Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
A_Kind_Dalek
Nu Wa
Level 39
God Stats
1W - 1L
1,521 SR
Queue Stats
91W - 51L
1,591 Elo+
Party 1
Khepri
Khepri
BulleManitou30
Khepri
Level 65
God Stats
23W - 8L
1,679 SR
Queue Stats
254W - 179L
1,672 Elo+
Party 1
He Bo
He Bo
Pâquerette
He Bo
Level 149
God Stats
2W - 0L
1,793 SR
Queue Stats
138W - 115L
1,537 Elo+
Party 1
Chernobog
Chernobog
Tiikii
Chernobog
Level 122
God Stats
5W - 4L
1,691 SR
Queue Stats
371W - 222L
1,699 Elo+
Party 1
Team Averages
Level 101
1,637 SR
1,600 Elo+

VS

Team Averages
Level 55
1,510 SR
1,385 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DeadChicken89
Bacchus
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 4L
1,297 Elo+
Party 2
Neith
Neith
GTGoldOut
Neith
Level 4
God Stats
0W - 2L
1,218 SR
Queue Stats
1W - 3L
1,319 Elo+
Party 3
Baba Yaga
Baba Yaga
WulfrickTG
Baba Yaga
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,276 Elo+
Party 3
Cliodhna
Cliodhna
makeunameless
Cliodhna
Level 107
God Stats
7W - 5L
1,832 SR
Queue Stats
137W - 160L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 0
6,134
613
3,776
5,247
7,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 1
5,226
523
2,404
2,120
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 6
5,417
542
2,318
5,419
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 1 / 1
5,557
556
2,849
6,831
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Tiikii
Chernobog
12
8 / 0 / 1
7,435
744
8,989
8,059
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 0 / 0
5,991
599
3,311
6,399
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bacchus
7
0 / 2 / 0
4,782
478
1,945
7,399
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
GTGoldOut
Neith
7
0 / 6 / 0
4,301
430
2,973
6,809
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
WulfrickTG
Baba Yaga
8
0 / 2 / 2
5,046
505
2,771
3,726
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
makeunameless
Cliodhna
10
2 / 0 / 0
5,740
574
3,873
9,086
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
L
Danzaburou
 
Danzaburou
0
0
0
0
W
0
1
1
0.5
W
0
0
6
3
L
Bacchus
0
2
0
0
L
Neith
GTGoldOut
Neith
0
6
0
0
W
2
1
1
2.5
W
Chernobog
Tiikii
Chernobog
8
0
1
8.5
L
Baba Yaga
WulfrickTG
Baba Yaga
0
2
2
0.5
L
Cliodhna
makeunameless
Cliodhna
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,336
Damage
14,873
27,676
Taken
33,419
17,484
Mitigated
14,248
15,226
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,776
356
0
3,283
5,247
7,351
67
0
5,247
0
39,899
L
Danzaburou
 
Danzaburou
3,311
1,185
97
4,872
6,399
2,381
648
537
5,862
0
44,357
W
2,404
869
0
162
2,120
869
0
1,074
1,046
30,338
0
W
2,318
387
0
1,738
5,419
3,814
0
1,388
4,031
11,589
0
L
Bacchus
1,945
403
124
2,068
7,399
3,816
0
2,427
4,972
15,932
0
L
Neith
GTGoldOut
Neith
2,973
1,139
0
505
6,809
2,342
0
656
6,153
0
20,535
W
2,849
303
0
3,363
6,831
2,171
0
1,115
5,716
35,177
0
W
Chernobog
Tiikii
Chernobog
8,989
4,707
0
6,680
8,059
3,279
0
1,139
6,920
0
57,738
L
Baba Yaga
WulfrickTG
Baba Yaga
2,771
248
0
972
3,726
1,720
41
2,347
1,379
31,191
0
L
Cliodhna
makeunameless
Cliodhna
3,873
543
0
4,859
9,086
3,989
0
1,604
7,482
0
46,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
25,860
308
Minions Killed
284
0
Camps Cleared
0
1,050,551
Distance Traveled
997,639
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,134
613
85
9
0
213,334
5
L
Danzaburou
5,991
599
89
9
0
179,201
2
W
Nu Wa
5,226
523
47
5
0
186,030
2
W
Khepri
5,417
542
17
2
0
222,310
5
L
Bacchus
4,782
478
23
2
0
189,141
2
L
Neith
4,301
430
33
3
0
182,764
0
W
He Bo
5,557
556
68
7
0
233,345
2
W
Chernobog
7,435
744
91
9
0
195,532
2
L
Baba Yaga
5,046
505
52
5
0
214,916
4
L
Cliodhna
5,740
574
87
9
0
231,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role