Player Matchup

Susano
Susano
 
Susano
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
FallenPlayz96
Yu Huang
Level 158
God Stats
17W - 32L
1,456 SR
Queue Stats
546W - 537L
1,544 Elo+
Party 1
Anhur
Anhur
Gaboone18
Anhur
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 117L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
GuestMessage
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,597 Elo+
Party 1
Osiris
Osiris
blackdeathgod
Osiris
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,512 Elo+
Party 1
Team Averages
Level 79
1,491 SR
1,532 Elo+

VS

Team Averages
Level 85
1,477 SR
1,527 Elo+
Sobek
Sobek
Halo12329
Sobek
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,705 Elo+
Solo
Scylla
Scylla
LegendXDraco
Scylla
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,283 Elo+
Party 2
Khepri
Khepri
Prasobie
Khepri
Level 149
God Stats
4W - 2L
1,481 SR
Queue Stats
216W - 226L
1,598 Elo+
Party 2
Nemesis
Nemesis
VTT-Ryan
Nemesis
Level 46
God Stats
4W - 2L
1,530 SR
Queue Stats
32W - 35L
1,496 Elo+
Solo
Medusa
Medusa
jstone0729
Medusa
Level 142
God Stats
4W - 5L
1,372 SR
Queue Stats
50W - 64L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 7 / 1
8,453
470
8,792
16,770
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Yu Huang
FallenPlayz96
Yu Huang
13
0 / 4 / 2
8,217
457
10,941
10,501
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Gaboone18
Anhur
13
3 / 3 / 2
8,681
482
7,312
12,955
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
GuestMessage
Cthulhu
11
2 / 2 / 3
8,210
456
10,161
13,025
14,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 7 / 1
6,391
355
6,009
15,516
10,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Halo12329
Sobek
13
1 / 3 / 6
8,492
472
4,034
13,581
15,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
16
5 / 3 / 8
9,858
548
9,150
10,211
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Prasobie
Khepri
14
5 / 0 / 9
9,573
532
7,682
15,607
13,137
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
VTT-Ryan
Nemesis
14
6 / 0 / 5
9,164
509
6,303
13,357
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
jstone0729
Medusa
14
6 / 1 / 9
9,091
505
14,682
16,590
7,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
23
23
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
7
1
0.36
L
Yu Huang
FallenPlayz96
Yu Huang
0
4
2
0.25
L
Anhur
Gaboone18
Anhur
3
3
2
1.33
L
Cthulhu
GuestMessage
Cthulhu
2
2
3
1.75
W
Sobek
Halo12329
Sobek
1
3
6
1.33
W
Scylla
5
3
8
3
W
Khepri
Prasobie
Khepri
5
0
9
9.5
W
Nemesis
VTT-Ryan
Nemesis
6
0
5
8.5
L
0
7
1
0.07
W
Medusa
jstone0729
Medusa
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,215
Damage
41,851
68,767
Taken
69,346
42,053
Mitigated
45,947
16,744
Healing
19,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,792
1,569
0
4,212
16,770
6,863
0
4,825
11,802
0
69,954
L
Yu Huang
FallenPlayz96
Yu Huang
10,941
1,182
0
1,046
10,501
4,616
560
3,625
6,724
69,415
0
L
Anhur
Gaboone18
Anhur
7,312
2,877
0
5,340
12,955
5,002
0
3,956
8,723
0
62,928
L
Cthulhu
GuestMessage
Cthulhu
10,161
1,355
110
1,997
13,025
14,787
0
2,988
10,001
28,921
0
W
Sobek
Halo12329
Sobek
4,034
291
356
3,404
13,581
15,681
93
5,433
8,148
24,637
0
W
Scylla
9,150
386
0
750
10,211
4,017
1,292
3,235
6,976
56,223
0
W
Khepri
Prasobie
Khepri
7,682
1,233
0
4,493
15,607
13,137
1,403
5,221
10,386
61,378
0
W
Nemesis
VTT-Ryan
Nemesis
6,303
2,057
0
1,028
13,357
5,858
396
3,346
10,011
0
59,179
L
6,009
2,695
0
4,039
15,516
10,785
0
6,259
9,237
0
23,257
W
Medusa
jstone0729
Medusa
14,682
8,078
0
9,358
16,590
7,254
2,348
5,804
10,786
0
64,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,952
Gold Earned
46,178
368
Minions Killed
401
0
Camps Cleared
0
1,701,095
Distance Traveled
1,777,969
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,453
470
103
6
0
374,488
4
L
Yu Huang
8,217
457
97
5
0
313,742
6
L
Anhur
8,681
482
99
6
0
302,000
1
L
Cthulhu
8,210
456
29
2
0
375,039
3
W
Sobek
8,492
472
42
2
0
369,905
2
W
Scylla
9,858
548
119
7
0
323,899
3
W
Khepri
9,573
532
89
5
0
353,678
3
W
Nemesis
9,164
509
71
4
0
391,805
0
L
Osiris
6,391
355
40
2
0
335,826
0
W
Medusa
9,091
505
80
4
0
338,682
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role