Player Matchup

Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Fi050fa
Sobek
Level 85
God Stats
3W - 1L
1,886 SR
Queue Stats
86W - 85L
1,482 Elo+
Party 1
Susano
Susano
X-Souldevorer-X
Susano
Level 102
God Stats
3W - 0L
1,702 SR
Queue Stats
66W - 64L
1,488 Elo+
Party 1
Baba Yaga
Baba Yaga
iFly2
Baba Yaga
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,649 Elo+
Solo
Izanami
Izanami
xKev28x
Izanami
Level 85
God Stats
12W - 7L
1,616 SR
Queue Stats
36W - 28L
1,481 Elo+
Party 1
Team Averages
Level 97
1,641 SR
1,520 Elo+

VS

Team Averages
Level 122
1,549 SR
1,480 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AID_AWESOME
Neith
Level 127
God Stats
12W - 6L
1,712 SR
Queue Stats
114W - 114L
1,540 Elo+
Solo
Ra
Ra
Sandiniho11
Ra
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 130L
1,538 Elo+
Solo
Xing Tian
Xing Tian
geger27
Xing Tian
Level 50
God Stats
32W - 24L
1,535 SR
Queue Stats
45W - 44L
1,415 Elo+
Solo
Bakasura
Bakasura
sylar1010
Bakasura
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
181W - 175L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
2 / 1 / 2
10,287
605
6,641
9,138
4,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Fi050fa
Sobek
12
1 / 0 / 3
8,109
477
3,642
12,921
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 0 / 2
9,011
530
4,695
9,694
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
iFly2
Baba Yaga
17
2 / 1 / 5
9,839
579
13,214
13,786
6,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
xKev28x
Izanami
14
0 / 2 / 0
8,551
503
5,977
9,118
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 0 / 0
6,729
396
1,354
2,806
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 0 / 0
9,369
551
6,612
8,294
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 7 / 1
7,513
442
4,977
12,664
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
geger27
Xing Tian
12
0 / 0 / 1
7,301
429
7,880
16,689
18,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
sylar1010
Bakasura
12
1 / 2 / 1
7,743
455
6,306
12,207
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
4
4
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
2
3
L
Kukulkan
 
Kukulkan
0
0
0
0
L
3
0
0
3
W
Sobek
Fi050fa
Sobek
1
0
3
2.5
L
0
7
1
0.07
W
4
0
2
5
L
Xing Tian
geger27
Xing Tian
0
0
1
0.5
W
Baba Yaga
iFly2
Baba Yaga
2
1
5
4.5
L
Bakasura
sylar1010
Bakasura
1
2
1
0.75
W
Izanami
xKev28x
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,169
Damage
27,129
54,657
Taken
52,660
33,566
Mitigated
33,359
15,969
Healing
11,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,641
2,476
0
1,158
9,138
4,221
4,110
1,814
7,202
0
89,641
L
Kukulkan
 
Kukulkan
1,354
322
0
750
2,806
962
0
0
2,806
34,920
0
L
6,612
2,642
0
5,025
8,294
3,404
1,668
691
7,603
0
78,147
W
Sobek
Fi050fa
Sobek
3,642
431
292
3,342
12,921
14,554
111
5,794
6,700
17,979
0
L
4,977
565
111
2,364
12,664
5,659
0
7,248
5,416
60,496
0
W
4,695
741
0
4,686
9,694
4,075
473
1,124
8,274
0
66,695
L
Xing Tian
geger27
Xing Tian
7,880
608
0
1,425
16,689
18,101
0
6,053
10,636
28,763
0
W
Baba Yaga
iFly2
Baba Yaga
13,214
1,746
0
3,890
13,786
6,838
962
3,491
9,329
105,068
0
L
Bakasura
sylar1010
Bakasura
6,306
3,941
0
2,296
12,207
5,233
0
2,864
9,343
0
49,912
W
Izanami
xKev28x
Izanami
5,977
4,323
0
2,601
9,118
3,878
1,756
1,460
7,423
0
79,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,797
Gold Earned
38,655
591
Minions Killed
434
0
Camps Cleared
0
1,678,136
Distance Traveled
1,444,683
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,287
605
168
10
0
313,115
4
L
Kukulkan
6,729
396
68
4
0
173,120
3
L
Neith
9,369
551
130
8
0
287,429
7
W
Sobek
8,109
477
19
1
0
351,822
6
L
Ra
7,513
442
109
6
0
290,456
6
W
Susano
9,011
530
101
6
0
402,855
6
L
Xing Tian
7,301
429
36
2
0
345,285
3
W
Baba Yaga
9,839
579
163
10
0
317,404
0
L
Bakasura
7,743
455
91
5
0
348,393
3
W
Izanami
8,551
503
140
8
0
292,940
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role