Player Matchup

Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Myrexx
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 85L
1,974 Elo+
Party 1
Artemis
Artemis
imissedmyult5x
Artemis
Level 28
God Stats
12W - 1L
1,990 SR
Queue Stats
44W - 6L
1,982 Elo+
Party 1
Nu Wa
Nu Wa
kikoeatsnut5
Nu Wa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,900 Elo+
Party 1
Team Averages
Level 65
1,598 SR
1,771 Elo+

VS

Team Averages
Level 51
1,529 SR
1,600 Elo+
Bastet
Bastet
 
Bastet
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Korrupshun
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,488 Elo+
Party 2
Eset
Eset
MRoyalss
Eset
Level 31
God Stats
0W - 2L
1,637 SR
Queue Stats
65W - 44L
1,676 Elo+
Party 3
Yemoja
Yemoja
PastryGod
Yemoja
Level 108
God Stats
3W - 6L
1,212 SR
Queue Stats
203W - 190L
1,574 Elo+
Party 2
Amaterasu
Amaterasu
Studsi
Amaterasu
Level 62
God Stats
3W - 3L
1,796 SR
Queue Stats
86W - 33L
1,761 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
7 / 1 / 2
8,703
669
10,608
10,500
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
 
Cernunnos
13
4 / 1 / 2
7,626
587
8,253
11,470
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Myrexx
Heimdallr
15
6 / 1 / 3
9,075
698
12,151
10,366
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 2 / 8
7,333
564
6,094
11,646
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 4 / 1
6,934
533
8,307
6,904
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 5 / 1
6,809
524
6,617
14,026
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Korrupshun
Izanami
9
0 / 7 / 1
5,442
419
2,922
11,678
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
11
2 / 5 / 1
6,810
524
7,077
9,240
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
PastryGod
Yemoja
5
1 / 3 / 0
5,262
405
3,670
10,991
3,605
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amaterasu
Studsi
Amaterasu
13
2 / 1 / 2
7,813
601
6,905
14,011
10,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
21
Kills
8
9
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
1
2
8
W
Cernunnos
 
Cernunnos
4
1
2
5
L
Bastet
 
Bastet
3
5
1
0.7
L
Izanami
Korrupshun
Izanami
0
7
1
0.07
L
Eset
2
5
1
0.5
W
Heimdallr
Myrexx
Heimdallr
6
1
3
7.5
L
Yemoja
PastryGod
Yemoja
1
3
0
0.33
L
Amaterasu
Studsi
Amaterasu
2
1
2
3
W
3
2
8
3.5
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,413
Damage
27,191
50,886
Taken
59,946
23,197
Mitigated
23,663
19,155
Healing
19,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,608
6,876
0
4,799
10,500
4,090
966
3,203
7,297
0
66,522
W
Cernunnos
 
Cernunnos
8,253
3,869
0
4,487
11,470
4,054
1,088
893
10,577
0
62,704
L
Bastet
 
Bastet
6,617
2,075
0
5,464
14,026
4,462
0
1,038
12,888
0
40,531
L
Izanami
Korrupshun
Izanami
2,922
2,299
0
1,018
11,678
2,938
0
518
11,112
0
27,591
L
Eset
7,077
546
392
1,573
9,240
2,577
0
419
8,787
47,371
0
W
Heimdallr
Myrexx
Heimdallr
12,151
6,675
0
5,857
10,366
4,609
3,370
1,784
8,582
0
79,736
L
Yemoja
PastryGod
Yemoja
3,670
2,166
1,316
2,903
10,991
3,605
0
416
10,537
9,665
0
L
Amaterasu
Studsi
Amaterasu
6,905
2,744
0
6,994
14,011
10,081
684
5,218
8,315
0
63,086
W
6,094
1,600
0
2,882
11,646
8,638
11
4,867
6,779
0
17,830
W
8,307
1,724
0
1,130
6,904
1,806
334
0
6,904
38,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,671
Gold Earned
32,136
424
Minions Killed
303
0
Camps Cleared
0
1,200,060
Distance Traveled
1,231,015
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,703
669
109
8
0
244,782
1
W
Cernunnos
7,626
587
105
8
0
266,095
1
L
Bastet
6,809
524
71
5
0
254,147
2
L
Izanami
5,442
419
41
3
0
272,370
0
L
Eset
6,810
524
72
6
0
238,161
2
W
Heimdallr
9,075
698
122
9
0
222,395
0
L
Yemoja
5,262
405
11
1
0
200,612
0
L
Amaterasu
7,813
601
108
8
0
265,725
3
W
Artemis
7,333
564
14
1
0
229,342
5
W
Nu Wa
6,934
533
74
6
0
237,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role