Player Matchup

Cthulhu
Cthulhu
GubsGrubs
Cthulhu
Level 78
God Stats
1W - 1L
1,757 SR
Queue Stats
101W - 130L
1,414 Elo+
Solo
King Arthur
King Arthur
PurpASlurp
King Arthur
Level 152
God Stats
80W - 80L
1,600 SR
Queue Stats
659W - 626L
1,638 Elo+
Party 2
Jing Wei
Jing Wei
Screwup26
Jing Wei
Level 132
God Stats
2W - 4L
1,333 SR
Queue Stats
124W - 144L
1,621 Elo+
Party 2
Mercury
Mercury
Slothyaf
Mercury
Level 118
God Stats
16W - 10L
1,567 SR
Queue Stats
202W - 176L
1,581 Elo+
Solo
Ymir
Ymir
shadowWOLF3R
Ymir
Level 64
God Stats
7W - 6L
1,622 SR
Queue Stats
12W - 19L
1,577 Elo+
Party 2
Team Averages
Level 109
1,576 SR
1,566 Elo+

VS

Team Averages
Level 133
1,512 SR
1,515 Elo+
The Morrigan
The Morrigan
BuNx WhippyYeti
The Morrigan
Level 86
God Stats
14W - 20L
1,487 SR
Queue Stats
185W - 176L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
Rednblakattak
Sylvanus
Level 149
God Stats
9W - 14L
1,694 SR
Queue Stats
68W - 86L
1,505 Elo+
Solo
Cupid
Cupid
Soldiercharm
Cupid
Level 151
God Stats
6W - 6L
1,449 SR
Queue Stats
202W - 197L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
SpecialDragoonJ
Gilgamesh
Level 157
God Stats
14W - 11L
1,679 SR
Queue Stats
716W - 702L
1,540 Elo+
Solo
Set
Set
TwentyGravy
Set
Level 124
God Stats
2W - 3L
1,248 SR
Queue Stats
238W - 243L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GubsGrubs
Cthulhu
14
0 / 7 / 1
9,119
396
11,723
20,733
10,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
PurpASlurp
King Arthur
20
5 / 2 / 3
12,818
557
30,424
29,579
26,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Screwup26
Jing Wei
17
0 / 4 / 2
10,952
476
16,452
19,687
9,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Slothyaf
Mercury
17
3 / 6 / 2
10,678
464
13,543
21,307
9,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 8 / 2
9,411
409
7,572
25,571
31,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BuNx WhippyYeti
The Morrigan
19
4 / 1 / 10
12,509
544
11,669
9,357
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Rednblakattak
Sylvanus
18
1 / 4 / 11
12,478
543
14,807
28,297
40,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 1 / 6
13,781
599
16,031
20,079
10,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
SpecialDragoonJ
Gilgamesh
17
2 / 3 / 17
12,285
534
14,104
32,887
17,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
14 / 2 / 8
13,883
604
26,913
28,551
25,133
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
11
Kills
27
27
Deaths
11
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BuNx WhippyYeti
The Morrigan
4
1
10
9
L
Cthulhu
GubsGrubs
Cthulhu
0
7
1
0.07
L
King Arthur
PurpASlurp
King Arthur
5
2
3
3.25
W
Sylvanus
Rednblakattak
Sylvanus
1
4
11
1.63
L
Jing Wei
Screwup26
Jing Wei
0
4
2
0.25
L
Mercury
Slothyaf
Mercury
3
6
2
0.67
W
6
1
6
9
W
Gilgamesh
SpecialDragoonJ
Gilgamesh
2
3
17
3.5
W
14
2
8
9
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,714
Damage
83,524
116,877
Taken
119,171
87,383
Mitigated
98,329
23,230
Healing
56,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BuNx WhippyYeti
The Morrigan
11,669
1,940
0
2,729
9,357
4,748
838
3,075
6,281
91,927
0
L
Cthulhu
GubsGrubs
Cthulhu
11,723
574
311
325
20,733
10,965
0
5,891
14,540
85,086
0
L
King Arthur
PurpASlurp
King Arthur
30,424
3,554
0
14,444
29,579
26,070
617
10,291
19,175
0
149,453
W
Sylvanus
Rednblakattak
Sylvanus
14,807
2,728
5,361
9,935
28,297
40,568
1,792
3,618
24,679
76,159
16,068
L
Jing Wei
Screwup26
Jing Wei
16,452
14,034
0
6,016
19,687
9,153
1,117
1,483
18,162
0
104,754
L
Mercury
Slothyaf
Mercury
13,543
7,652
0
887
21,307
9,333
0
3,039
18,150
0
113,754
W
16,031
8,750
374
12,191
20,079
10,205
5,585
1,820
18,259
0
114,803
W
Gilgamesh
SpecialDragoonJ
Gilgamesh
14,104
3,827
5,096
13,965
32,887
17,675
1,220
8,059
24,828
810
46,512
W
26,913
14,701
0
6,676
28,551
25,133
3,931
4,283
24,268
0
124,029
L
7,572
939
0
1,247
25,571
31,862
78
4,660
20,745
24,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,978
Gold Earned
64,936
674
Minions Killed
668
0
Camps Cleared
0
2,228,531
Distance Traveled
2,181,963
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,509
544
135
6
0
461,255
6
L
Cthulhu
9,119
396
124
5
0
412,654
1
L
King Arthur
12,818
557
211
9
0
468,356
3
W
Sylvanus
12,478
543
166
7
0
357,516
7
L
Jing Wei
10,952
476
170
7
0
409,883
0
L
Mercury
10,678
464
136
6
0
522,949
8
W
Cupid
13,781
599
164
7
0
414,588
7
W
Gilgamesh
12,285
534
50
2
0
458,347
2
W
Set
13,883
604
153
7
0
490,257
1
L
Ymir
9,411
409
33
1
0
414,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role