Player Matchup

Xing Tian
Xing Tian
DamienBlack626
Xing Tian
Level 104
God Stats
7W - 7L
1,495 SR
Queue Stats
100W - 106L
1,404 Elo+
Solo
Ne Zha
Ne Zha
I_Obey_Jalen
Ne Zha
Level 125
God Stats
12W - 18L
1,374 SR
Queue Stats
215W - 248L
1,438 Elo+
Party 1
Apollo
Apollo
Rose_Taiji3718
Apollo
Level 62
God Stats
5W - 4L
1,698 SR
Queue Stats
203W - 237L
1,379 Elo+
Party 1
Chang'e
Chang'e
ii-Remy
Chang'e
Level 50
God Stats
0W - 2L
1,170 SR
Queue Stats
17W - 27L
1,377 Elo+
Solo
Nemesis
Nemesis
nt29
Nemesis
Level 118
God Stats
5W - 6L
1,624 SR
Queue Stats
309W - 316L
1,433 Elo+
Party 1
Team Averages
Level 92
1,472 SR
1,406 Elo+

VS

Team Averages
Level 104
1,533 SR
1,494 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
JethorA
Cabrakan
Level 98
God Stats
3W - 3L
1,260 SR
Queue Stats
159W - 149L
1,494 Elo+
Party 2
Skadi
Skadi
Nexus Soap5660
Skadi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,506 Elo+
Solo
Guan Yu
Guan Yu
Orb17z
Guan Yu
Level 105
God Stats
1W - 2L
1,567 SR
Queue Stats
161W - 139L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
SandFromSandman
Baron Samedi
Level 90
God Stats
17W - 6L
1,841 SR
Queue Stats
120W - 117L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DamienBlack626
Xing Tian
9
0 / 3 / 2
6,078
434
4,683
13,578
9,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
10
0 / 2 / 2
6,191
442
3,320
8,481
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 5 / 0
6,269
448
4,480
11,169
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
ii-Remy
Chang'e
11
1 / 5 / 1
6,205
443
3,784
9,864
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
nt29
Nemesis
13
4 / 3 / 0
7,500
536
11,217
11,557
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 0 / 1
7,803
557
6,514
10,712
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
JethorA
Cabrakan
11
0 / 0 / 7
6,040
431
4,527
8,191
8,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 2 / 4
6,567
469
6,723
8,961
3,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Orb17z
Guan Yu
12
2 / 4 / 1
7,219
516
6,540
15,694
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SandFromSandman
Baron Samedi
12
9 / 1 / 3
7,774
555
14,214
8,944
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
18
18
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
1
5.5
L
Xing Tian
DamienBlack626
Xing Tian
0
3
2
0.33
L
Ne Zha
0
2
2
0.5
W
Cabrakan
JethorA
Cabrakan
0
0
7
3.5
W
2
2
4
2
W
Guan Yu
Orb17z
Guan Yu
2
4
1
0.63
L
2
5
0
0.4
W
Baron Samedi
SandFromSandman
Baron Samedi
9
1
3
10.5
L
Chang'e
ii-Remy
Chang'e
1
5
1
0.3
L
Nemesis
nt29
Nemesis
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,484
Damage
38,518
54,649
Taken
52,502
26,965
Mitigated
31,387
13,725
Healing
22,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,514
1,907
0
6,286
10,712
3,835
960
1,039
9,673
0
54,390
L
Xing Tian
DamienBlack626
Xing Tian
4,683
440
165
3,488
13,578
9,389
0
6,184
7,394
25,114
0
L
Ne Zha
3,320
1,254
0
1,708
8,481
3,913
0
1,886
6,595
0
43,055
W
Cabrakan
JethorA
Cabrakan
4,527
1,035
514
1,484
8,191
8,843
132
2,134
6,057
17,339
0
W
6,723
3,050
0
1,117
8,961
3,806
66
3,452
5,509
0
48,170
W
Guan Yu
Orb17z
Guan Yu
6,540
1,786
75
5,257
15,694
10,066
0
0
15,694
0
41,316
L
4,480
2,624
0
1,673
11,169
4,338
0
4,963
6,206
0
29,982
W
Baron Samedi
SandFromSandman
Baron Samedi
14,214
1,803
2,255
5,992
8,944
4,837
969
1,842
7,102
55,192
0
L
Chang'e
ii-Remy
Chang'e
3,784
300
512
2,482
9,864
3,968
720
5,708
4,156
29,527
0
L
Nemesis
nt29
Nemesis
11,217
5,106
0
3,697
11,557
5,357
565
0
10,870
0
52,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,243
Gold Earned
35,403
300
Minions Killed
339
0
Camps Cleared
0
1,251,845
Distance Traveled
1,320,944
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,803
557
91
7
0
304,302
0
L
Xing Tian
6,078
434
34
2
0
272,064
2
L
Ne Zha
6,191
442
75
5
0
241,002
0
W
Cabrakan
6,040
431
32
2
0
275,902
0
W
Skadi
6,567
469
71
5
0
235,216
2
W
Guan Yu
7,219
516
77
6
0
268,670
2
L
Apollo
6,269
448
54
4
0
230,801
0
W
Baron Samedi
7,774
555
68
5
0
236,854
5
L
Chang'e
6,205
443
57
4
0
232,977
5
L
Nemesis
7,500
536
80
6
0
275,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role