Player Matchup

Mercury
Mercury
BlueRazzyOwl
Mercury
Level 111
God Stats
8W - 3L
1,674 SR
Queue Stats
109W - 111L
1,546 Elo+
Solo
Xbalanque
Xbalanque
Pluhiro
Xbalanque
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,621 Elo+
Solo
Baron Samedi
Baron Samedi
ShredCruz
Baron Samedi
Level 103
God Stats
34W - 38L
1,505 SR
Queue Stats
321W - 339L
1,439 Elo+
Solo
Ra
Ra
Thanostrich
Ra
Level 55
God Stats
4W - 2L
1,446 SR
Queue Stats
118W - 107L
1,498 Elo+
Solo
Jormungandr
Jormungandr
slatthuis
Jormungandr
Level 108
God Stats
2W - 0L
1,666 SR
Queue Stats
121W - 99L
1,572 Elo+
Solo
Team Averages
Level 89
1,558 SR
1,535 Elo+

VS

Team Averages
Level 93
1,500 SR
1,466 Elo+
Set
Set
 
Set
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoyStick1johnny
Tsukuyomi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 1
Izanami
Izanami
PohlDancer
Izanami
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 95L
1,509 Elo+
Solo
Anubis
Anubis
shlazam
Anubis
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 68L
1,566 Elo+
Solo
Ymir
Ymir
snoopdog1967
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlueRazzyOwl
Mercury
18
9 / 2 / 4
10,835
570
11,663
19,168
7,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Pluhiro
Xbalanque
18
1 / 1 / 2
10,477
551
9,281
9,062
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ShredCruz
Baron Samedi
18
6 / 1 / 3
10,798
568
12,687
16,433
13,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 5
9,267
488
6,410
9,389
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
slatthuis
Jormungandr
14
0 / 5 / 6
8,530
449
7,516
15,013
14,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
2 / 3 / 2
10,093
531
7,543
15,428
12,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
JoyStick1johnny
Tsukuyomi
14
4 / 6 / 2
9,203
484
10,260
17,704
8,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
PohlDancer
Izanami
16
4 / 1 / 2
10,175
536
10,442
10,711
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
shlazam
Anubis
14
1 / 8 / 2
8,881
467
11,625
16,591
10,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 0 / 5
8,548
450
2,701
10,824
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
18
Kills
12
12
Deaths
18
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
3
2
1
W
Mercury
BlueRazzyOwl
Mercury
9
2
4
5.5
L
Tsukuyomi
JoyStick1johnny
Tsukuyomi
4
6
2
0.83
W
Xbalanque
Pluhiro
Xbalanque
1
1
2
2
L
Izanami
PohlDancer
Izanami
4
1
2
5
W
Baron Samedi
ShredCruz
Baron Samedi
6
1
3
7.5
W
2
3
5
1.5
L
Anubis
shlazam
Anubis
1
8
2
0.25
W
Jormungandr
slatthuis
Jormungandr
0
5
6
0.6
L
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,557
Damage
42,571
69,065
Taken
71,258
43,157
Mitigated
44,006
24,102
Healing
19,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,543
2,426
0
894
15,428
12,726
1,072
8,541
6,887
0
73,367
W
Mercury
BlueRazzyOwl
Mercury
11,663
5,958
0
1,886
19,168
7,714
0
3,791
15,377
0
108,035
L
Tsukuyomi
JoyStick1johnny
Tsukuyomi
10,260
2,056
0
4,408
17,704
8,281
100
5,361
12,343
0
55,151
W
Xbalanque
Pluhiro
Xbalanque
9,281
4,068
0
4,017
9,062
3,823
2,887
902
8,160
0
103,128
L
Izanami
PohlDancer
Izanami
10,442
8,171
0
6,440
10,711
4,654
1,051
2,485
8,226
0
113,028
W
Baron Samedi
ShredCruz
Baron Samedi
12,687
1,918
674
8,433
16,433
13,156
0
2,771
13,662
80,937
0
W
6,410
724
2,017
2,889
9,389
4,268
230
2,974
6,415
70,610
0
L
Anubis
shlazam
Anubis
11,625
283
0
5,368
16,591
10,510
0
8,316
8,275
68,021
0
W
Jormungandr
slatthuis
Jormungandr
7,516
2,398
2,421
1,765
15,013
14,196
0
3,888
11,125
34,842
0
L
2,701
692
206
1,877
10,824
7,835
257
1,910
8,914
21,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,907
Gold Earned
46,900
609
Minions Killed
539
0
Camps Cleared
0
1,859,695
Distance Traveled
1,737,104
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,093
531
131
7
0
363,852
0
W
Mercury
10,835
570
148
8
0
480,051
1
L
Tsukuyomi
9,203
484
68
4
0
355,593
1
W
Xbalanque
10,477
551
181
10
0
352,738
8
L
Izanami
10,175
536
202
11
0
319,583
5
W
Baron Samedi
10,798
568
119
6
0
312,399
4
W
Ra
9,267
488
134
7
0
372,080
4
L
Anubis
8,881
467
116
6
0
301,158
0
W
Jormungandr
8,530
449
27
1
0
342,427
4
L
Ymir
8,548
450
22
1
0
396,918
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role