Player Matchup

Cernunnos
Cernunnos
Dinomacoroli
Cernunnos
Level 125
God Stats
4W - 6L
1,248 SR
Queue Stats
261W - 271L
1,496 Elo+
Party 2
Chaac
Chaac
EmberNoble
Chaac
Level 101
God Stats
5W - 3L
1,817 SR
Queue Stats
79W - 101L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
Haybonnu
Zhong Kui
Level 68
God Stats
20W - 18L
1,424 SR
Queue Stats
261W - 270L
1,475 Elo+
Party 2
Team Averages
Level 98
1,496 SR
1,482 Elo+

VS

Team Averages
Level 89
1,500 SR
1,489 Elo+
Shiva
Shiva
Cyñical
Shiva
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 21L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
DYES
Heimdallr
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,404 Elo+
Party 1
Zeus
Zeus
RockBeard
Zeus
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dinomacoroli
Cernunnos
15
0 / 2 / 3
10,657
561
8,540
12,583
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
16
4 / 1 / 1
11,169
588
9,394
18,980
16,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Haybonnu
Zhong Kui
15
1 / 2 / 4
10,611
558
5,951
12,388
8,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Cyñical
Shiva
18
1 / 1 / 4
12,109
637
8,418
14,879
18,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
DYES
Heimdallr
18
3 / 4 / 1
12,423
654
16,842
14,461
8,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
17
1 / 0 / 4
11,641
613
13,883
3,669
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
5
5
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
Cyñical
Shiva
1
1
4
3
W
Heimdallr
DYES
Heimdallr
3
4
1
0.88
L
Cernunnos
Dinomacoroli
Cernunnos
0
2
3
0.75
L
Chaac
4
1
1
4.5
L
Zhong Kui
Haybonnu
Zhong Kui
1
2
4
1.5
W
Zeus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,885
Damage
39,143
43,951
Taken
33,009
30,415
Mitigated
28,283
9,257
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Cyñical
Shiva
8,418
1,821
2,028
3,939
14,879
18,162
293
3,123
11,439
0
41,653
W
Heimdallr
DYES
Heimdallr
16,842
6,179
0
1,691
14,461
8,138
1,540
2,680
11,411
0
65,300
L
Cernunnos
Dinomacoroli
Cernunnos
8,540
3,157
0
1,926
12,583
5,382
0
4,199
8,380
0
53,381
L
Chaac
9,394
1,428
0
3,999
18,980
16,986
0
4,411
14,569
0
39,570
L
Zhong Kui
Haybonnu
Zhong Kui
5,951
1,100
0
3,332
12,388
8,047
7
5,434
6,954
15,278
0
W
Zeus
13,883
1,726
0
739
3,669
1,983
1,051
765
2,842
60,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,437
Gold Earned
36,173
176
Minions Killed
237
3
Camps Cleared
11
1,225,948
Distance Traveled
1,061,863
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,109
637
60
3
4
410,953
4
W
Heimdallr
12,423
654
105
6
1
317,161
3
L
Cernunnos
10,657
561
116
6
2
378,311
2
L
Chaac
11,169
588
30
2
0
459,000
0
L
Zhong Kui
10,611
558
30
2
1
388,637
0
W
Zeus
11,641
613
72
4
6
333,749
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role