Player Matchup

Baron Samedi
Baron Samedi
DeadlyMexi45
Baron Samedi
Level 108
God Stats
1W - 2L
1,465 SR
Queue Stats
34W - 61L
1,340 Elo+
Party 2
Nox
Nox
Hazepuffnsu
Nox
Level 63
God Stats
2W - 3L
1,260 SR
Queue Stats
103W - 120L
1,334 Elo+
Solo
Fenrir
Fenrir
TheLilyGamin
Fenrir
Level 62
God Stats
6W - 5L
1,617 SR
Queue Stats
166W - 170L
1,392 Elo+
Solo
Mulan
Mulan
Yetiteriyaki299
Mulan
Level 53
God Stats
21W - 25L
1,482 SR
Queue Stats
104W - 143L
1,379 Elo+
Solo
Heimdallr
Heimdallr
ghostblazedeath
Heimdallr
Level 156
God Stats
1W - 4L
1,288 SR
Queue Stats
134W - 164L
1,376 Elo+
Party 2
Team Averages
Level 88
1,423 SR
1,364 Elo+

VS

Team Averages
Level 49
1,493 SR
1,453 Elo+
Bastet
Bastet
Ahvari
Bastet
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,771 Elo+
Party 1
Vamana
Vamana
Jeaseh
Vamana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,328 Elo+
Party 1
Baron Samedi
Baron Samedi
Kenshin47
Baron Samedi
Level 121
God Stats
6W - 6L
1,466 SR
Queue Stats
203W - 210L
1,387 Elo+
Solo
Cerberus
Cerberus
Lolbruh42069
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,167 Elo+
Party 1
Artemis
Artemis
NervousJere
Artemis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeadlyMexi45
Baron Samedi
17
4 / 2 / 17
11,099
1,110
19,358
8,560
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 0 / 14
10,180
1,018
7,066
7,255
4,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
17
17 / 2 / 4
13,997
1,400
16,076
14,244
8,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 3 / 15
10,405
1,041
10,418
12,246
8,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ghostblazedeath
Heimdallr
17
6 / 2 / 20
12,040
1,204
23,650
13,397
6,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

278

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ahvari
Bastet
15
3 / 4 / 4
10,369
1,037
12,762
15,400
6,191
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
Jeaseh
Vamana
15
1 / 7 / 3
9,696
970
10,482
20,827
11,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Kenshin47
Baron Samedi
16
2 / 5 / 3
10,612
1,061
9,044
12,159
5,801
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Lolbruh42069
Cerberus
16
0 / 4 / 5
10,214
1,021
7,556
20,534
21,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
NervousJere
Artemis
15
3 / 8 / 4
10,339
1,034
8,992
15,597
9,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
28
Kills
9
9
Deaths
28
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
Ahvari
Bastet
3
4
4
1.25
W
Baron Samedi
DeadlyMexi45
Baron Samedi
4
2
17
6.25
W
1
0
14
8
L
Vamana
Jeaseh
Vamana
1
7
3
0.36
L
Baron Samedi
Kenshin47
Baron Samedi
2
5
3
0.7
L
Cerberus
Lolbruh42069
Cerberus
0
4
5
0.63
L
Artemis
NervousJere
Artemis
3
8
4
0.63
W
Fenrir
17
2
4
9.5
W
0
3
15
2.5
W
Heimdallr
ghostblazedeath
Heimdallr
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,568
Damage
48,836
55,702
Taken
84,517
33,352
Mitigated
54,867
13,152
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Ahvari
Bastet
12,762
6,398
0
914
15,400
6,191
0
4,516
10,884
0
21,165
W
Baron Samedi
DeadlyMexi45
Baron Samedi
19,358
901
4,420
2,766
8,560
4,758
0
2,466
6,094
27,886
0
W
7,066
1,355
92
1,252
7,255
4,999
0
2,390
4,865
12,549
0
L
Vamana
Jeaseh
Vamana
10,482
4,076
390
3,727
20,827
11,949
0
4,593
16,231
0
30,248
L
Baron Samedi
Kenshin47
Baron Samedi
9,044
298
2,152
861
12,159
5,801
0
3,981
8,178
26,670
0
L
Cerberus
Lolbruh42069
Cerberus
7,556
727
281
3,519
20,534
21,661
0
6,279
14,255
15,111
0
L
Artemis
NervousJere
Artemis
8,992
4,453
0
884
15,597
9,265
0
7,055
8,539
0
15,273
W
Fenrir
16,076
4,749
168
2,418
14,244
8,140
0
4,374
9,870
0
34,166
W
10,418
834
0
1,042
12,246
8,559
0
3,503
8,743
0
19,769
W
Heimdallr
ghostblazedeath
Heimdallr
23,650
12,785
0
994
13,397
6,896
0
3,867
9,530
0
41,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,721
Gold Earned
51,230
146
Minions Killed
136
11
Camps Cleared
1
902,471
Distance Traveled
951,840
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,369
1,037
28
3
0
187,056
0
W
Baron Samedi
11,099
1,110
19
2
0
168,227
0
W
Nox
10,180
1,018
18
2
0
172,808
1
L
Vamana
9,696
970
47
5
0
204,694
0
L
Baron Samedi
10,612
1,061
44
4
1
177,309
0
L
Cerberus
10,214
1,021
11
1
0
201,862
1
L
Artemis
10,339
1,034
6
1
0
180,919
0
W
Fenrir
13,997
1,400
36
4
8
213,227
0
W
Mulan
10,405
1,041
28
3
0
170,963
1
W
Heimdallr
12,040
1,204
45
5
3
177,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role