Player Matchup

Terra
Terra
Silver I
AfroAfri
Terra
Silver I
Level 126
God Stats
0W - 2L
1,367 SR
Queue Stats
17W - 24L
1,454 MMR
Party 1
Izanami
Izanami
Silver I
Hivozi
Izanami
Silver I
Level 109
God Stats
1W - 1L
1,404 SR
Queue Stats
17W - 23L
1,440 MMR
Party 1
Kukulkan
Kukulkan
Silver I
TriIIVision
Kukulkan
Silver I
Level 102
God Stats
1W - 1L
1,723 SR
Queue Stats
17W - 23L
1,454 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,498 SR
1,449 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,647 SR
1,474 MMR
Guan Yu
Guan Yu
Silver II
MaxInMatrix
Guan Yu
Silver II
Level 85
God Stats
2W - 0L
1,764 SR
Queue Stats
8W - 4L
1,444 MMR
Party 2
Poseidon
Poseidon
Silver II
Syke Beatle
Poseidon
Silver II
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,534 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
The Cold Snail
Gilgamesh
Silver II
Level 101
God Stats
3W - 0L
1,677 SR
Queue Stats
10W - 6L
1,444 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AfroAfri
Terra
12
2 / 3 / 4
7,848
654
7,037
19,390
12,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Hivozi
Izanami
11
1 / 6 / 5
7,849
654
8,153
11,707
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kukulkan
TriIIVision
Kukulkan
13
3 / 5 / 3
8,603
717
10,597
10,330
4,079
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ZeusAtlasYu HuangHeimdallrHera

VS

Bans
SkadiMedusaAh Muzen CabMulanNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MaxInMatrix
Guan Yu
13
1 / 5 / 10
8,481
707
8,457
14,334
12,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Syke Beatle
Poseidon
15
8 / 1 / 5
9,966
831
14,901
6,786
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
The Cold Snail
Gilgamesh
15
5 / 0 / 9
9,955
830
14,210
13,912
12,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
6
Kills
14
14
Deaths
6
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Terra
AfroAfri
Terra
2
3
4
1.33
L
Izanami
Hivozi
Izanami
1
6
5
0.58
W
Guan Yu
MaxInMatrix
Guan Yu
1
5
10
1.2
W
Poseidon
Syke Beatle
Poseidon
8
1
5
10.5
W
Gilgamesh
The Cold Snail
Gilgamesh
5
0
9
9.5
L
Kukulkan
TriIIVision
Kukulkan
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,787
Damage
37,568
41,427
Taken
35,032
21,522
Mitigated
27,687
9,061
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
AfroAfri
Terra
7,037
272
1,793
4,841
19,390
12,341
0
6,447
12,689
12,802
0
L
Izanami
Hivozi
Izanami
8,153
3,677
0
1,339
11,707
5,102
32
4,110
7,404
0
28,572
W
Guan Yu
MaxInMatrix
Guan Yu
8,457
1,034
1,067
1,674
14,334
12,835
0
6,666
7,182
0
21,074
W
Poseidon
Syke Beatle
Poseidon
14,901
2,169
0
622
6,786
2,771
916
3,904
2,768
43,695
0
W
Gilgamesh
The Cold Snail
Gilgamesh
14,210
4,296
975
1,589
13,912
12,081
437
6,167
7,244
0
27,590
L
Kukulkan
TriIIVision
Kukulkan
10,597
490
272
816
10,330
4,079
0
4,820
5,447
31,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,300
Gold Earned
28,402
112
Minions Killed
126
4
Camps Cleared
8
604,579
Distance Traveled
701,663
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,848
654
16
1
1
207,503
2
L
Izanami
7,849
654
48
4
2
204,718
4
W
Guan Yu
8,481
707
30
3
1
227,722
3
W
Poseidon
9,966
831
68
6
6
218,169
4
W
Gilgamesh
9,955
830
28
2
1
255,772
3
L
Kukulkan
8,603
717
48
4
1
192,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role