Player Matchup

Raijin
Raijin
MIKERULES666
Raijin
Level 79
God Stats
4W - 5L
1,936 SR
Queue Stats
69W - 105L
1,358 Elo+
Solo
Hachiman
Hachiman
Menarok
Hachiman
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,519 Elo+
Party 1
Nike
Nike
massaCHRIStic
Nike
Level 160
God Stats
8W - 11L
1,483 SR
Queue Stats
84W - 105L
1,451 Elo+
Party 1
Team Averages
Level 120
1,640 SR
1,443 Elo+

VS

Team Averages
Level 87
1,598 SR
1,641 Elo+
Morgan Le Fay
Morgan Le Fay
Fierce CP
Morgan Le Fay
Level 146
God Stats
5W - 3L
1,675 SR
Queue Stats
359W - 266L
1,683 Elo+
Party 2
Anhur
Anhur
The Mudfish2593
Anhur
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
188W - 88L
1,858 Elo+
Party 2
Shiva
Shiva
ViolenzBluhdOrgi
Shiva
Level 86
God Stats
10W - 4L
1,618 SR
Queue Stats
110W - 129L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
4 / 9 / 1
8,260
826
7,853
13,341
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Menarok
Hachiman
10
1 / 8 / 3
7,280
728
4,323
12,472
4,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 4 / 4
7,729
773
4,873
14,175
11,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fierce CP
Morgan Le Fay
14
9 / 3 / 10
9,673
967
14,910
9,023
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
8 / 1 / 9
9,259
926
8,275
8,225
2,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 2 / 10
8,468
847
8,239
13,363
6,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
21
21
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Fierce CP
Morgan Le Fay
9
3
10
4.67
L
Raijin
4
9
1
0.5
L
Hachiman
Menarok
Hachiman
1
8
3
0.31
W
8
1
9
12.5
W
4
2
10
4.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,049
Damage
31,424
39,988
Taken
30,611
20,584
Mitigated
13,123
1,689
Healing
3,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Fierce CP
Morgan Le Fay
14,910
1,748
0
1,363
9,023
3,610
847
3,006
5,815
34,636
0
L
Raijin
7,853
1,178
0
600
13,341
4,629
266
6,126
7,215
21,768
0
L
Hachiman
Menarok
Hachiman
4,323
1,527
0
391
12,472
4,040
529
4,699
7,773
0
16,140
W
8,275
4,636
0
492
8,225
2,886
1,487
2,834
5,261
0
26,115
W
8,239
1,416
54
1,399
13,363
6,627
350
2,017
10,047
1,651
19,392
L
4,873
300
165
533
14,175
11,915
0
4,741
9,434
0
20,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,269
Gold Earned
27,400
91
Minions Killed
110
4
Camps Cleared
5
473,833
Distance Traveled
536,581
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,673
967
41
4
1
173,597
2
L
Raijin
8,260
826
34
3
2
131,690
0
L
Hachiman
7,280
728
21
2
2
165,389
0
W
Anhur
9,259
926
41
4
2
165,495
1
W
Shiva
8,468
847
28
3
2
197,489
5
L
Nike
7,729
773
36
4
0
176,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role