Player Matchup

Nox
Nox
Kanashy
Nox
Level 88
God Stats
1W - 3L
1,542 SR
Queue Stats
64W - 61L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sembray
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,346 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Achilles
Achilles
Yarisa
Achilles
Level 122
God Stats
14W - 24L
1,423 SR
Queue Stats
83W - 90L
1,538 Elo+
Party 2
Team Averages
Level 106
1,437 SR
1,501 Elo+

VS

Team Averages
Level 103
1,469 SR
1,556 Elo+
Kukulkan
Kukulkan
Hanihulk
Kukulkan
Level 140
God Stats
3W - 2L
1,509 SR
Queue Stats
26W - 20L
1,556 Elo+
Solo
Neith
Neith
JamisEAP
Neith
Level 13
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Wolmen27
Gilgamesh
Level 155
God Stats
20W - 10L
1,616 SR
Queue Stats
82W - 51L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
2 / 7 / 5
11,619
581
9,311
16,006
8,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Sembray
Ah Muzen Cab
17
2 / 6 / 4
12,216
611
17,920
17,161
8,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Yarisa
Achilles
16
5 / 4 / 3
11,768
588
21,631
32,570
33,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hanihulk
Kukulkan
20
7 / 0 / 9
14,781
739
24,821
15,921
9,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
JamisEAP
Neith
16
1 / 5 / 7
11,732
587
6,803
13,387
5,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Wolmen27
Gilgamesh
19
9 / 4 / 8
14,047
702
26,140
31,504
34,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
17
17
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Hanihulk
Kukulkan
7
0
9
11.5
W
Neith
JamisEAP
Neith
1
5
7
0.9
L
Nox
2
7
5
0.64
L
Ah Muzen Cab
Sembray
Ah Muzen Cab
2
6
4
0.67
W
Gilgamesh
Wolmen27
Gilgamesh
9
4
8
3.25
L
Achilles
Yarisa
Achilles
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,862
Damage
57,764
65,737
Taken
60,812
50,723
Mitigated
49,160
8,069
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Hanihulk
Kukulkan
24,821
3,228
152
6,790
15,921
9,450
1,115
2,156
13,364
91,137
0
W
Neith
JamisEAP
Neith
6,803
2,616
0
1,323
13,387
5,267
1,242
3,060
9,907
0
27,480
L
Nox
9,311
1,156
0
250
16,006
8,699
0
5,305
9,981
35,620
0
L
Ah Muzen Cab
Sembray
Ah Muzen Cab
17,920
7,537
0
2,650
17,161
8,375
120
7,010
9,472
0
64,490
W
Gilgamesh
Wolmen27
Gilgamesh
26,140
7,637
0
8,674
31,504
34,443
117
6,573
24,034
0
48,099
L
Achilles
Yarisa
Achilles
21,631
7,156
334
4,835
32,570
33,649
0
11,617
19,789
2,451
34,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,603
Gold Earned
40,560
195
Minions Killed
238
8
Camps Cleared
9
1,017,357
Distance Traveled
1,049,588
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,781
739
166
8
7
373,758
3
W
Neith
11,732
587
20
1
0
292,886
0
L
Nox
11,619
581
62
3
3
308,656
1
L
Ah Muzen Cab
12,216
611
114
6
4
347,028
3
W
Gilgamesh
14,047
702
52
3
2
382,944
3
L
Achilles
11,768
588
19
1
1
361,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role