Player Matchup

Scylla
Scylla
AmazingTree
Scylla
Level 143
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 6L
1,142 Elo+
Party 3
Neith
Neith
Brinn-7
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Poseidon
Poseidon
DJPedrinho01
Poseidon
Level 153
God Stats
1W - 4L
1,261 SR
Queue Stats
53W - 86L
1,483 Elo+
Party 1
Fenrir
Fenrir
MURKIN_DREAM
Fenrir
Level 133
God Stats
0W - 1L
1,878 SR
Queue Stats
0W - 7L
1,142 Elo+
Party 3
Kumbhakarna
Kumbhakarna
WagnerRikimaru
Kumbhakarna
Level 156
God Stats
2W - 4L
1,549 SR
Queue Stats
58W - 92L
1,437 Elo+
Party 1
Team Averages
Level 131
1,546 SR
1,341 Elo+

VS

Team Averages
Level 118
1,738 SR
1,572 Elo+
Kuzenbo
Kuzenbo
GH1234567891011
Kuzenbo
Level 148
God Stats
24W - 14L
1,723 SR
Queue Stats
125W - 106L
1,606 Elo+
Party 2
Scylla
Scylla
Snowwolf124
Scylla
Level 97
God Stats
20W - 15L
1,656 SR
Queue Stats
79W - 67L
1,585 Elo+
Party 2
Gilgamesh
Gilgamesh
SubSeed77
Gilgamesh
Level 125
God Stats
24W - 11L
1,751 SR
Queue Stats
114W - 98L
1,595 Elo+
Party 2
Tsukuyomi
Tsukuyomi
The god darker
Tsukuyomi
Level 99
God Stats
5W - 6L
1,581 SR
Queue Stats
241W - 223L
1,449 Elo+
Solo
Medusa
Medusa
VanguardEisen
Medusa
Level 121
God Stats
14W - 6L
1,981 SR
Queue Stats
107W - 80L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
3 / 2 / 6
12,813
712
23,587
12,292
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Brinn-7
Neith
19
1 / 2 / 7
11,661
648
14,349
16,951
8,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
DJPedrinho01
Poseidon
19
2 / 3 / 3
11,686
649
9,914
13,113
5,259
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
18
5 / 4 / 3
11,802
656
11,380
17,986
10,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
WagnerRikimaru
Kumbhakarna
15
0 / 3 / 2
10,327
574
2,659
14,120
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 7
13,907
773
10,115
22,116
44,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
20
2 / 0 / 7
13,332
741
10,438
7,454
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
SubSeed77
Gilgamesh
19
2 / 1 / 9
12,412
690
9,762
19,874
20,344
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
The god darker
Tsukuyomi
20
3 / 8 / 9
12,917
718
18,465
24,592
14,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
4 / 2 / 4
12,880
716
11,506
17,242
10,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
11
Kills
14
14
Deaths
11
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
2
6
3
L
Neith
Brinn-7
Neith
1
2
7
2.25
L
Poseidon
DJPedrinho01
Poseidon
2
3
3
1.17
W
3
0
7
6.5
L
Fenrir
5
4
3
1.63
W
Scylla
2
0
7
5.5
W
Gilgamesh
SubSeed77
Gilgamesh
2
1
9
6.5
W
Tsukuyomi
The god darker
Tsukuyomi
3
8
9
0.94
W
4
2
4
3
L
Kumbhakarna
WagnerRikimaru
Kumbhakarna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,889
Damage
60,286
74,462
Taken
91,278
41,335
Mitigated
93,082
14,273
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
23,587
764
0
480
12,292
5,588
0
6,401
5,789
78,653
0
L
Neith
Brinn-7
Neith
14,349
3,665
654
6,402
16,951
8,243
0
4,136
12,627
0
40,714
L
Poseidon
DJPedrinho01
Poseidon
9,914
869
0
1,656
13,113
5,259
606
3,908
9,177
59,603
0
W
10,115
4,031
0
2,358
22,116
44,826
718
8,147
13,667
29,697
0
L
Fenrir
11,380
1,523
143
2,874
17,986
10,991
0
3,184
14,612
0
27,935
W
Scylla
10,438
841
0
1,453
7,454
3,764
3,211
2,859
4,595
65,440
0
W
Gilgamesh
SubSeed77
Gilgamesh
9,762
994
1,654
1,759
19,874
20,344
383
6,926
11,910
0
33,133
W
Tsukuyomi
The god darker
Tsukuyomi
18,465
3,319
369
5,770
24,592
14,075
227
8,002
16,392
0
61,170
W
11,506
5,519
0
1,071
17,242
10,073
4,755
10,226
6,886
0
64,492
L
Kumbhakarna
WagnerRikimaru
Kumbhakarna
2,659
63
0
2,064
14,120
11,254
0
2,358
11,704
7,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,289
Gold Earned
65,448
325
Minions Killed
370
0
Camps Cleared
0
1,469,452
Distance Traveled
1,894,654
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,813
712
122
7
0
339,412
0
L
Neith
11,661
648
68
4
0
331,483
6
L
Poseidon
11,686
649
97
5
0
263,694
2
W
Kuzenbo
13,907
773
21
1
0
385,888
7
L
Fenrir
11,802
656
27
2
0
349,978
0
W
Scylla
13,332
741
93
5
0
360,638
2
W
Gilgamesh
12,412
690
56
3
0
431,010
2
W
Tsukuyomi
12,917
718
86
5
0
366,888
2
W
Medusa
12,880
716
114
6
0
350,230
3
L
Kumbhakarna
10,327
574
11
1
0
184,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role