Player Matchup

Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
Kïëv
Zhong Kui
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,424 MMR
Solo
Charybdis
Charybdis
Gold II
Peeve
Charybdis
Gold II
Level 160
God Stats
6W - 7L
1,507 SR
Queue Stats
50W - 61L
1,746 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,502 SR
1,557 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,554 SR
1,630 MMR
Fafnir
Fafnir
Bronze III
 
Fafnir
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
J0S3E
Morgan Le Fay
Gold II
Level 156
God Stats
1W - 1L
1,673 SR
Queue Stats
40W - 45L
1,696 MMR
Party 1
Apollo
Apollo
Gold II
JUANDOBBY
Apollo
Gold II
Level 145
God Stats
6W - 5L
1,489 SR
Queue Stats
40W - 44L
1,696 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 0 / 10
10,721
766
5,171
10,920
12,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Kïëv
Zhong Kui
15
7 / 1 / 5
10,321
737
12,837
10,545
9,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Peeve
Charybdis
16
3 / 0 / 9
10,020
716
16,002
8,363
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
PersephoneShivaDiscordiaAh Muzen CabThoth

VS

Bans
AtlasBacchusAresKuzenboAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 4 / 0
8,678
620
4,570
15,593
23,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
J0S3E
Morgan Le Fay
13
0 / 3 / 1
8,329
595
8,339
9,499
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
JUANDOBBY
Apollo
12
1 / 5 / 0
8,525
609
8,213
12,436
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
12
Kills
1
1
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
10
7
L
Fafnir
 
Fafnir
0
4
0
0
L
Morgan Le Fay
J0S3E
Morgan Le Fay
0
3
1
0.17
L
Apollo
JUANDOBBY
Apollo
1
5
0
0.2
W
Zhong Kui
Kïëv
Zhong Kui
7
1
5
9.5
W
Charybdis
Peeve
Charybdis
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,010
Damage
21,122
29,828
Taken
37,528
25,987
Mitigated
33,791
11,528
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,171
742
884
4,392
10,920
12,739
192
4,295
6,625
12,904
0
L
Fafnir
 
Fafnir
4,570
2,038
0
2,897
15,593
23,302
0
6,130
9,463
10,644
0
L
Morgan Le Fay
J0S3E
Morgan Le Fay
8,339
762
0
1,173
9,499
4,362
0
5,333
4,166
41,802
0
L
Apollo
JUANDOBBY
Apollo
8,213
5,644
0
1,432
12,436
6,127
0
6,676
5,760
0
21,749
W
Zhong Kui
Kïëv
Zhong Kui
12,837
884
0
4,200
10,545
9,138
1,063
4,801
5,744
38,178
0
W
Charybdis
Peeve
Charybdis
16,002
6,803
0
2,052
8,363
4,110
798
4,233
4,130
0
71,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
25,532
182
Minions Killed
110
10
Camps Cleared
3
799,787
Distance Traveled
741,995
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,721
766
11
1
1
296,159
3
L
Fafnir
8,678
620
6
0
0
226,524
6
L
Morgan Le Fay
8,329
595
57
4
3
273,424
3
L
Apollo
8,525
609
47
3
0
242,047
3
W
Zhong Kui
10,321
737
73
5
2
264,956
3
W
Charybdis
10,020
716
98
7
7
238,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role