Player Matchup

Ymir
Ymir
Ceifador8457
Ymir
Level 68
God Stats
0W - 1L
1,730 SR
Queue Stats
75W - 93L
1,283 Elo+
Party 1
Raijin
Raijin
Eduqww007
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,394 Elo+
Party 1
Ares
Ares
FunayPQD
Ares
Level 91
God Stats
20W - 20L
1,505 SR
Queue Stats
194W - 232L
1,361 Elo+
Solo
Tiamat
Tiamat
RePiiio0La
Tiamat
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
cowva
Cu Chulainn
Level 67
God Stats
1W - 4L
1,323 SR
Queue Stats
4W - 20L
1,186 Elo+
Solo
Team Averages
Level 79
1,512 SR
1,329 Elo+

VS

Team Averages
Level 108
1,321 SR
1,405 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BieL_-Loko_
Ra
Level 122
God Stats
4W - 4L
1,336 SR
Queue Stats
332W - 445L
1,394 Elo+
Party 2
Loki
Loki
DanejaKun
Loki
Level 128
God Stats
5W - 7L
1,049 SR
Queue Stats
400W - 385L
1,501 Elo+
Solo
Medusa
Medusa
Lucasbatt1994
Medusa
Level 115
God Stats
11W - 19L
1,413 SR
Queue Stats
447W - 587L
1,417 Elo+
Party 2
Shiva
Shiva
Zx-Kanox-Xz2
Shiva
Level 46
God Stats
3W - 7L
1,308 SR
Queue Stats
23W - 22L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,673
426
4,670
18,395
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
Eduqww007
Raijin
13
4 / 6 / 2
8,606
478
6,199
11,216
3,692
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ares
16
6 / 1 / 2
9,698
539
12,384
15,442
14,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
RePiiio0La
Tiamat
14
1 / 4 / 0
8,528
474
4,319
11,664
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
cowva
Cu Chulainn
1
0 / 0 / 0
5,055
281
0
823
342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 2 / 6
8,370
465
10,729
17,988
18,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 2 / 3
10,102
561
9,862
9,256
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
0 / 1 / 2
8,331
463
2,776
10,539
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
10 / 2 / 1
10,469
582
12,539
12,462
5,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 0
7,724
429
4,522
13,594
7,400
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
12
Kills
14
14
Deaths
12
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
6
1.5
W
4
2
3
2.75
L
1
3
3
0.83
W
Loki
0
1
2
1
L
Raijin
Eduqww007
Raijin
4
6
2
0.83
L
Ares
6
1
2
7
W
10
2
1
5.25
L
Tiamat
RePiiio0La
Tiamat
1
4
0
0.25
W
0
5
0
0
L
Cu Chulainn
cowva
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,572
Damage
40,428
57,540
Taken
63,839
40,042
Mitigated
39,518
12,414
Healing
21,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,729
3,955
1,364
7,334
17,988
18,164
143
8,549
9,439
45,863
14,041
W
9,862
1,392
1,855
3,035
9,256
4,577
162
5,457
3,799
86,207
0
L
4,670
919
74
3,241
18,395
14,364
386
6,868
11,527
39,669
0
W
Loki
2,776
458
0
5,226
10,539
3,719
66
1,715
8,824
0
61,951
L
Raijin
Eduqww007
Raijin
6,199
845
209
1,268
11,216
3,692
742
5,194
6,022
47,357
0
L
Ares
12,384
490
0
6,377
15,442
14,725
380
2,956
12,486
59,934
0
W
12,539
5,477
0
650
12,462
5,658
597
4,538
7,924
0
78,971
L
Tiamat
RePiiio0La
Tiamat
4,319
204
0
1,245
11,664
6,919
0
4,236
7,428
60,968
0
W
4,522
1,984
440
1,283
13,594
7,400
1,098
7,313
6,281
1,024
37,583
L
Cu Chulainn
cowva
Cu Chulainn
0
0
0
0
823
342
0
0
823
0
1,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,560
Gold Earned
44,996
344
Minions Killed
515
0
Camps Cleared
0
1,354,737
Distance Traveled
1,632,787
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,370
465
92
5
0
292,167
0
W
Ra
10,102
561
141
8
0
333,530
3
L
Ymir
7,673
426
52
3
0
327,416
2
W
Loki
8,331
463
104
6
0
372,439
11
L
Raijin
8,606
478
83
5
0
331,266
3
L
Ares
9,698
539
98
5
0
347,023
1
W
Medusa
10,469
582
111
6
0
364,469
1
L
Tiamat
8,528
474
111
6
0
341,617
3
W
Shiva
7,724
429
67
4
0
270,182
0
L
Cu Chulainn
5,055
281
0
0
0
7,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role