Player Matchup

Baron Samedi
Baron Samedi
BySibeXXX
Baron Samedi
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 79L
1,558 Elo+
Party 2
He Bo
He Bo
Domsdag
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,262 Elo+
Party 3
Poseidon
Poseidon
ElRussoLoco576
Poseidon
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 38L
1,607 Elo+
Party 2
Mulan
Mulan
Myr72
Mulan
Level 23
God Stats
0W - 1L
1,486 SR
Queue Stats
1W - 3L
1,297 Elo+
Party 3
Jing Wei
Jing Wei
Ocarinata
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 3
Team Averages
Level 54
1,497 SR
1,404 Elo+

VS

Team Averages
Level 38
1,575 SR
1,578 Elo+
Ares
Ares
BronaK
Ares
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,661 Elo+
Party 4
Xbalanque
Xbalanque
Evillkiller
Xbalanque
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,661 Elo+
Party 4
Da Ji
Da Ji
KelevBenKelev
Da Ji
Level 29
God Stats
3W - 5L
1,666 SR
Queue Stats
41W - 56L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
Nayliel
Amaterasu
Level 27
God Stats
3W - 1L
1,707 SR
Queue Stats
4W - 5L
1,661 Elo+
Party 4
Ah Puch
Ah Puch
Roi100lel
Ah Puch
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
264W - 303L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BySibeXXX
Baron Samedi
18
3 / 6 / 5
11,471
478
19,055
21,939
22,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Domsdag
He Bo
20
10 / 4 / 1
12,963
540
21,147
19,627
8,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
17
1 / 5 / 4
10,594
441
9,286
14,311
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Myr72
Mulan
12
0 / 5 / 4
8,621
359
8,036
20,008
21,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Ocarinata
Jing Wei
14
1 / 8 / 4
9,068
378
6,175
17,568
6,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BronaK
Ares
17
2 / 4 / 14
12,377
516
10,495
24,702
39,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Evillkiller
Xbalanque
18
10 / 1 / 9
12,274
511
23,862
20,598
12,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 5
13,318
555
11,342
23,989
13,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Nayliel
Amaterasu
19
7 / 6 / 2
13,262
553
15,725
27,823
24,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Roi100lel
Ah Puch
19
3 / 2 / 10
12,855
536
8,981
13,219
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
15
Kills
28
28
Deaths
15
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ares
BronaK
Ares
2
4
14
2.25
L
Baron Samedi
BySibeXXX
Baron Samedi
3
6
5
0.92
L
He Bo
Domsdag
He Bo
10
4
1
2.63
L
Poseidon
1
5
4
0.6
W
Xbalanque
Evillkiller
Xbalanque
10
1
9
14.5
W
6
2
5
4.25
L
Mulan
Myr72
Mulan
0
5
4
0.4
W
Amaterasu
Nayliel
Amaterasu
7
6
2
1.33
L
Jing Wei
Ocarinata
Jing Wei
1
8
4
0.38
W
Ah Puch
Roi100lel
Ah Puch
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,699
Damage
70,405
93,453
Taken
110,331
66,079
Mitigated
95,719
22,162
Healing
31,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
BronaK
Ares
10,495
500
0
1,737
24,702
39,145
420
9,015
15,687
36,113
0
L
Baron Samedi
BySibeXXX
Baron Samedi
19,055
3,981
512
7,857
21,939
22,410
560
1,809
20,130
93,024
0
L
He Bo
Domsdag
He Bo
21,147
1,522
0
7,522
19,627
8,859
554
3,695
15,932
136,676
0
L
Poseidon
9,286
1,082
0
420
14,311
6,373
605
3,907
10,404
82,839
0
W
Xbalanque
Evillkiller
Xbalanque
23,862
12,555
0
7,244
20,598
12,252
3,331
6,814
13,784
0
121,508
W
11,342
3,144
0
7,545
23,989
13,118
1,373
8,508
15,481
0
138,716
L
Mulan
Myr72
Mulan
8,036
668
459
4,054
20,008
21,508
0
4,758
15,250
0
22,501
W
Amaterasu
Nayliel
Amaterasu
15,725
6,624
0
10,086
27,823
24,733
1,098
19,707
8,116
0
77,724
L
Jing Wei
Ocarinata
Jing Wei
6,175
4,422
0
1,338
17,568
6,929
0
6,007
11,561
0
38,733
W
Ah Puch
Roi100lel
Ah Puch
8,981
576
224
4,373
13,219
6,471
797
8,103
5,116
83,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,717
Gold Earned
64,086
571
Minions Killed
627
0
Camps Cleared
0
2,090,488
Distance Traveled
2,314,530
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,377
516
43
2
0
429,510
9
L
Baron Samedi
11,471
478
135
6
0
380,549
5
L
He Bo
12,963
540
199
8
0
449,688
3
L
Poseidon
10,594
441
161
7
0
426,266
11
W
Xbalanque
12,274
511
134
6
0
464,592
5
W
Da Ji
13,318
555
200
8
0
500,459
3
L
Mulan
8,621
359
11
0
0
431,165
2
W
Amaterasu
13,262
553
109
5
0
458,621
2
L
Jing Wei
9,068
378
65
3
0
402,820
1
W
Ah Puch
12,855
536
141
6
0
461,348
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role