Player Matchup

Medusa
Medusa
KlLLO-WAT
Medusa
Level 10
God Stats
3W - 1L
1,812 SR
Queue Stats
20W - 16L
1,554 Elo+
Party 2
Chronos
Chronos
MaximumSherman
Chronos
Level 28
God Stats
0W - 4L
1,228 SR
Queue Stats
79W - 94L
1,422 Elo+
Party 3
Anhur
Anhur
OhBlkBird
Anhur
Level 103
God Stats
22W - 29L
1,640 SR
Queue Stats
676W - 646L
1,557 Elo+
Party 2
Zeus
Zeus
SickAcePanda
Zeus
Level 28
God Stats
4W - 2L
1,632 SR
Queue Stats
61W - 73L
1,420 Elo+
Party 3
Poseidon
Poseidon
TheGarboMan7087
Poseidon
Level 69
God Stats
19W - 16L
1,497 SR
Queue Stats
272W - 257L
1,469 Elo+
Party 3
Team Averages
Level 48
1,562 SR
1,484 Elo+

VS

Team Averages
Level 38
1,478 SR
1,411 Elo+
Nu Wa
Nu Wa
Allura_Borealis
Nu Wa
Level 25
God Stats
69W - 55L
1,537 SR
Queue Stats
73W - 72L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
BLACKMAMBA_2416
Hou Yi
Level 64
God Stats
13W - 19L
1,348 SR
Queue Stats
157W - 224L
1,411 Elo+
Party 1
Ares
Ares
PunkRockerBR69
Ares
Level 29
God Stats
25W - 26L
1,526 SR
Queue Stats
194W - 238L
1,394 Elo+
Party 1
Nemesis
Nemesis
SidelingCloud72
Nemesis
Level 30
God Stats
3W - 9L
1,288 SR
Queue Stats
222W - 263L
1,385 Elo+
Solo
Cabrakan
Cabrakan
TheYoungMansGame
Cabrakan
Level 44
God Stats
29W - 19L
1,694 SR
Queue Stats
129W - 154L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KlLLO-WAT
Medusa
16
2 / 0 / 2
11,189
932
5,294
5,911
2,395
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 7 / 3
10,806
901
11,387
20,508
7,242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
OhBlkBird
Anhur
16
2 / 0 / 1
11,313
943
6,505
7,611
3,008
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 15 / 4
10,984
915
11,666
23,868
7,535
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
16
0 / 2 / 4
11,262
939
18,407
17,673
6,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 15
12,347
1,029
13,294
6,873
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 0 / 13
12,833
1,069
17,172
9,648
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 0 / 16
13,075
1,090
11,240
13,824
19,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
5 / 1 / 15
12,480
1,040
11,557
14,367
8,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
7 / 3 / 14
12,801
1,067
18,221
16,391
13,785
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
97
4
Kills
24
24
Deaths
4
14
Assists
73
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
W
6
0
13
12.5
L
Medusa
KlLLO-WAT
Medusa
2
0
2
3
L
0
7
3
0.21
L
Anhur
OhBlkBird
Anhur
2
0
1
2.5
W
3
0
16
11
L
0
15
4
0.13
W
5
1
15
12.5
L
Poseidon
0
2
4
1
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,259
Damage
71,484
75,571
Taken
61,103
26,556
Mitigated
50,333
3,705
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,294
4,983
767
1,785
6,873
3,469
0
5,785
1,088
47,291
0
W
17,172
8,094
67
2,363
9,648
5,050
0
7,353
2,295
0
39,510
L
Medusa
KlLLO-WAT
Medusa
5,294
1,711
0
0
5,911
2,395
0
2,848
3,063
0
16,988
L
11,387
2,645
0
781
20,508
7,242
0
11,343
9,165
22,522
0
L
Anhur
OhBlkBird
Anhur
6,505
2,891
0
329
7,611
3,008
0
5,746
1,865
0
27,594
W
11,240
355
0
1,665
13,824
19,511
0
8,955
4,637
24,104
0
L
11,666
2,701
0
944
23,868
7,535
0
15,136
8,732
26,674
0
W
11,557
3,196
0
1,435
14,367
8,518
0
9,913
4,454
0
24,252
L
Poseidon
18,407
2,653
0
1,651
17,673
6,376
0
7,682
9,991
53,597
0
W
18,221
1,841
0
1,149
16,391
13,785
0
9,454
6,937
40,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,554
Gold Earned
63,536
180
Minions Killed
235
4
Camps Cleared
9
864,667
Distance Traveled
1,233,829
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,347
1,029
69
6
3
197,653
1
W
Hou Yi
12,833
1,069
52
4
4
225,379
1
L
Medusa
11,189
932
22
2
0
128,848
0
L
Chronos
10,806
901
14
1
0
212,782
2
L
Anhur
11,313
943
43
4
1
140,716
0
W
Ares
13,075
1,090
22
2
0
272,665
0
L
Zeus
10,984
915
30
3
1
143,412
0
W
Nemesis
12,480
1,040
29
2
1
283,920
4
L
Poseidon
11,262
939
71
6
2
238,909
0
W
Cabrakan
12,801
1,067
63
5
1
254,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role