Player Matchup

Jing Wei
Jing Wei
Silver III
 
Jing Wei
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
EddyTargaryen
Nemesis
Silver I
Level 108
God Stats
0W - 1L
1,418 SR
Queue Stats
233W - 236L
1,100 MMR
Solo
Xing Tian
Xing Tian
Silver III
Kingfish3of3
Xing Tian
Silver III
Level 160
God Stats
52W - 52L
1,484 SR
Queue Stats
292W - 309L
903 MMR
Solo
Vamana
Vamana
Silver I
L0TuS sEEkEr
Vamana
Silver I
Level 160
God Stats
42W - 32L
1,567 SR
Queue Stats
268W - 297L
1,103 MMR
Solo
Yu Huang
Yu Huang
Silver I
xRxvenge-_-Dxwgz
Yu Huang
Silver I
Level 107
God Stats
2W - 2L
1,409 SR
Queue Stats
204W - 227L
1,103 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,476 SR
1,142 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,475 SR
1,029 MMR
Thoth
Thoth
Silver I
ACE_UrIeLiTo
Thoth
Silver I
Level 124
God Stats
10W - 9L
1,528 SR
Queue Stats
158W - 164L
1,130 MMR
Solo
Artio
Artio
Silver III
BIG-MONEY33
Artio
Silver III
Level 117
God Stats
8W - 5L
1,523 SR
Queue Stats
516W - 532L
837 MMR
Solo
Skadi
Skadi
Silver III
Makecarp149
Skadi
Silver III
Level 119
God Stats
10W - 4L
1,764 SR
Queue Stats
82W - 101L
1,031 MMR
Solo
Cliodhna
Cliodhna
Bronze III
StopFeedingThem
Cliodhna
Bronze III
Level 79
God Stats
1W - 2L
1,309 SR
Queue Stats
18W - 22L
1,061 MMR
Solo
Osiris
Osiris
Silver III
WSJ Breeze
Osiris
Silver III
Level 86
God Stats
3W - 0L
1,249 SR
Queue Stats
108W - 110L
1,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 3 / 0
9,372
391
5,516
14,448
4,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
15
3 / 10 / 1
10,074
420
9,597
21,828
9,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Kingfish3of3
Xing Tian
16
1 / 0 / 1
9,779
407
5,660
14,144
17,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Vamana
19
2 / 6 / 1
12,452
519
16,353
31,177
23,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 6 / 2
10,277
428
10,004
15,745
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
IzanamiArachneBastetZeus

VS

Bans
ShivaChernobogGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 4
12,787
533
12,969
13,124
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 0 / 6
12,347
514
4,090
14,475
14,433
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 0 / 3
13,951
581
16,412
15,968
7,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
20
9 / 1 / 8
14,067
586
17,473
19,918
9,621
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
WSJ Breeze
Osiris
20
4 / 3 / 6
13,280
553
16,737
22,742
27,103
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
25
25
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
0
0
W
6
3
4
2.67
W
3
0
6
6
L
Nemesis
3
10
1
0.35
L
Xing Tian
Kingfish3of3
Xing Tian
1
0
1
1.5
L
Vamana
2
6
1
0.42
W
3
0
3
4.5
W
Cliodhna
9
1
8
13
W
Osiris
WSJ Breeze
Osiris
4
3
6
2.33
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,130
Damage
67,681
97,342
Taken
86,227
60,260
Mitigated
64,459
27,690
Healing
36,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,516
4,226
0
4,976
14,448
4,793
0
671
13,777
0
60,733
W
12,969
990
0
1,824
13,124
5,890
1,679
6,147
6,977
112,461
0
W
4,090
422
4,558
7,033
14,475
14,433
355
5,629
8,846
34,613
0
L
Nemesis
9,597
3,463
0
3,669
21,828
9,092
0
5,152
16,676
0
74,249
L
Xing Tian
Kingfish3of3
Xing Tian
5,660
486
160
3,006
14,144
17,742
0
2,676
11,468
67,514
0
L
Vamana
16,353
11,535
0
13,669
31,177
23,459
24
2,151
29,026
0
116,526
W
16,412
7,913
0
9,042
15,968
7,412
9,682
2,900
13,068
0
175,663
W
Cliodhna
17,473
3,502
0
8,927
19,918
9,621
962
2,067
17,851
0
137,346
W
Osiris
WSJ Breeze
Osiris
16,737
7,638
0
5,108
22,742
27,103
679
936
21,806
0
102,233
L
10,004
636
0
2,210
15,745
5,174
1,266
6,409
9,336
72,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,954
Gold Earned
66,432
619
Minions Killed
727
0
Camps Cleared
0
1,778,914
Distance Traveled
2,297,207
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,372
391
108
5
0
273,468
2
W
Thoth
12,787
533
144
6
0
439,336
3
W
Artio
12,347
514
36
2
0
429,116
12
L
Nemesis
10,074
420
92
4
0
370,228
4
L
Xing Tian
9,779
407
94
4
0
406,226
4
L
Vamana
12,452
519
207
9
0
344,296
3
W
Skadi
13,951
581
237
10
0
417,120
2
W
Cliodhna
14,067
586
178
7
0
546,395
1
W
Osiris
13,280
553
132
6
0
465,240
7
L
Yu Huang
10,277
428
118
5
0
384,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role