Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Dracoo7574
Poseidon
Level 103
God Stats
6W - 5L
1,392 SR
Queue Stats
169W - 175L
1,353 Elo+
Party 1
Chaac
Chaac
FijiFallzz
Chaac
Level 105
God Stats
10W - 9L
1,470 SR
Queue Stats
188W - 201L
1,379 Elo+
Party 1
Zhong Kui
Zhong Kui
SkepTa5897
Zhong Kui
Level 18
God Stats
17W - 12L
1,528 SR
Queue Stats
20W - 21L
1,390 Elo+
Party 1
Artemis
Artemis
TwinkleCreep
Artemis
Level 85
God Stats
8W - 14L
1,325 SR
Queue Stats
32W - 49L
1,288 Elo+
Solo
Team Averages
Level 80
1,443 SR
1,382 Elo+

VS

Team Averages
Level 80
1,535 SR
1,376 Elo+
Susano
Susano
ColeJ
Susano
Level 87
God Stats
0W - 2L
1,295 SR
Queue Stats
52W - 40L
1,404 Elo+
Solo
Cernunnos
Cernunnos
Dirtywindow7695
Cernunnos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 198L
1,435 Elo+
Solo
Agni
Agni
DopeSavage25
Agni
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 156L
1,383 Elo+
Solo
Fenrir
Fenrir
Marmezzy04
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 238L
1,269 Elo+
Solo
Cthulhu
Cthulhu
adiran-MC
Cthulhu
Level 109
God Stats
0W - 4L
1,880 SR
Queue Stats
160W - 179L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
11 / 3 / 6
8,333
556
10,567
12,644
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Dracoo7574
Poseidon
14
3 / 0 / 7
8,310
554
6,736
7,810
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
13
11 / 1 / 6
8,427
562
12,741
15,777
7,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SkepTa5897
Zhong Kui
12
2 / 4 / 0
7,625
508
6,034
14,831
8,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
TwinkleCreep
Artemis
11
1 / 2 / 10
6,851
457
7,928
7,865
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ColeJ
Susano
14
4 / 3 / 0
8,722
581
9,463
14,255
8,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Dirtywindow7695
Cernunnos
9
1 / 9 / 2
6,518
435
6,451
13,915
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 0
6,841
456
4,167
10,421
3,532
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Marmezzy04
Fenrir
7
1 / 3 / 1
5,565
371
1,548
10,768
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
adiran-MC
Cthulhu
10
3 / 7 / 0
7,349
490
6,882
19,368
15,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
28
Kills
10
10
Deaths
28
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
3
6
4.67
L
Susano
ColeJ
Susano
4
3
0
1.33
L
Cernunnos
Dirtywindow7695
Cernunnos
1
9
2
0.22
L
1
6
0
0.17
W
Poseidon
Dracoo7574
Poseidon
3
0
7
6.5
W
Chaac
11
1
6
14
L
Fenrir
Marmezzy04
Fenrir
1
3
1
0.5
W
Zhong Kui
SkepTa5897
Zhong Kui
2
4
0
0.5
W
Artemis
TwinkleCreep
Artemis
1
2
10
3
L
Cthulhu
adiran-MC
Cthulhu
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,006
Damage
28,511
58,927
Taken
68,727
27,376
Mitigated
35,757
25,134
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,567
3,138
231
2,577
12,644
5,174
46
2,528
10,116
0
33,705
L
Susano
ColeJ
Susano
9,463
2,749
0
5,681
14,255
8,585
116
6,034
8,221
0
60,221
L
Cernunnos
Dirtywindow7695
Cernunnos
6,451
2,806
72
1,425
13,915
3,906
116
844
13,071
0
29,510
L
4,167
493
21
1,284
10,421
3,532
410
2,906
7,515
41,651
0
W
Poseidon
Dracoo7574
Poseidon
6,736
1,354
119
5,086
7,810
2,968
1,715
1,865
5,945
57,802
0
W
Chaac
12,741
4,872
22
8,391
15,777
7,950
1,251
4,464
11,313
0
51,601
L
Fenrir
Marmezzy04
Fenrir
1,548
641
0
3,712
10,768
4,216
0
1,373
9,395
0
18,259
W
Zhong Kui
SkepTa5897
Zhong Kui
6,034
1,381
0
6,060
14,831
8,561
0
0
14,831
49,694
0
W
Artemis
TwinkleCreep
Artemis
7,928
4,641
0
2,648
7,865
2,723
1,653
2,192
5,673
0
25,721
L
Cthulhu
adiran-MC
Cthulhu
6,882
1,136
412
4,239
19,368
15,518
0
1,613
17,755
26,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,546
Gold Earned
34,995
322
Minions Killed
285
0
Camps Cleared
0
1,333,473
Distance Traveled
1,218,016
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,333
556
38
3
0
301,264
5
L
Susano
8,722
581
117
8
0
281,842
3
L
Cernunnos
6,518
435
44
3
0
240,246
0
L
Agni
6,841
456
71
5
0
234,057
1
W
Poseidon
8,310
554
80
5
0
273,029
6
W
Chaac
8,427
562
64
4
0
305,246
2
L
Fenrir
5,565
371
27
2
0
222,036
0
W
Zhong Kui
7,625
508
108
7
0
212,011
0
W
Artemis
6,851
457
32
2
0
241,923
0
L
Cthulhu
7,349
490
26
2
0
239,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role