Player Matchup

Ares
Ares
Blobburntya
Ares
Level 112
God Stats
2W - 0L
1,876 SR
Queue Stats
19W - 17L
1,577 Elo+
Party 2
Geb
Geb
KeithStone501
Geb
Level 124
God Stats
2W - 0L
1,484 SR
Queue Stats
37W - 38L
1,606 Elo+
Party 2
Agni
Agni
STlNKFlNGER
Agni
Level 124
God Stats
1W - 0L
1,692 SR
Queue Stats
16W - 16L
1,652 Elo+
Party 2
Izanami
Izanami
tispyG26
Izanami
Level 17
God Stats
1W - 0L
1,777 SR
Queue Stats
1W - 2L
1,271 Elo+
Party 2
Hun Batz
Hun Batz
youwillgetsoloed
Hun Batz
Level 67
God Stats
1W - 0L
1,707 SR
Queue Stats
21W - 19L
1,695 Elo+
Party 2
Team Averages
Level 89
1,707 SR
1,560 Elo+

VS

Team Averages
Level 48
1,541 SR
1,523 Elo+
Izanami
Izanami
AridChipmunk375
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Geb
Geb
COLIN385
Geb
Level 147
God Stats
4W - 4L
1,477 SR
Queue Stats
212W - 245L
1,432 Elo+
Party 1
Bastet
Bastet
Daddy_Noo_Stop
Bastet
Level 20
God Stats
7W - 4L
1,729 SR
Queue Stats
154W - 165L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GodkillerCOL
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,655 Elo+
Solo
Gilgamesh
Gilgamesh
RGbooker
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 136L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 13
10,990
916
10,310
19,707
30,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
5 / 1 / 19
10,458
872
8,356
18,242
17,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

17
10 / 3 / 14
10,828
902
19,291
11,351
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
tispyG26
Izanami
17
3 / 3 / 15
10,059
838
13,643
10,112
6,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 20
9,250
771
17,512
15,079
7,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
9,669
806
10,287
13,651
7,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
1 / 6 / 10
8,322
694
7,819
20,013
20,769
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 3 / 9
9,141
762
11,873
13,305
6,571
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
GodkillerCOL
Morgan Le Fay
15
1 / 5 / 8
8,479
707
9,180
12,395
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
RGbooker
Gilgamesh
14
5 / 9 / 5
9,341
778
13,197
19,318
18,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
55
27
Kills
15
16
Deaths
27
81
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
W
7
3
13
4.5
L
1
6
10
1
L
5
3
9
3.17
L
Morgan Le Fay
GodkillerCOL
Morgan Le Fay
1
5
8
1
W
5
1
19
14.5
L
Gilgamesh
RGbooker
Gilgamesh
5
9
5
0.83
W
10
3
14
5.67
W
Izanami
tispyG26
Izanami
3
3
15
3.5
W
2
6
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,112
Damage
52,356
74,491
Taken
78,682
66,652
Mitigated
59,694
24,823
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,287
5,247
2,480
3,151
13,651
7,265
1,981
7,257
6,394
0
32,716
W
10,310
484
0
2,782
19,707
30,133
772
3,302
16,405
14,937
0
L
7,819
607
696
1,033
20,013
20,769
54
7,335
12,678
11,707
0
L
11,873
2,463
1,613
3,662
13,305
6,571
372
6,105
7,200
0
16,510
L
Morgan Le Fay
GodkillerCOL
Morgan Le Fay
9,180
820
429
870
12,395
6,625
420
7,820
4,575
23,493
0
W
8,356
616
3,039
8,901
18,242
17,210
451
4,225
14,017
17,895
0
L
Gilgamesh
RGbooker
Gilgamesh
13,197
4,214
0
876
19,318
18,464
50
9,440
9,878
0
17,429
W
19,291
1,104
1,767
3,061
11,351
5,538
1,246
2,760
8,591
32,618
0
W
Izanami
tispyG26
Izanami
13,643
9,282
0
1,822
10,112
6,281
3,553
3,336
6,776
0
40,570
W
17,512
3,261
345
3,106
15,079
7,490
1,544
3,376
11,703
0
29,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,585
Gold Earned
44,952
138
Minions Killed
105
0
Camps Cleared
0
1,183,635
Distance Traveled
1,092,113
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,669
806
58
5
0
228,589
4
W
Ares
10,990
916
8
1
0
238,371
3
L
Geb
8,322
694
9
1
0
195,917
3
L
Bastet
9,141
762
15
1
0
260,918
1
L
Morgan Le Fay
8,479
707
16
1
0
214,469
0
W
Geb
10,458
872
11
1
0
279,865
1
L
Gilgamesh
9,341
778
7
1
0
192,220
0
W
Agni
10,828
902
26
2
0
229,519
0
W
Izanami
10,059
838
79
7
0
198,498
0
W
Hun Batz
9,250
771
14
1
0
237,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role