Player Matchup

Tsukuyomi
Tsukuyomi
DeepTuna
Tsukuyomi
Level 129
God Stats
0W - 1L
1,499 SR
Queue Stats
33W - 29L
1,610 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jabzzyyy
Morgan Le Fay
Level 69
God Stats
6W - 7L
1,618 SR
Queue Stats
460W - 417L
1,570 Elo+
Party 1
Cerberus
Cerberus
LeprosyParty
Cerberus
Level 42
God Stats
24W - 15L
1,187 SR
Queue Stats
421W - 381L
1,569 Elo+
Party 1
Neith
Neith
Miindgun
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,595 Elo+
Solo
Hercules
Hercules
WhiteSpot
Hercules
Level 125
God Stats
0W - 1L
1,509 SR
Queue Stats
18W - 17L
1,568 Elo+
Party 2
Team Averages
Level 91
1,463 SR
1,582 Elo+

VS

Team Averages
Level 123
1,557 SR
1,553 Elo+
Hou Yi
Hou Yi
Fallz1
Hou Yi
Level 40
God Stats
2W - 3L
1,488 SR
Queue Stats
70W - 62L
1,607 Elo+
Solo
Hercules
Hercules
JustXpired
Hercules
Level 149
God Stats
6W - 6L
1,513 SR
Queue Stats
688W - 715L
1,531 Elo+
Solo
Discordia
Discordia
ReiAyanami00
Discordia
Level 127
God Stats
2W - 0L
1,740 SR
Queue Stats
24W - 24L
1,556 Elo+
Party 3
Nu Wa
Nu Wa
StonedCentaur
Nu Wa
Level 143
God Stats
2W - 1L
1,321 SR
Queue Stats
50W - 47L
1,553 Elo+
Party 3
Achilles
Achilles
thirax
Achilles
Level 156
God Stats
3W - 5L
1,723 SR
Queue Stats
912W - 954L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeepTuna
Tsukuyomi
19
4 / 9 / 5
12,069
671
16,850
21,962
10,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Jabzzyyy
Morgan Le Fay
19
4 / 7 / 8
11,761
653
23,875
21,081
9,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
LeprosyParty
Cerberus
20
8 / 8 / 8
13,830
768
14,463
33,991
41,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Miindgun
Neith
20
4 / 5 / 10
11,819
657
19,393
16,681
8,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
WhiteSpot
Hercules
19
4 / 5 / 10
12,184
677
16,495
46,402
58,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fallz1
Hou Yi
20
6 / 5 / 18
13,225
735
26,625
20,031
10,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
JustXpired
Hercules
20
1 / 3 / 27
12,122
673
17,696
26,373
37,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
ReiAyanami00
Discordia
20
9 / 6 / 18
12,977
721
26,926
15,478
7,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 6 / 15
14,246
791
23,892
15,952
8,034
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
thirax
Achilles
20
7 / 7 / 17
12,383
688
20,466
32,415
39,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
129
24
Kills
34
34
Deaths
27
41
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DeepTuna
Tsukuyomi
4
9
5
0.72
W
Hou Yi
Fallz1
Hou Yi
6
5
18
3
L
Morgan Le Fay
Jabzzyyy
Morgan Le Fay
4
7
8
1.14
W
Hercules
JustXpired
Hercules
1
3
27
4.83
L
Cerberus
LeprosyParty
Cerberus
8
8
8
1.5
L
Neith
Miindgun
Neith
4
5
10
1.8
W
Discordia
ReiAyanami00
Discordia
9
6
18
3
W
11
6
15
3.08
L
Hercules
WhiteSpot
Hercules
4
5
10
1.8
W
Achilles
thirax
Achilles
7
7
17
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,076
Damage
115,605
140,117
Taken
110,249
128,207
Mitigated
102,561
55,948
Healing
45,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DeepTuna
Tsukuyomi
16,850
2,561
2,095
3,783
21,962
10,638
1,778
6,441
15,157
0
48,931
W
Hou Yi
Fallz1
Hou Yi
26,625
11,761
1,734
5,639
20,031
10,270
3,796
7,319
12,712
0
58,037
L
Morgan Le Fay
Jabzzyyy
Morgan Le Fay
23,875
3,038
539
3,371
21,081
9,153
37
7,860
12,767
39,243
0
W
Hercules
JustXpired
Hercules
17,696
2,373
4,079
14,438
26,373
37,773
1,213
7,045
19,328
0
31,063
L
Cerberus
LeprosyParty
Cerberus
14,463
486
2,462
8,479
33,991
41,539
372
13,439
19,731
36,723
0
L
Neith
Miindgun
Neith
19,393
7,280
625
3,453
16,681
8,221
2,680
7,972
8,437
0
41,666
W
Discordia
ReiAyanami00
Discordia
26,926
914
1,613
1,778
15,478
7,386
916
6,407
9,071
39,735
0
W
23,892
5,511
2,025
1,147
15,952
8,034
1,377
8,332
7,620
55,594
0
L
Hercules
WhiteSpot
Hercules
16,495
3,876
5,126
26,015
46,402
58,656
350
15,106
29,995
0
27,790
W
Achilles
thirax
Achilles
20,466
2,812
2,149
11,005
32,415
39,098
776
9,235
23,180
0
33,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,663
Gold Earned
64,953
217
Minions Killed
202
0
Camps Cleared
0
1,566,413
Distance Traveled
1,549,901
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,069
671
46
3
0
313,470
2
W
Hou Yi
13,225
735
62
3
0
306,472
0
L
Morgan Le Fay
11,761
653
30
2
0
315,082
0
W
Hercules
12,122
673
40
2
0
337,030
4
L
Cerberus
13,830
768
54
3
0
331,766
0
L
Neith
11,819
657
56
3
0
259,160
0
W
Discordia
12,977
721
20
1
0
322,752
0
W
Nu Wa
14,246
791
65
4
0
271,509
0
L
Hercules
12,184
677
31
2
0
346,935
0
W
Achilles
12,383
688
15
1
0
312,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role