Player Matchup

Jormungandr
Jormungandr
Big Papi Riley
Jormungandr
Level 66
God Stats
15W - 11L
1,621 SR
Queue Stats
166W - 168L
1,572 Elo+
Party 2
Zhong Kui
Zhong Kui
Jespai
Zhong Kui
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 135L
1,710 Elo+
Party 2
Cerberus
Cerberus
OmgTargaryen
Cerberus
Level 65
God Stats
2W - 3L
1,258 SR
Queue Stats
96W - 93L
1,489 Elo+
Party 2
Ymir
Ymir
Ytry Rec
Ymir
Level 29
God Stats
4W - 0L
1,859 SR
Queue Stats
4W - 0L
1,817 Elo+
Party 2
Cabrakan
Cabrakan
dtall12
Cabrakan
Level 120
God Stats
32W - 30L
1,550 SR
Queue Stats
1,233W - 801L
1,600 Elo+
Party 2
Team Averages
Level 69
1,558 SR
1,638 Elo+

VS

Team Averages
Level 48
1,555 SR
1,452 Elo+
Nu Wa
Nu Wa
Calibér
Nu Wa
Level 49
God Stats
18W - 21L
1,543 SR
Queue Stats
33W - 38L
1,540 Elo+
Party 3
Chaac
Chaac
Elusive MIMI
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
MrColdTeeth
Cthulhu
Level 13
God Stats
1W - 3L
1,512 SR
Queue Stats
1W - 3L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
STARTNriotEST92
Cernunnos
Level 143
God Stats
2W - 2L
1,720 SR
Queue Stats
37W - 25L
1,401 Elo+
Solo
Hera
Hera
ShaxxiePoo
Hera
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Big Papi Riley
Jormungandr
16
3 / 3 / 20
10,461
1,046
12,765
14,272
14,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Jespai
Zhong Kui
17
10 / 1 / 10
11,844
1,184
16,344
10,242
9,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
OmgTargaryen
Cerberus
17
6 / 0 / 16
12,104
1,210
12,207
16,978
21,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
16
2 / 0 / 11
10,076
1,008
4,338
10,307
4,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
dtall12
Cabrakan
17
6 / 1 / 18
11,321
1,132
16,471
12,492
9,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Team 1 Tickets

300

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Calibér
Nu Wa
15
2 / 3 / 3
9,827
983
18,340
9,634
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 7 / 4
9,938
994
5,547
16,662
10,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MrColdTeeth
Cthulhu
15
0 / 6 / 3
9,846
985
7,082
18,228
23,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
STARTNriotEST92
Cernunnos
15
1 / 5 / 1
9,215
922
15,800
13,448
5,144
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 6 / 2
9,427
943
12,556
10,262
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
18
27
Kills
5
5
Deaths
27
75
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Big Papi Riley
Jormungandr
3
3
20
4.33
L
Nu Wa
Calibér
Nu Wa
2
3
3
1.17
L
1
7
4
0.43
W
Zhong Kui
Jespai
Zhong Kui
10
1
10
15
L
Cthulhu
MrColdTeeth
Cthulhu
0
6
3
0.25
W
Cerberus
OmgTargaryen
Cerberus
6
0
16
14
L
Cernunnos
STARTNriotEST92
Cernunnos
1
5
1
0.3
L
1
6
2
0.33
W
Ymir
2
0
11
7.5
W
Cabrakan
dtall12
Cabrakan
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,125
Damage
59,325
64,291
Taken
68,234
59,446
Mitigated
45,031
13,879
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Big Papi Riley
Jormungandr
12,765
2,483
797
1,344
14,272
14,540
0
6,938
6,916
28,587
0
L
Nu Wa
Calibér
Nu Wa
18,340
5,669
0
0
9,634
2,745
0
8,764
655
34,741
0
L
5,547
1,426
0
2,469
16,662
10,804
0
14,138
2,387
0
22,746
W
Zhong Kui
Jespai
Zhong Kui
16,344
2,318
750
3,097
10,242
9,156
0
5,975
4,026
43,330
0
L
Cthulhu
MrColdTeeth
Cthulhu
7,082
1,180
847
766
18,228
23,287
0
16,473
1,325
15,439
0
W
Cerberus
OmgTargaryen
Cerberus
12,207
1,475
0
3,380
16,978
21,348
0
8,980
7,328
20,962
0
L
Cernunnos
STARTNriotEST92
Cernunnos
15,800
7,420
0
805
13,448
5,144
0
11,907
1,375
0
40,896
L
12,556
2,064
0
46
10,262
3,051
0
9,707
367
18,170
0
W
Ymir
4,338
60
699
1,832
10,307
4,729
0
6,721
3,366
26,307
0
W
Cabrakan
dtall12
Cabrakan
16,471
1,830
0
1,980
12,492
9,673
0
8,232
4,007
31,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,806
Gold Earned
48,253
222
Minions Killed
153
5
Camps Cleared
6
905,673
Distance Traveled
836,021
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,461
1,046
35
4
1
179,664
0
L
Nu Wa
9,827
983
28
3
0
169,526
0
L
Chaac
9,938
994
38
4
0
169,867
1
W
Zhong Kui
11,844
1,184
70
7
1
177,207
0
L
Cthulhu
9,846
985
19
2
0
181,153
0
W
Cerberus
12,104
1,210
23
2
1
178,738
0
L
Cernunnos
9,215
922
52
5
2
154,328
1
L
Hera
9,427
943
16
2
4
161,147
0
W
Ymir
10,076
1,008
61
6
0
189,660
3
W
Cabrakan
11,321
1,132
33
3
2
180,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role