Player Matchup

Da Ji
Da Ji
Diamond III
Mister Idgay
Da Ji
Diamond III
Level 148
God Stats
7W - 22L
1,344 SR
Queue Stats
390W - 395L
2,319 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
MontyMonk
Kumbhakarna
Diamond II
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 161L
2,292 MMR
Solo
Rama
Rama
Diamond II
WittyJackanorie
Rama
Diamond II
Level 157
God Stats
1W - 1L
1,852 SR
Queue Stats
279W - 269L
2,370 MMR
Solo
Chiron
Chiron
Diamond II
alex_kidd__9
Chiron
Diamond II
Level 130
God Stats
14W - 14L
1,581 SR
Queue Stats
972W - 988L
2,246 MMR
Solo
Janus
Janus
Diamond III
zIMonstaaah
Janus
Diamond III
Level 159
God Stats
74W - 72L
1,673 SR
Queue Stats
633W - 629L
2,358 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,590 SR
2,317 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,540 SR
1,958 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Masters
King Craap
Medusa
Masters
Level 158
God Stats
4W - 4L
1,152 SR
Queue Stats
261W - 246L
2,379 MMR
Solo
Kukulkan
Kukulkan
Diamond III
Naarvik
Kukulkan
Diamond III
Level 159
God Stats
4W - 4L
1,930 SR
Queue Stats
78W - 54L
2,206 MMR
Party 1
Khepri
Khepri
Diamond IV
T4MROBO
Khepri
Diamond IV
Level 127
God Stats
31W - 25L
1,617 SR
Queue Stats
385W - 386L
2,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,143
592
1,549
4,538
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
MontyMonk
Kumbhakarna
6
0 / 1 / 0
3,772
539
1,076
6,581
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
4,307
615
1,308
3,404
909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chiron
7
0 / 1 / 0
4,203
600
3,957
5,317
1,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
3,997
571
499
1,154
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KaliJormungandrGeb

VS

Bans
TsukuyomiCliodhnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
1 / 0 / 1
4,295
614
3,998
4,999
1,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
 
Mercury
7
1 / 0 / 0
4,035
576
1,306
3,773
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
King Craap
Medusa
7
1 / 1 / 0
4,361
623
3,859
3,567
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Naarvik
Kukulkan
8
0 / 0 / 0
4,372
625
1,356
870
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
T4MROBO
Khepri
6
0 / 0 / 1
3,988
570
1,962
3,451
1,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
1
1.5
W
Mercury
 
Mercury
1
0
0
1
W
Medusa
King Craap
Medusa
1
1
0
1
L
1
1
0
1
L
Kumbhakarna
MontyMonk
Kumbhakarna
0
1
0
0
W
Kukulkan
Naarvik
Kukulkan
0
0
0
0
W
Khepri
T4MROBO
Khepri
0
0
1
0.5
L
0
0
1
0.5
L
Chiron
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,389
Damage
12,481
20,994
Taken
16,660
7,424
Mitigated
5,492
7,687
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,998
1,593
0
1,915
4,999
1,491
0
0
4,999
0
21,426
W
Mercury
 
Mercury
1,306
453
0
250
3,773
1,098
0
468
3,263
0
23,739
W
Medusa
King Craap
Medusa
3,859
2,264
0
1,670
3,567
1,045
0
644
2,923
0
22,581
L
1,549
329
0
2,364
4,538
1,490
0
286
4,252
0
18,973
L
Kumbhakarna
MontyMonk
Kumbhakarna
1,076
477
0
1,521
6,581
2,996
0
1,929
4,652
10,518
0
W
Kukulkan
Naarvik
Kukulkan
1,356
271
0
354
870
286
0
38
832
30,810
0
W
Khepri
T4MROBO
Khepri
1,962
309
0
1,287
3,451
1,572
0
383
3,068
10,210
0
L
1,308
1,068
0
1,604
3,404
909
0
669
2,735
0
24,107
L
Chiron
3,957
1,877
0
1,948
5,317
1,670
0
0
5,317
0
27,542
L
499
50
0
250
1,154
359
0
434
720
24,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,422
Gold Earned
21,051
205
Minions Killed
220
0
Camps Cleared
0
635,904
Distance Traveled
685,443
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,295
614
41
6
0
124,459
0
W
Mercury
4,035
576
52
7
0
166,535
2
W
Medusa
4,361
623
48
7
0
117,077
1
L
Da Ji
4,143
592
43
6
0
157,368
3
L
Kumbhakarna
3,772
539
17
2
0
137,159
2
W
Kukulkan
4,372
625
67
10
0
144,210
3
W
Khepri
3,988
570
12
2
0
133,162
1
L
Rama
4,307
615
57
8
0
117,275
2
L
Chiron
4,203
600
45
6
0
107,849
0
L
Janus
3,997
571
43
6
0
116,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role