Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Inbred_Redhead
Achilles
Level 75
God Stats
10W - 11L
1,603 SR
Queue Stats
296W - 333L
1,422 Elo+
Party 1
Fenrir
Fenrir
WombRaider05
Fenrir
Level 149
God Stats
9W - 9L
1,602 SR
Queue Stats
391W - 396L
1,423 Elo+
Party 1
Team Averages
Level 117
1,568 SR
1,448 Elo+

VS

Team Averages
Level 132
1,543 SR
1,644 Elo+
Chang'e
Chang'e
BenhurtCR
Chang'e
Level 89
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 0L
1,793 Elo+
Solo
Rama
Rama
Prof Deicide
Rama
Level 160
God Stats
81W - 91L
1,443 SR
Queue Stats
664W - 514L
1,539 Elo+
Solo
Sobek
Sobek
d TONIO b
Sobek
Level 148
God Stats
22W - 23L
1,454 SR
Queue Stats
633W - 686L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 5 / 2
6,771
677
6,791
6,100
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
10
1 / 5 / 0
6,365
637
3,897
9,878
8,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
10
2 / 5 / 1
6,817
682
6,784
12,152
7,119
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BenhurtCR
Chang'e
12
3 / 1 / 8
7,673
767
5,139
6,932
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
5 / 1 / 9
8,673
867
10,183
7,723
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
d TONIO b
Sobek
13
7 / 2 / 7
8,956
896
7,677
14,127
16,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
15
15
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
5
2
0.2
W
Chang'e
BenhurtCR
Chang'e
3
1
8
7
L
Achilles
1
5
0
0.2
W
5
1
9
9.5
L
Fenrir
2
5
1
0.5
W
Sobek
d TONIO b
Sobek
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,472
Damage
22,999
28,130
Taken
28,782
17,889
Mitigated
21,675
3,328
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,791
978
0
0
6,100
2,475
24
3,191
2,909
29,183
0
W
Chang'e
BenhurtCR
Chang'e
5,139
413
2,068
4,436
6,932
2,631
583
2,288
4,282
14,707
0
L
Achilles
3,897
948
0
1,636
9,878
8,295
0
4,499
5,379
0
10,031
W
10,183
8,905
0
1,794
7,723
3,032
2,390
989
6,612
0
35,228
L
Fenrir
6,784
1,773
0
1,692
12,152
7,119
0
5,946
6,206
0
15,028
W
Sobek
d TONIO b
Sobek
7,677
544
0
5,048
14,127
16,012
54
3,066
10,741
19,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,953
Gold Earned
25,302
84
Minions Killed
119
3
Camps Cleared
6
538,169
Distance Traveled
531,291
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,771
677
55
6
1
177,851
0
W
Chang'e
7,673
767
21
2
0
165,239
3
L
Achilles
6,365
637
12
1
0
178,954
2
W
Rama
8,673
867
73
7
5
161,638
4
L
Fenrir
6,817
682
17
2
2
181,364
2
W
Sobek
8,956
896
25
3
1
204,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role