Player Matchup

Fenrir
Fenrir
BubblinBunny
Fenrir
Level 6
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Werthebufalo
Cabrakan
Level 79
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
darkside_emo51
Bellona
Level 108
God Stats
0W - 2L
1,461 SR
Queue Stats
1W - 6L
1,212 Elo+
Party 2
Team Averages
Level 64
1,616 SR
1,404 Elo+

VS

Team Averages
Level 90
1,535 SR
1,499 Elo+
Sol
Sol
AllaprimaC
Sol
Level 24
God Stats
23W - 25L
1,336 SR
Queue Stats
66W - 96L
1,377 Elo+
Party 1
Nemesis
Nemesis
Scarlet0016
Nemesis
Level 88
God Stats
12W - 11L
1,437 SR
Queue Stats
66W - 95L
1,377 Elo+
Party 1
Xing Tian
Xing Tian
iMrCheek
Xing Tian
Level 159
God Stats
1W - 0L
1,832 SR
Queue Stats
304W - 206L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 6 / 2
6,547
655
8,266
13,635
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
Werthebufalo
Cabrakan
10
2 / 10 / 2
6,964
696
4,988
20,951
19,486
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 4 / 1
6,698
670
9,157
14,479
8,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 9
8,408
841
15,284
11,340
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Scarlet0016
Nemesis
13
10 / 2 / 10
9,147
915
16,760
11,853
5,284
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
iMrCheek
Xing Tian
12
4 / 0 / 13
8,831
883
8,742
16,592
13,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
20
20
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
Fenrir
1
6
2
0.33
W
Nemesis
Scarlet0016
Nemesis
10
2
10
7.5
L
Cabrakan
Werthebufalo
Cabrakan
2
10
2
0.3
L
1
4
1
0.38
W
Xing Tian
iMrCheek
Xing Tian
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,411
Damage
40,786
49,065
Taken
39,785
37,161
Mitigated
22,018
7,562
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,284
9,401
0
3,889
11,340
3,555
2,074
2,191
9,116
32,720
0
L
Fenrir
8,266
2,603
0
1,739
13,635
9,060
0
7,716
5,919
0
15,074
W
Nemesis
Scarlet0016
Nemesis
16,760
9,676
0
2,811
11,853
5,284
391
1,410
10,319
0
27,258
L
Cabrakan
Werthebufalo
Cabrakan
4,988
780
1,198
2,396
20,951
19,486
70
10,149
10,802
12,712
0
L
9,157
2,755
162
2,067
14,479
8,615
488
7,463
7,016
0
24,770
W
Xing Tian
iMrCheek
Xing Tian
8,742
1,118
0
7,264
16,592
13,179
91
2,166
14,003
23,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,209
Gold Earned
26,386
60
Minions Killed
95
1
Camps Cleared
7
442,992
Distance Traveled
587,448
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,408
841
44
4
2
171,503
1
L
Fenrir
6,547
655
16
2
1
152,588
1
W
Nemesis
9,147
915
23
2
0
216,254
0
L
Cabrakan
6,964
696
12
1
0
128,933
0
L
Bellona
6,698
670
32
3
0
161,471
3
W
Xing Tian
8,831
883
28
3
5
199,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role