Player Matchup

Heimdallr
Heimdallr
Astrõ
Heimdallr
Level 160
God Stats
1W - 0L
1,722 SR
Queue Stats
36W - 20L
1,708 Elo+
Party 1
Nu Wa
Nu Wa
FoxmanSlays
Nu Wa
Level 107
God Stats
3W - 0L
1,695 SR
Queue Stats
46W - 25L
1,663 Elo+
Party 1
Chaac
Chaac
cvs6
Chaac
Level 32
God Stats
3W - 1L
1,715 SR
Queue Stats
49W - 22L
1,697 Elo+
Party 1
Team Averages
Level 100
1,711 SR
1,689 Elo+

VS

Team Averages
Level 45
1,530 SR
1,384 Elo+
Chaac
Chaac
HimboLord
Chaac
Level 5
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Baron Samedi
Baron Samedi
loxinen
Baron Samedi
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,270 Elo+
Party 2
Tiamat
Tiamat
rocketBorf
Tiamat
Level 29
God Stats
1W - 1L
1,777 SR
Queue Stats
15W - 16L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astrõ
Heimdallr
13
4 / 3 / 2
9,801
653
9,637
12,804
6,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 1 / 4
11,378
759
19,370
11,994
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
cvs6
Chaac
15
0 / 1 / 9
9,925
662
12,598
14,665
19,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HimboLord
Chaac
14
1 / 2 / 3
9,019
601
12,352
21,697
13,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
loxinen
Baron Samedi
14
2 / 3 / 2
9,515
634
9,706
11,305
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
rocketBorf
Tiamat
14
2 / 4 / 2
9,653
644
9,950
14,157
11,223
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
5
5
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Astrõ
Heimdallr
4
3
2
1.67
W
5
1
4
7
L
Chaac
HimboLord
Chaac
1
2
3
1.25
W
Chaac
cvs6
Chaac
0
1
9
4.5
L
Baron Samedi
loxinen
Baron Samedi
2
3
2
1
L
Tiamat
rocketBorf
Tiamat
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,605
Damage
32,008
39,463
Taken
47,159
30,775
Mitigated
30,217
8,345
Healing
15,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Astrõ
Heimdallr
9,637
4,138
0
2,777
12,804
6,031
1,804
6,603
5,898
0
33,149
W
19,370
6,623
0
500
11,994
5,282
392
6,502
5,171
63,612
0
L
Chaac
HimboLord
Chaac
12,352
1,671
0
3,874
21,697
13,846
0
9,817
11,365
0
37,415
W
Chaac
cvs6
Chaac
12,598
1,203
0
5,068
14,665
19,462
0
6,883
7,533
0
32,831
L
Baron Samedi
loxinen
Baron Samedi
9,706
278
2,554
4,255
11,305
5,148
57
4,873
6,247
41,379
0
L
Tiamat
rocketBorf
Tiamat
9,950
726
0
5,250
14,157
11,223
0
5,525
8,144
48,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
28,187
181
Minions Killed
175
7
Camps Cleared
6
815,631
Distance Traveled
982,866
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,801
653
54
4
3
253,423
0
W
Nu Wa
11,378
759
105
7
3
282,613
3
L
Chaac
9,019
601
40
3
0
382,593
1
W
Chaac
9,925
662
22
1
1
279,595
1
L
Baron Samedi
9,515
634
65
4
2
260,434
2
L
Tiamat
9,653
644
70
5
4
339,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role