Player Matchup

Hercules
Hercules
ChaosControl45
Hercules
Level 160
God Stats
12W - 29L
1,356 SR
Queue Stats
608W - 638L
1,547 Elo+
Solo
Bacchus
Bacchus
ObiDongKenobi
Bacchus
Level 116
God Stats
0W - 2L
1,281 SR
Queue Stats
106W - 80L
1,555 Elo+
Party 1
Nox
Nox
Strykaaa
Nox
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 116L
1,554 Elo+
Party 1
Neith
Neith
VonPaku
Neith
Level 87
God Stats
0W - 3L
1,261 SR
Queue Stats
22W - 14L
1,617 Elo+
Party 1
Pele
Pele
foxsenpai
Pele
Level 157
God Stats
6W - 3L
1,943 SR
Queue Stats
434W - 427L
1,619 Elo+
Solo
Team Averages
Level 126
1,468 SR
1,578 Elo+

VS

Team Averages
Level 135
1,696 SR
1,518 Elo+
Odin
Odin
KING4GOLDD
Odin
Level 145
God Stats
10W - 7L
1,651 SR
Queue Stats
632W - 654L
1,582 Elo+
Solo
Artemis
Artemis
KungFuFelix
Artemis
Level 126
God Stats
1W - 0L
1,834 SR
Queue Stats
8W - 7L
1,420 Elo+
Party 2
Loki
Loki
Silvanuz
Loki
Level 154
God Stats
6W - 4L
1,690 SR
Queue Stats
66W - 87L
1,461 Elo+
Solo
Xing Tian
Xing Tian
YONKATHU
Xing Tian
Level 106
God Stats
2W - 0L
1,621 SR
Queue Stats
14W - 7L
1,612 Elo+
Party 2
Chang'e
Chang'e
YUGIOH DUELlST
Chang'e
Level 143
God Stats
14W - 7L
1,682 SR
Queue Stats
241W - 239L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
10 / 5 / 3
11,341
756
15,396
24,126
28,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
16
2 / 6 / 8
10,042
669
11,448
19,367
24,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 3 / 7
9,835
656
11,637
10,879
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
VonPaku
Neith
14
0 / 5 / 7
8,956
597
6,325
11,113
5,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
19
7 / 5 / 5
11,815
788
11,678
18,601
8,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 11
10,891
726
9,785
13,095
8,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
KungFuFelix
Artemis
20
10 / 5 / 10
12,487
832
23,079
17,042
7,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
18
2 / 5 / 7
10,677
712
6,059
11,330
4,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
YONKATHU
Xing Tian
18
2 / 6 / 16
10,551
703
13,367
20,385
11,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 11
11,848
790
17,626
11,609
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
19
Kills
24
24
Deaths
19
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hercules
10
5
3
2.3
W
5
2
11
5.25
W
Artemis
KungFuFelix
Artemis
10
5
10
3
L
Bacchus
2
6
8
1
W
Loki
2
5
7
1.1
L
0
3
7
1.17
L
Neith
VonPaku
Neith
0
5
7
0.7
W
Xing Tian
YONKATHU
Xing Tian
2
6
16
1.67
W
5
1
11
10.5
L
Pele
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,484
Damage
69,916
84,086
Taken
73,461
72,638
Mitigated
36,554
12,901
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
15,396
3,351
225
4,829
24,126
28,829
96
9,415
14,711
951
34,227
W
9,785
2,024
0
1,864
13,095
8,572
905
4,724
8,371
0
22,220
W
Artemis
KungFuFelix
Artemis
23,079
13,141
0
1,197
17,042
7,392
3,616
6,723
10,319
0
41,601
L
Bacchus
11,448
785
0
2,518
19,367
24,915
114
4,804
14,563
23,337
0
W
Loki
6,059
559
0
0
11,330
4,514
497
2,221
9,109
0
41,076
L
11,637
925
0
1,587
10,879
5,182
381
4,376
6,503
39,937
0
L
Neith
VonPaku
Neith
6,325
2,805
0
2,114
11,113
5,193
879
4,439
6,674
0
22,927
W
Xing Tian
YONKATHU
Xing Tian
13,367
1,007
0
1,749
20,385
11,223
460
6,503
13,882
31,486
0
W
17,626
1,952
4,064
4,593
11,609
4,853
1,752
3,808
7,801
44,549
0
L
Pele
11,678
2,216
0
1,628
18,601
8,519
814
7,959
10,642
0
43,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,989
Gold Earned
56,454
254
Minions Killed
245
0
Camps Cleared
0
1,293,748
Distance Traveled
1,496,415
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,341
756
46
3
0
275,764
1
W
Odin
10,891
726
29
2
0
311,709
1
W
Artemis
12,487
832
42
3
0
284,345
0
L
Bacchus
10,042
669
25
2
0
258,851
1
W
Loki
10,677
712
62
4
0
284,566
2
L
Nox
9,835
656
63
4
0
273,815
1
L
Neith
8,956
597
27
2
0
182,404
1
W
Xing Tian
10,551
703
46
3
0
304,187
2
W
Chang'e
11,848
790
66
4
0
311,608
4
L
Pele
11,815
788
93
6
0
302,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role