Player Matchup

Neith
Neith
KoggaNW
Neith
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 63L
1,642 Elo+
Party 2
Chernobog
Chernobog
Miamber
Chernobog
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 94L
1,624 Elo+
Party 2
Eset
Eset
Pandos636
Eset
Level 104
God Stats
50W - 40L
1,636 SR
Queue Stats
102W - 92L
1,629 Elo+
Party 2
Sol
Sol
Zeelalu
Sol
Level 69
God Stats
1W - 3L
1,540 SR
Queue Stats
74W - 55L
1,656 Elo+
Party 2
Skadi
Skadi
odysseuses
Skadi
Level 111
God Stats
224W - 156L
1,694 SR
Queue Stats
241W - 202L
1,649 Elo+
Party 2
Team Averages
Level 92
1,574 SR
1,640 Elo+

VS

Team Averages
Level 114
1,527 SR
1,608 Elo+
Bakasura
Bakasura
AcidSweetT
Bakasura
Level 86
God Stats
2W - 2L
1,154 SR
Queue Stats
359W - 324L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bérserk
Ah Muzen Cab
Level 125
God Stats
4W - 3L
1,701 SR
Queue Stats
119W - 96L
1,609 Elo+
Party 1
Thoth
Thoth
Demonfkhuntr
Thoth
Level 126
God Stats
40W - 31L
1,419 SR
Queue Stats
128W - 112L
1,609 Elo+
Party 1
Cabrakan
Cabrakan
F34RxR0B0T
Cabrakan
Level 106
God Stats
1W - 2L
1,707 SR
Queue Stats
97W - 80L
1,637 Elo+
Party 1
Susano
Susano
JASARP123
Susano
Level 127
God Stats
20W - 19L
1,655 SR
Queue Stats
87W - 84L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KoggaNW
Neith
9
1 / 2 / 1
5,234
523
2,922
5,519
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Miamber
Chernobog
8
0 / 4 / 3
5,021
502
2,413
8,653
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
8
1 / 6 / 1
4,754
475
3,908
7,537
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
8
0 / 3 / 1
4,956
496
3,508
6,669
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
10
1 / 3 / 1
5,996
600
5,432
5,892
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AcidSweetT
Bakasura
12
9 / 0 / 0
7,386
739
6,460
7,973
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Bérserk
Ah Muzen Cab
11
4 / 0 / 5
6,703
670
5,458
7,254
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 0 / 4
6,558
656
5,733
2,714
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
F34RxR0B0T
Cabrakan
9
1 / 1 / 9
5,834
583
3,557
7,214
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
JASARP123
Susano
10
1 / 2 / 4
5,993
599
2,723
7,867
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
3
Kills
18
18
Deaths
3
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AcidSweetT
Bakasura
9
0
0
9
W
Ah Muzen Cab
Bérserk
Ah Muzen Cab
4
0
5
6.5
W
3
0
4
5
W
Cabrakan
F34RxR0B0T
Cabrakan
1
1
9
5.5
W
Susano
JASARP123
Susano
1
2
4
1.5
L
Neith
KoggaNW
Neith
1
2
1
0.75
L
Chernobog
Miamber
Chernobog
0
4
3
0.38
L
Eset
1
6
1
0.25
L
Sol
0
3
1
0.17
L
Skadi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,183
Damage
23,931
34,270
Taken
33,022
11,777
Mitigated
15,689
9,007
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AcidSweetT
Bakasura
6,460
4,629
0
2,443
7,973
2,987
551
241
7,732
0
37,736
W
Ah Muzen Cab
Bérserk
Ah Muzen Cab
5,458
2,728
0
5,695
7,254
2,788
0
2,857
4,397
0
52,256
W
5,733
40
0
222
2,714
1,065
120
1,230
1,484
42,835
0
W
Cabrakan
F34RxR0B0T
Cabrakan
3,557
950
0
2,265
7,214
5,965
162
2,871
4,118
9,664
0
W
Susano
JASARP123
Susano
2,723
751
0
3,870
7,867
2,884
0
217
7,650
0
33,600
L
Neith
KoggaNW
Neith
2,922
1,154
0
1,277
5,519
2,410
0
2,069
3,450
0
32,597
L
Chernobog
Miamber
Chernobog
2,413
1,213
0
2,829
8,653
3,616
0
1,791
6,862
0
35,819
L
Eset
3,908
625
574
1,415
7,537
2,156
0
3,603
3,934
18,200
0
L
Sol
3,508
1,834
0
1,736
6,669
1,731
0
1,278
5,391
32,738
0
L
Skadi
5,432
2,186
0
1,176
5,892
1,864
0
549
4,791
0
42,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,961
Gold Earned
32,474
287
Minions Killed
349
0
Camps Cleared
0
925,238
Distance Traveled
1,064,002
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,386
739
92
9
0
244,570
3
W
Ah Muzen Cab
6,703
670
97
10
0
208,340
5
W
Thoth
6,558
656
80
8
0
216,385
4
W
Cabrakan
5,834
583
5
1
0
220,026
3
W
Susano
5,993
599
75
8
0
174,681
2
L
Neith
5,234
523
65
7
0
190,411
2
L
Chernobog
5,021
502
59
6
0
174,808
1
L
Eset
4,754
475
31
3
0
183,310
2
L
Sol
4,956
496
54
5
0
189,808
0
L
Skadi
5,996
600
78
8
0
186,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role