Player Matchup

Geb
Geb
J_Wall_West
Geb
Level 57
God Stats
3W - 4L
1,489 SR
Queue Stats
148W - 202L
1,391 Elo+
Party 2
Izanami
Izanami
JitFryer
Izanami
Level 37
God Stats
10W - 13L
1,500 SR
Queue Stats
160W - 233L
1,305 Elo+
Party 2
Susano
Susano
Lost_SKripTZ_
Susano
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,230 Elo+
Party 3
Agni
Agni
hammatimme
Agni
Level 29
God Stats
2W - 4L
1,695 SR
Queue Stats
127W - 179L
1,199 Elo+
Party 2
Fenrir
Fenrir
yogiovonni
Fenrir
Level 21
God Stats
0W - 2L
1,124 SR
Queue Stats
4W - 13L
1,234 Elo+
Party 3
Team Averages
Level 58
1,462 SR
1,272 Elo+

VS

Team Averages
Level 51
1,529 SR
1,445 Elo+
Cupid
Cupid
CamFromFlatbush
Cupid
Level 45
God Stats
17W - 14L
1,489 SR
Queue Stats
390W - 365L
1,424 Elo+
Party 1
Scylla
Scylla
JAYDONTPLAYYYY
Scylla
Level 54
God Stats
7W - 7L
1,369 SR
Queue Stats
362W - 326L
1,475 Elo+
Party 1
Serqet
Serqet
MovinNeaky
Serqet
Level 47
God Stats
4W - 1L
1,697 SR
Queue Stats
134W - 121L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
YaBoyNacho
Jormungandr
Level 39
God Stats
27W - 12L
1,673 SR
Queue Stats
86W - 94L
1,450 Elo+
Party 1
Ymir
Ymir
kevingonzxlez666
Ymir
Level 68
God Stats
26W - 37L
1,416 SR
Queue Stats
610W - 667L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,161
516
1,243
6,800
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
JitFryer
Izanami
8
0 / 1 / 0
4,716
472
819
3,804
913
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 5 / 0
4,624
462
1,356
9,220
3,494
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 0
4,812
481
2,669
5,358
1,575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
yogiovonni
Fenrir
8
0 / 2 / 0
4,627
463
805
8,842
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,004
500
3,177
4,790
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
4 / 0 / 2
6,329
633
3,144
4,188
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
MovinNeaky
Serqet
10
4 / 0 / 5
5,994
599
4,081
7,692
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
YaBoyNacho
Jormungandr
11
3 / 0 / 3
6,778
678
6,557
5,381
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
5,254
525
2,511
4,021
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
12
12
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
4
0
2
5
L
0
1
0
0
L
Izanami
JitFryer
Izanami
0
1
0
0
L
0
5
0
0
W
Serqet
MovinNeaky
Serqet
4
0
5
6.5
W
Jormungandr
YaBoyNacho
Jormungandr
3
0
3
4.5
L
0
3
0
0
W
0
1
2
1
L
Fenrir
yogiovonni
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,892
Damage
19,470
34,024
Taken
26,072
13,882
Mitigated
11,531
6,600
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,177
1,752
138
3,085
4,790
1,471
446
1,144
3,646
0
27,395
W
3,144
196
0
750
4,188
1,464
376
1,314
2,874
36,132
0
L
1,243
304
168
1,977
6,800
3,939
50
1,991
4,809
10,554
0
L
Izanami
JitFryer
Izanami
819
576
0
669
3,804
913
836
945
2,859
0
33,962
L
1,356
161
0
1,935
9,220
3,494
0
4,996
4,184
0
25,214
W
Serqet
MovinNeaky
Serqet
4,081
1,266
0
741
7,692
2,628
0
643
7,049
0
34,169
W
Jormungandr
YaBoyNacho
Jormungandr
6,557
2,976
0
2,125
5,381
3,859
0
0
5,381
46,387
0
L
2,669
278
0
1,126
5,358
1,575
0
2,531
2,539
23,117
0
W
2,511
321
0
1,320
4,021
2,109
0
811
3,210
21,545
0
L
Fenrir
yogiovonni
Fenrir
805
223
0
725
8,842
3,961
0
1,749
6,973
0
21,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,940
Gold Earned
29,359
186
Minions Killed
278
0
Camps Cleared
0
983,719
Distance Traveled
993,955
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,004
500
49
5
0
187,973
5
W
Scylla
6,329
633
56
6
0
189,348
0
L
Geb
5,161
516
10
1
0
199,056
2
L
Izanami
4,716
472
57
6
0
185,763
2
L
Susano
4,624
462
35
4
0
200,644
1
W
Serqet
5,994
599
71
7
0
232,278
3
W
Jormungandr
6,778
678
70
7
0
196,349
2
L
Agni
4,812
481
40
4
0
177,057
2
W
Ymir
5,254
525
32
3
0
188,007
0
L
Fenrir
4,627
463
44
4
0
221,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role