Player Matchup

Izanami
Izanami
ARTLAX1971
Izanami
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 36L
1,655 Elo+
Party 3
Sol
Sol
ProvaMetal40
Sol
Level 127
God Stats
8W - 1L
1,509 SR
Queue Stats
361W - 313L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
ShadowKillerj99
Sylvanus
Level 147
God Stats
7W - 7L
1,261 SR
Queue Stats
307W - 308L
1,561 Elo+
Party 1
Loki
Loki
Smackathons
Loki
Level 86
God Stats
2W - 2L
1,569 SR
Queue Stats
31W - 29L
1,527 Elo+
Solo
Thanatos
Thanatos
lousygamer45
Thanatos
Level 138
God Stats
14W - 10L
1,689 SR
Queue Stats
145W - 144L
1,537 Elo+
Party 3
Team Averages
Level 124
1,506 SR
1,576 Elo+

VS

Team Averages
Level 98
1,637 SR
1,538 Elo+
Mercury
Mercury
Huff94
Mercury
Level 155
God Stats
1W - 1L
1,515 SR
Queue Stats
101W - 77L
1,605 Elo+
Solo
Zhong Kui
Zhong Kui
Kody4002
Zhong Kui
Level 112
God Stats
4W - 4L
2,000 SR
Queue Stats
153W - 141L
1,523 Elo+
Solo
Ares
Ares
Nova8525
Ares
Level 70
God Stats
0W - 4L
1,432 SR
Queue Stats
165W - 160L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
iJannnnnn
Danzaburou
Level 89
God Stats
2W - 9L
1,465 SR
Queue Stats
102W - 112L
1,527 Elo+
Party 2
Chaac
Chaac
itzzGabiMann
Chaac
Level 63
God Stats
2W - 3L
1,773 SR
Queue Stats
136W - 142L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARTLAX1971
Izanami
19
9 / 0 / 7
12,507
695
20,791
15,482
7,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 2 / 9
11,226
624
16,551
17,548
7,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
14
3 / 1 / 7
8,820
490
5,500
9,568
9,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 2 / 4
10,408
578
10,157
14,597
7,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
lousygamer45
Thanatos
16
9 / 4 / 8
10,824
601
13,600
17,853
9,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Huff94
Mercury
14
3 / 7 / 2
8,830
491
8,940
14,309
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Kody4002
Zhong Kui
16
2 / 6 / 1
9,528
529
11,432
17,699
11,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
9
1 / 6 / 3
7,039
391
4,899
18,315
16,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
iJannnnnn
Danzaburou
12
0 / 5 / 2
7,450
414
6,603
13,649
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 5 / 1
9,350
519
12,540
18,545
14,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
29
Kills
9
9
Deaths
29
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
ARTLAX1971
Izanami
9
0
7
12.5
L
Mercury
Huff94
Mercury
3
7
2
0.57
L
Zhong Kui
Kody4002
Zhong Kui
2
6
1
0.42
L
Ares
1
6
3
0.42
W
4
2
9
4.25
W
Sylvanus
3
1
7
6.5
W
4
2
4
3
L
Danzaburou
iJannnnnn
Danzaburou
0
5
2
0.2
L
3
5
1
0.7
W
Thanatos
lousygamer45
Thanatos
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,599
Damage
44,414
75,048
Taken
82,517
42,419
Mitigated
53,108
45,258
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ARTLAX1971
Izanami
20,791
14,554
0
8,872
15,482
7,361
0
8,100
7,382
0
126,483
L
Mercury
Huff94
Mercury
8,940
3,714
0
350
14,309
4,882
0
1,787
12,522
0
60,871
L
Zhong Kui
Kody4002
Zhong Kui
11,432
1,592
0
6,098
17,699
11,944
575
369
17,330
83,058
0
L
Ares
4,899
593
0
1,328
18,315
16,223
0
7,020
11,295
22,488
0
W
16,551
9,302
0
9,977
17,548
7,664
828
2,832
14,716
104,982
0
W
Sylvanus
5,500
2,173
3,198
3,682
9,568
9,965
970
1,497
8,071
23,709
6,868
W
10,157
2,456
0
4,769
14,597
7,878
0
623
13,974
0
85,887
L
Danzaburou
iJannnnnn
Danzaburou
6,603
2,527
0
3,139
13,649
5,303
0
8,864
4,785
0
47,133
L
12,540
2,892
0
4,493
18,545
14,756
0
3,191
15,354
0
68,542
W
Thanatos
lousygamer45
Thanatos
13,600
5,956
0
14,760
17,853
9,551
31
3,886
13,967
0
77,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,785
Gold Earned
42,197
640
Minions Killed
484
0
Camps Cleared
0
1,757,981
Distance Traveled
1,676,495
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,507
695
193
11
0
351,901
8
L
Mercury
8,830
491
97
5
0
388,990
3
L
Zhong Kui
9,528
529
146
8
0
315,233
2
L
Ares
7,039
391
34
2
0
333,732
0
W
Sol
11,226
624
164
9
0
314,752
0
W
Sylvanus
8,820
490
49
3
0
351,682
4
W
Loki
10,408
578
141
8
0
347,099
6
L
Danzaburou
7,450
414
75
4
0
312,360
0
L
Chaac
9,350
519
132
7
0
326,180
0
W
Thanatos
10,824
601
93
5
0
392,547
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role