Player Matchup

Bakasura
Bakasura
Attraxxis2
Bakasura
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 336L
1,489 Elo+
Party 1
Scylla
Scylla
Chrisde12
Scylla
Level 4
God Stats
1W - 0L
1,714 SR
Queue Stats
12W - 15L
1,356 Elo+
Party 3
Xbalanque
Xbalanque
DripSoup77
Xbalanque
Level 68
God Stats
4W - 3L
1,431 SR
Queue Stats
166W - 146L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
Hieb
Erlang Shen
Level 153
God Stats
3W - 3L
1,360 SR
Queue Stats
70W - 60L
1,624 Elo+
Party 3
Xing Tian
Xing Tian
That1loco
Xing Tian
Level 10
God Stats
2W - 2L
1,648 SR
Queue Stats
2W - 3L
1,177 Elo+
Party 1
Team Averages
Level 70
1,531 SR
1,430 Elo+

VS

Team Averages
Level 93
1,408 SR
1,553 Elo+
Artemis
Artemis
ELMOCOLOKO
Artemis
Level 26
God Stats
8W - 10L
1,586 SR
Queue Stats
17W - 25L
1,463 Elo+
Party 2
Achilles
Achilles
LondonBBY
Achilles
Level 86
God Stats
7W - 8L
1,158 SR
Queue Stats
537W - 564L
1,469 Elo+
Solo
Apollo
Apollo
TheFreeMexican
Apollo
Level 129
God Stats
2W - 1L
1,321 SR
Queue Stats
236W - 221L
1,601 Elo+
Party 2
Baron Samedi
Baron Samedi
UnadvisedBeast
Baron Samedi
Level 99
God Stats
230W - 204L
1,683 SR
Queue Stats
240W - 221L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
andpla563
Cthulhu
Level 126
God Stats
4W - 3L
1,295 SR
Queue Stats
213W - 205L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Attraxxis2
Bakasura
20
12 / 6 / 7
15,226
564
24,963
24,956
12,576
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Chrisde12
Scylla
20
3 / 5 / 9
12,573
466
14,241
16,071
7,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
DripSoup77
Xbalanque
20
7 / 5 / 10
14,813
549
30,072
24,790
12,301
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Hieb
Erlang Shen
20
4 / 5 / 10
13,452
498
23,272
37,008
40,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
That1loco
Xing Tian
16
2 / 3 / 5
10,861
402
2,776
16,773
20,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ELMOCOLOKO
Artemis
19
4 / 9 / 3
13,134
486
13,762
24,126
10,991
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
LondonBBY
Achilles
19
3 / 6 / 7
12,178
451
11,670
33,097
28,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 5 / 7
14,742
546
26,760
36,877
18,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
UnadvisedBeast
Baron Samedi
20
5 / 5 / 5
14,074
521
14,635
18,774
12,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
andpla563
Cthulhu
19
5 / 4 / 7
13,406
497
15,093
31,446
42,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
52
28
Kills
23
24
Deaths
29
41
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Attraxxis2
Bakasura
12
6
7
2.58
W
Scylla
Chrisde12
Scylla
3
5
9
1.5
W
Xbalanque
DripSoup77
Xbalanque
7
5
10
2.4
L
Artemis
ELMOCOLOKO
Artemis
4
9
3
0.61
W
Erlang Shen
Hieb
Erlang Shen
4
5
10
1.8
L
Achilles
LondonBBY
Achilles
3
6
7
1.08
W
Xing Tian
That1loco
Xing Tian
2
3
5
1.5
L
6
5
7
1.9
L
Baron Samedi
UnadvisedBeast
Baron Samedi
5
5
5
1.5
L
Cthulhu
andpla563
Cthulhu
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,324
Damage
81,920
119,598
Taken
144,320
94,010
Mitigated
112,664
38,605
Healing
44,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Attraxxis2
Bakasura
24,963
19,065
0
3,355
24,956
12,576
0
9,410
15,546
0
138,539
W
Scylla
Chrisde12
Scylla
14,241
1,400
0
4,318
16,071
7,607
118
5,439
10,632
96,422
0
W
Xbalanque
DripSoup77
Xbalanque
30,072
19,520
0
9,808
24,790
12,301
0
4,470
20,320
0
163,030
L
Artemis
ELMOCOLOKO
Artemis
13,762
8,869
0
5,867
24,126
10,991
2,879
1,539
22,307
0
100,677
W
Erlang Shen
Hieb
Erlang Shen
23,272
14,524
0
19,349
37,008
40,975
222
7,631
29,377
0
112,557
L
Achilles
LondonBBY
Achilles
11,670
4,057
0
10,120
33,097
28,059
327
7,545
25,287
0
73,111
W
Xing Tian
That1loco
Xing Tian
2,776
126
0
1,775
16,773
20,551
78
3,759
13,014
13,997
0
L
26,760
21,726
0
13,584
36,877
18,697
475
4,263
32,329
0
165,892
L
Baron Samedi
UnadvisedBeast
Baron Samedi
14,635
1,023
1,208
5,693
18,774
12,015
1,791
3,893
14,145
105,242
0
L
Cthulhu
andpla563
Cthulhu
15,093
914
2,791
5,230
31,446
42,902
629
7,159
23,364
78,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,925
Gold Earned
67,534
702
Minions Killed
702
0
Camps Cleared
0
2,530,333
Distance Traveled
2,451,488
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,226
564
184
7
0
619,951
1
W
Scylla
12,573
466
143
5
0
464,083
3
W
Xbalanque
14,813
549
206
8
0
481,985
2
L
Artemis
13,134
486
141
5
0
440,888
0
W
Erlang Shen
13,452
498
155
6
0
474,344
1
L
Achilles
12,178
451
113
4
0
529,297
2
W
Xing Tian
10,861
402
14
1
0
489,970
2
L
Apollo
14,742
546
196
7
0
477,449
2
L
Baron Samedi
14,074
521
148
5
0
448,805
8
L
Cthulhu
13,406
497
104
4
0
555,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role