Player Matchup

Ah Puch
Ah Puch
DaffodilGem7386
Ah Puch
Level 144
God Stats
21W - 20L
1,458 SR
Queue Stats
195W - 224L
1,381 Elo+
Solo
Medusa
Medusa
GhOsTlEx420
Medusa
Level 27
God Stats
8W - 12L
1,552 SR
Queue Stats
21W - 34L
1,141 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rain_Lda
Tsukuyomi
Level 46
God Stats
3W - 2L
1,450 SR
Queue Stats
29W - 46L
1,337 Elo+
Solo
Shiva
Shiva
blinkynyyy
Shiva
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 66L
1,359 Elo+
Party 2
Poseidon
Poseidon
xBlackxSoul_
Poseidon
Level 100
God Stats
1W - 3L
1,092 SR
Queue Stats
45W - 79L
1,321 Elo+
Party 2
Team Averages
Level 80
1,410 SR
1,308 Elo+

VS

Team Averages
Level 63
1,503 SR
1,361 Elo+
Set
Set
D3PART3SOul
Set
Level 18
God Stats
1W - 7L
1,142 SR
Queue Stats
11W - 23L
1,162 Elo+
Solo
Kumbhakarna
Kumbhakarna
Guttarae38
Kumbhakarna
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,113 Elo+
Solo
Nox
Nox
JOAOMAZZETTO
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Neith
Neith
Yaboijt_88
Neith
Level 118
God Stats
9W - 5L
1,873 SR
Queue Stats
60W - 57L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
soulisolstice
Baron Samedi
Level 120
God Stats
16W - 8L
1,500 SR
Queue Stats
29W - 23L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 4
12,345
823
11,385
5,390
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
19
5 / 0 / 13
11,640
776
13,562
9,317
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Rain_Lda
Tsukuyomi
19
9 / 2 / 11
12,185
812
19,833
13,097
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
19
4 / 2 / 11
11,252
750
12,880
19,956
15,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
xBlackxSoul_
Poseidon
20
3 / 0 / 11
11,864
791
10,035
6,903
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 0
9,308
621
3,865
16,220
8,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
Guttarae38
Kumbhakarna
16
0 / 1 / 1
9,770
651
3,708
24,112
19,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 12 / 2
9,047
603
4,217
18,719
8,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
1 / 5 / 2
9,730
649
9,621
15,773
7,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
soulisolstice
Baron Samedi
17
1 / 3 / 0
10,195
680
10,458
15,840
8,802
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
8
28
Kills
3
4
Deaths
28
50
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
7
0
4
9
W
Medusa
5
0
13
11.5
L
Kumbhakarna
Guttarae38
Kumbhakarna
0
1
1
0.5
L
0
12
2
0.08
W
Tsukuyomi
Rain_Lda
Tsukuyomi
9
2
11
7.25
L
Neith
1
5
2
0.4
W
Shiva
4
2
11
4.75
L
Baron Samedi
soulisolstice
Baron Samedi
1
3
0
0.33
W
Poseidon
xBlackxSoul_
Poseidon
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,695
Damage
31,869
54,663
Taken
90,664
31,948
Mitigated
52,542
17,823
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,865
1,849
0
1,386
16,220
8,051
0
1,285
14,935
0
23,220
W
11,385
0
0
634
5,390
2,571
1,582
1,557
3,833
54,729
0
W
Medusa
13,562
5,813
0
3,273
9,317
4,536
2,380
2,465
6,852
0
33,032
L
Kumbhakarna
Guttarae38
Kumbhakarna
3,708
387
581
1,700
24,112
19,051
69
3,865
20,247
26,700
0
L
4,217
601
0
0
18,719
8,804
0
4,703
14,016
15,061
0
W
Tsukuyomi
Rain_Lda
Tsukuyomi
19,833
4,195
0
5,476
13,097
6,579
1,280
3,566
9,531
0
45,265
L
Neith
9,621
3,007
269
2,829
15,773
7,834
1,017
6,288
9,485
0
37,803
W
Shiva
12,880
2,155
207
6,216
19,956
15,349
936
8,195
11,761
0
35,542
L
Baron Samedi
soulisolstice
Baron Samedi
10,458
313
2,433
6,003
15,840
8,802
86
5,279
10,561
46,784
0
W
Poseidon
xBlackxSoul_
Poseidon
10,035
361
727
1,290
6,903
2,913
1,399
2,600
4,303
49,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,286
Gold Earned
48,050
312
Minions Killed
238
0
Camps Cleared
0
1,593,124
Distance Traveled
1,333,496
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,308
621
27
2
0
247,887
0
W
Ah Puch
12,345
823
91
6
0
300,571
0
W
Medusa
11,640
776
38
3
0
321,652
0
L
Kumbhakarna
9,770
651
30
2
0
331,265
0
L
Nox
9,047
603
25
2
0
220,654
0
W
Tsukuyomi
12,185
812
56
4
0
350,417
0
L
Neith
9,730
649
81
5
0
257,383
1
W
Shiva
11,252
750
33
2
0
301,764
2
L
Baron Samedi
10,195
680
75
5
0
276,307
0
W
Poseidon
11,864
791
94
6
0
318,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role