Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Zangado_Hawk
Achilles
Level 90
God Stats
10W - 12L
1,484 SR
Queue Stats
179W - 182L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
familia-barros-
Nu Wa
Level 160
God Stats
2W - 0L
1,390 SR
Queue Stats
42W - 43L
1,455 Elo+
Solo
Bacchus
Bacchus
mdouglasm
Bacchus
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 87L
1,252 Elo+
Party 1
Izanami
Izanami
mgss_zDog
Izanami
Level 28
God Stats
3W - 0L
1,793 SR
Queue Stats
61W - 95L
1,247 Elo+
Party 1
Team Averages
Level 86
1,533 SR
1,363 Elo+

VS

Team Averages
Level 88
1,474 SR
1,348 Elo+
Chiron
Chiron
 
Chiron
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Amiletto
Nu Wa
Level 104
God Stats
7W - 7L
1,438 SR
Queue Stats
17W - 35L
1,273 Elo+
Party 2
Bellona
Bellona
Mariquena
Bellona
Level 74
God Stats
8W - 7L
1,408 SR
Queue Stats
30W - 33L
1,404 Elo+
Party 2
Atlas
Atlas
Rotorheart
Atlas
Level 63
God Stats
1W - 6L
1,414 SR
Queue Stats
4W - 15L
1,228 Elo+
Party 2
Ao Kuang
Ao Kuang
zaroel
Ao Kuang
Level 94
God Stats
3W - 3L
1,611 SR
Queue Stats
337W - 357L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
7 / 0 / 1
6,589
659
5,315
7,667
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Zangado_Hawk
Achilles
10
0 / 0 / 0
5,430
543
2,441
8,296
3,481
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 4
5,544
554
4,455
5,787
2,002
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
mdouglasm
Bacchus
6
0 / 1 / 1
4,771
477
1,476
6,559
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
mgss_zDog
Izanami
8
0 / 1 / 2
5,257
526
2,341
5,656
1,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 1 / 1
5,210
521
2,994
6,061
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Amiletto
Nu Wa
8
0 / 3 / 0
4,638
464
3,980
4,839
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Mariquena
Bellona
10
0 / 1 / 0
5,677
568
4,061
6,016
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
7
1 / 2 / 0
4,929
493
2,307
7,612
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
zaroel
Ao Kuang
6
0 / 2 / 0
4,401
440
602
4,736
1,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
1
7.5
L
Chiron
 
Chiron
1
1
1
1.5
L
Nu Wa
Amiletto
Nu Wa
0
3
0
0
L
Bellona
Mariquena
Bellona
0
1
0
0
L
Atlas
1
2
0
0.5
W
Achilles
Zangado_Hawk
Achilles
0
0
0
0
W
2
0
4
4
W
Bacchus
mdouglasm
Bacchus
0
1
1
0.5
W
Izanami
mgss_zDog
Izanami
0
1
2
1
L
Ao Kuang
zaroel
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,028
Damage
13,944
33,965
Taken
29,264
14,184
Mitigated
14,307
16,617
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,315
2,267
0
8,440
7,667
2,857
0
2,244
5,423
0
34,477
L
Chiron
 
Chiron
2,994
1,422
234
2,008
6,061
2,010
0
2,272
3,789
0
27,867
L
Nu Wa
Amiletto
Nu Wa
3,980
676
0
0
4,839
1,262
1,236
1,000
3,839
34,321
0
L
Bellona
Mariquena
Bellona
4,061
941
0
2,056
6,016
4,784
0
144
5,872
0
37,236
L
Atlas
2,307
1,335
0
401
7,612
4,828
42
1,706
5,906
11,220
0
W
Achilles
Zangado_Hawk
Achilles
2,441
638
0
2,820
8,296
3,481
0
405
7,378
0
31,973
W
4,455
1,398
43
1,616
5,787
2,002
399
2,191
3,596
32,342
0
W
Bacchus
mdouglasm
Bacchus
1,476
549
0
1,900
6,559
4,165
25
1,139
5,420
8,136
0
W
Izanami
mgss_zDog
Izanami
2,341
2,008
0
1,798
5,656
1,679
917
910
4,746
0
39,548
L
Ao Kuang
zaroel
Ao Kuang
602
131
0
332
4,736
1,423
0
809
3,927
16,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
24,855
250
Minions Killed
205
0
Camps Cleared
0
940,363
Distance Traveled
904,934
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,589
659
65
7
0
230,761
2
L
Chiron
5,210
521
49
5
0
181,565
1
L
Nu Wa
4,638
464
43
4
0
169,955
1
L
Bellona
5,677
568
65
7
0
205,801
4
L
Atlas
4,929
493
14
1
0
207,126
4
W
Achilles
5,430
543
65
7
0
207,426
0
W
Nu Wa
5,544
554
41
4
0
168,535
4
W
Bacchus
4,771
477
11
1
0
159,968
0
W
Izanami
5,257
526
68
7
0
173,673
0
L
Ao Kuang
4,401
440
34
3
0
140,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role