Player Matchup

Hercules
Hercules
BidenIsAnIdiot
Hercules
Level 41
God Stats
13W - 15L
1,366 SR
Queue Stats
176W - 245L
1,453 Elo+
Solo
Danzaburou
Danzaburou
NecroMainSir
Danzaburou
Level 2
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
theoneandonlee
Anubis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,498 Elo+
Party 2
Team Averages
Level 55
1,372 SR
1,484 Elo+

VS

Team Averages
Level 89
1,771 SR
1,704 Elo+
Yu Huang
Yu Huang
Galforetress
Yu Huang
Level 160
God Stats
15W - 5L
1,680 SR
Queue Stats
71W - 23L
2,098 Elo+
Solo
Jormungandr
Jormungandr
Instxgate
Jormungandr
Level 82
God Stats
3W - 1L
1,783 SR
Queue Stats
64W - 64L
1,465 Elo+
Party 1
Skadi
Skadi
SickRogue
Skadi
Level 26
God Stats
4W - 0L
1,849 SR
Queue Stats
16W - 7L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 8 / 8
10,009
667
9,267
23,654
19,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
NecroMainSir
Danzaburou
13
1 / 12 / 9
10,329
689
6,719
19,612
6,735
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
10 / 6 / 3
12,194
813
18,152
18,025
8,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Galforetress
Yu Huang
20
16 / 1 / 7
14,364
958
30,633
7,482
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Instxgate
Jormungandr
16
7 / 4 / 13
12,564
838
16,432
21,195
24,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
SickRogue
Skadi
14
3 / 8 / 10
10,909
727
8,664
13,178
2,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
13
Kills
26
26
Deaths
13
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
8
8
0.75
W
Yu Huang
Galforetress
Yu Huang
16
1
7
19.5
W
Jormungandr
Instxgate
Jormungandr
7
4
13
3.38
L
Danzaburou
NecroMainSir
Danzaburou
1
12
9
0.46
W
Skadi
SickRogue
Skadi
3
8
10
1
L
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,138
Damage
55,729
61,291
Taken
41,855
34,490
Mitigated
30,342
12,332
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,267
1,636
428
4,615
23,654
19,104
425
15,580
7,586
0
20,854
W
Yu Huang
Galforetress
Yu Huang
30,633
3,139
0
1,546
7,482
3,481
1,852
1,817
5,665
77,852
0
W
Jormungandr
Instxgate
Jormungandr
16,432
4,683
420
4,367
21,195
24,185
531
7,705
13,490
34,493
0
L
Danzaburou
NecroMainSir
Danzaburou
6,719
2,560
0
1,046
19,612
6,735
578
16,760
2,433
0
21,317
W
Skadi
SickRogue
Skadi
8,664
4,545
245
877
13,178
2,676
0
8,941
4,237
0
19,813
L
18,152
1,490
0
6,243
18,025
8,651
0
13,859
3,964
61,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
37,837
162
Minions Killed
165
7
Camps Cleared
8
721,831
Distance Traveled
785,241
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,009
667
17
1
0
279,438
3
W
Yu Huang
14,364
958
102
7
5
295,443
4
W
Jormungandr
12,564
838
39
3
1
240,670
0
L
Danzaburou
10,329
689
40
3
1
208,376
0
W
Skadi
10,909
727
24
2
2
249,128
1
L
Anubis
12,194
813
105
7
6
234,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role