Player Matchup

Poseidon
Poseidon
BallHawk33
Poseidon
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,586 Elo+
Party 2
Cerberus
Cerberus
ItsTangoo-
Cerberus
Level 127
God Stats
2W - 1L
1,601 SR
Queue Stats
91W - 90L
1,561 Elo+
Party 3
Jing Wei
Jing Wei
isBoyer
Jing Wei
Level 49
God Stats
5W - 0L
1,842 SR
Queue Stats
106W - 80L
1,581 Elo+
Party 3
Bellona
Bellona
lllSwavyllI
Bellona
Level 46
God Stats
7W - 7L
1,500 SR
Queue Stats
309W - 341L
1,504 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
raqIlke
Ah Muzen Cab
Level 122
God Stats
3W - 2L
1,665 SR
Queue Stats
105W - 82L
1,567 Elo+
Party 3
Team Averages
Level 94
1,622 SR
1,560 Elo+

VS

Team Averages
Level 52
1,495 SR
1,442 Elo+
Hun Batz
Hun Batz
AmySeby
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,431 Elo+
Party 1
Ra
Ra
Kain_Vane
Ra
Level 35
God Stats
11W - 24L
1,531 SR
Queue Stats
29W - 43L
1,431 Elo+
Solo
Hachiman
Hachiman
Kynaress
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,461 Elo+
Party 1
Ymir
Ymir
TheF00tballteam5
Ymir
Level 49
God Stats
1W - 4L
1,503 SR
Queue Stats
116W - 138L
1,429 Elo+
Solo
Loki
Loki
webofshadows49
Loki
Level 39
God Stats
18W - 18L
1,442 SR
Queue Stats
141W - 170L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BallHawk33
Poseidon
15
7 / 3 / 4
9,974
554
10,457
11,639
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ItsTangoo-
Cerberus
13
3 / 3 / 7
8,948
497
5,326
15,389
15,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
isBoyer
Jing Wei
16
3 / 0 / 4
10,444
580
9,421
11,788
5,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
lllSwavyllI
Bellona
14
2 / 1 / 5
9,214
512
8,492
16,398
9,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
raqIlke
Ah Muzen Cab
17
4 / 1 / 3
10,844
602
13,152
13,284
5,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AmySeby
Hun Batz
12
1 / 7 / 5
7,447
414
7,964
17,691
7,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 5
7,584
421
7,190
10,189
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Kynaress
Hachiman
12
0 / 2 / 2
7,287
405
3,566
8,977
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 3
8,683
482
6,734
14,670
15,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 4 / 5
7,551
420
8,999
13,844
8,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
19
Kills
8
8
Deaths
20
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AmySeby
Hun Batz
1
7
5
0.5
W
Poseidon
BallHawk33
Poseidon
7
3
4
3
W
Cerberus
ItsTangoo-
Cerberus
3
3
7
2.17
L
1
5
5
0.7
L
Hachiman
Kynaress
Hachiman
0
2
2
0.5
L
3
2
3
2.25
W
Jing Wei
isBoyer
Jing Wei
3
0
4
5
W
Bellona
lllSwavyllI
Bellona
2
1
5
4.5
W
Ah Muzen Cab
raqIlke
Ah Muzen Cab
4
1
3
5.5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,848
Damage
34,453
68,498
Taken
65,371
41,418
Mitigated
39,257
28,134
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AmySeby
Hun Batz
7,964
2,065
0
3,799
17,691
7,228
0
5,331
12,360
0
53,141
W
Poseidon
BallHawk33
Poseidon
10,457
1,969
0
3,158
11,639
5,181
398
2,434
9,205
67,462
5,175
W
Cerberus
ItsTangoo-
Cerberus
5,326
663
274
2,950
15,389
15,440
26
4,323
11,066
29,552
0
L
7,190
846
751
1,729
10,189
4,442
0
5,005
5,184
60,166
0
L
Hachiman
Kynaress
Hachiman
3,566
2,826
0
1,575
8,977
3,452
0
462
8,515
0
31,117
L
6,734
1,049
0
750
14,670
15,963
0
1,173
13,497
46,697
0
W
Jing Wei
isBoyer
Jing Wei
9,421
8,787
0
6,809
11,788
5,203
2,605
1,075
10,713
0
88,122
W
Bellona
lllSwavyllI
Bellona
8,492
2,737
0
5,210
16,398
9,629
0
2,495
13,903
0
81,471
W
Ah Muzen Cab
raqIlke
Ah Muzen Cab
13,152
7,471
322
9,411
13,284
5,965
4,614
5,251
8,033
0
91,075
L
8,999
2,134
0
660
13,844
8,172
0
3,554
10,290
0
44,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,424
Gold Earned
38,552
555
Minions Killed
406
0
Camps Cleared
0
1,741,506
Distance Traveled
1,631,473
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,447
414
77
4
0
330,300
0
W
Poseidon
9,974
554
99
6
0
337,172
2
W
Cerberus
8,948
497
67
4
0
319,113
0
L
Ra
7,584
421
95
5
0
344,855
6
L
Hachiman
7,287
405
65
4
0
312,266
0
L
Ymir
8,683
482
114
6
0
323,699
6
W
Jing Wei
10,444
580
139
8
0
357,493
3
W
Bellona
9,214
512
109
6
0
397,365
1
W
Ah Muzen Cab
10,844
602
141
8
0
330,363
5
L
Loki
7,551
420
55
3
0
320,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role