Player Matchup

Chaac
Chaac
TYB season69
Chaac
Level 85
God Stats
20W - 21L
1,502 SR
Queue Stats
93W - 125L
1,452 Elo+
Party 2
Sobek
Sobek
beyondmostgalaxy
Sobek
Level 24
God Stats
7W - 2L
1,749 SR
Queue Stats
68W - 49L
1,544 Elo+
Party 2
Charybdis
Charybdis
candypietea
Charybdis
Level 55
God Stats
10W - 5L
1,735 SR
Queue Stats
55W - 69L
1,503 Elo+
Party 2
Merlin
Merlin
dub456
Merlin
Level 129
God Stats
8W - 5L
1,521 SR
Queue Stats
162W - 165L
1,492 Elo+
Party 2
Fenrir
Fenrir
xBIade115
Fenrir
Level 127
God Stats
9W - 7L
1,669 SR
Queue Stats
125W - 135L
1,481 Elo+
Party 2
Team Averages
Level 84
1,636 SR
1,494 Elo+

VS

Team Averages
Level 60
1,543 SR
1,317 Elo+
Cerberus
Cerberus
BustiBluntz420
Cerberus
Level 28
God Stats
8W - 8L
1,606 SR
Queue Stats
11W - 22L
1,325 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Loyalvanity
Tsukuyomi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,345 Elo+
Party 1
Shiva
Shiva
Mothman9667
Shiva
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,296 Elo+
Party 1
Neith
Neith
Rocjr150
Neith
Level 106
God Stats
10W - 5L
1,555 SR
Queue Stats
158W - 175L
1,300 Elo+
Solo
Atlas
Atlas
d6nnyp2ant3m
Atlas
Level 42
God Stats
23W - 21L
1,555 SR
Queue Stats
100W - 143L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,429
643
4,794
7,061
3,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 6
5,790
579
2,036
9,204
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
candypietea
Charybdis
10
4 / 0 / 1
6,365
637
6,512
4,736
1,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Merlin
dub456
Merlin
10
5 / 2 / 7
6,447
645
6,858
6,580
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
xBIade115
Fenrir
10
10 / 0 / 4
6,828
683
6,746
5,402
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
6
0 / 2 / 0
4,502
450
1,999
6,543
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Loyalvanity
Tsukuyomi
9
1 / 5 / 1
5,462
546
4,020
9,431
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
4,493
449
3,085
8,437
3,470
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Rocjr150
Neith
7
0 / 3 / 0
4,407
441
2,976
5,542
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 8 / 0
4,559
456
4,815
9,906
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
21
Kills
2
3
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
2
0
0
L
Tsukuyomi
Loyalvanity
Tsukuyomi
1
5
1
0.3
L
0
3
1
0.17
L
Neith
Rocjr150
Neith
0
3
0
0
W
1
1
1
1.5
W
1
0
6
4
W
Charybdis
candypietea
Charybdis
4
0
1
4.5
L
1
8
0
0.13
W
Merlin
dub456
Merlin
5
2
7
4.25
W
Fenrir
xBIade115
Fenrir
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,946
Damage
16,895
32,983
Taken
39,859
15,888
Mitigated
16,347
13,514
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,999
27
0
1,148
6,543
3,662
0
472
6,071
17,030
0
L
Tsukuyomi
Loyalvanity
Tsukuyomi
4,020
880
0
2,056
9,431
3,114
0
1,503
7,928
0
27,662
L
3,085
1,106
310
1,454
8,437
3,470
0
825
7,612
56
16,088
L
Neith
Rocjr150
Neith
2,976
1,212
0
1,035
5,542
1,908
0
671
4,871
0
22,846
W
4,794
401
0
2,123
7,061
3,756
678
27
7,034
0
41,334
W
2,036
273
0
3,971
9,204
5,830
0
1,431
7,711
17,135
0
W
Charybdis
candypietea
Charybdis
6,512
4,690
0
3,399
4,736
1,476
606
1,193
3,543
0
45,271
L
4,815
2,509
0
517
9,906
4,193
195
5,423
4,483
14,378
0
W
Merlin
dub456
Merlin
6,858
1,648
0
1,869
6,580
2,497
454
3,282
2,894
34,768
0
W
Fenrir
xBIade115
Fenrir
6,746
1,217
0
2,152
5,402
2,329
38
430
4,960
0
31,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
23,423
295
Minions Killed
179
0
Camps Cleared
0
944,759
Distance Traveled
931,415
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,502
450
31
3
0
185,719
0
L
Tsukuyomi
5,462
546
53
5
0
205,783
0
L
Shiva
4,493
449
34
3
0
191,536
1
L
Neith
4,407
441
44
4
0
176,632
2
W
Chaac
6,429
643
80
8
0
176,301
0
W
Sobek
5,790
579
33
3
0
203,508
1
W
Charybdis
6,365
637
78
8
0
171,678
4
L
Atlas
4,559
456
17
2
0
171,745
0
W
Merlin
6,447
645
55
6
0
166,059
3
W
Fenrir
6,828
683
49
5
0
227,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role