Player Matchup

Ullr
Ullr
MrDrBananaRama
Ullr
Level 82
God Stats
1W - 6L
1,500 SR
Queue Stats
9W - 12L
1,399 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SionisTheSecond
Morgan Le Fay
Level 37
God Stats
5W - 7L
1,620 SR
Queue Stats
57W - 67L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
VetusUrsus
Cthulhu
Level 28
God Stats
1W - 2L
1,375 SR
Queue Stats
4W - 8L
1,399 Elo+
Party 3
Ne Zha
Ne Zha
antoravi
Ne Zha
Level 132
God Stats
5W - 4L
1,627 SR
Queue Stats
61W - 73L
1,476 Elo+
Party 2
Shiva
Shiva
nwod4life
Shiva
Level 140
God Stats
17W - 24L
1,507 SR
Queue Stats
44W - 53L
1,444 Elo+
Party 2
Team Averages
Level 84
1,526 SR
1,439 Elo+

VS

Team Averages
Level 82
1,536 SR
1,536 Elo+
Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Kredova
Scylla
Level 83
God Stats
20W - 8L
1,733 SR
Queue Stats
184W - 189L
1,469 Elo+
Party 1
Jing Wei
Jing Wei
ShawtySnipes
Jing Wei
Level 18
God Stats
3W - 1L
1,682 SR
Queue Stats
36W - 36L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
coolsolo
Sylvanus
Level 42
God Stats
2W - 1L
1,473 SR
Queue Stats
2W - 1L
1,696 Elo+
Solo
Poseidon
Poseidon
kickinbears
Poseidon
Level 107
God Stats
3W - 5L
1,291 SR
Queue Stats
85W - 85L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,893
460
8,736
9,756
3,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
SionisTheSecond
Morgan Le Fay
11
0 / 6 / 1
6,699
447
3,824
10,201
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
VetusUrsus
Cthulhu
11
1 / 2 / 3
7,304
487
5,890
12,917
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
antoravi
Ne Zha
12
2 / 3 / 0
7,190
479
8,399
13,018
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
nwod4life
Shiva
13
0 / 1 / 1
7,780
519
6,498
11,635
8,160
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
4 / 0 / 3
8,078
539
7,533
12,780
5,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Kredova
Scylla
14
3 / 1 / 1
7,981
532
8,310
8,923
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
ShawtySnipes
Jing Wei
13
3 / 3 / 1
8,131
542
11,070
16,797
6,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
coolsolo
Sylvanus
10
0 / 1 / 2
6,646
443
2,646
7,407
5,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
kickinbears
Poseidon
14
3 / 0 / 4
8,491
566
8,970
10,260
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
13
13
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
0
3
5.5
W
Scylla
Kredova
Scylla
3
1
1
3.5
L
2
1
2
3
W
Jing Wei
ShawtySnipes
Jing Wei
3
3
1
1.17
L
Morgan Le Fay
SionisTheSecond
Morgan Le Fay
0
6
1
0.08
L
Cthulhu
VetusUrsus
Cthulhu
1
2
3
1.25
L
Ne Zha
antoravi
Ne Zha
2
3
0
0.67
W
Sylvanus
coolsolo
Sylvanus
0
1
2
1
W
Poseidon
kickinbears
Poseidon
3
0
4
5
L
Shiva
nwod4life
Shiva
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,347
Damage
38,529
57,527
Taken
56,167
29,962
Mitigated
24,944
11,662
Healing
18,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,533
4,382
0
3,422
12,780
5,984
0
1,103
11,677
0
57,967
W
Scylla
Kredova
Scylla
8,310
304
0
3,155
8,923
3,157
0
854
8,069
55,868
0
L
8,736
3,428
0
1,120
9,756
3,462
0
868
8,832
0
43,144
W
Jing Wei
ShawtySnipes
Jing Wei
11,070
7,758
0
6,300
16,797
6,319
850
2,870
13,927
0
68,800
L
Morgan Le Fay
SionisTheSecond
Morgan Le Fay
3,824
221
0
988
10,201
4,133
0
6,260
3,941
43,312
0
L
Cthulhu
VetusUrsus
Cthulhu
5,890
541
743
1,981
12,917
9,299
24
3,781
8,912
29,881
0
L
Ne Zha
antoravi
Ne Zha
8,399
2,678
0
3,930
13,018
4,908
0
3,106
9,890
0
45,236
W
Sylvanus
coolsolo
Sylvanus
2,646
525
1,567
2,136
7,407
5,900
1,054
1,992
5,415
21,535
0
W
Poseidon
kickinbears
Poseidon
8,970
1,403
0
1,723
10,260
3,584
132
2,895
7,365
77,683
0
L
Shiva
nwod4life
Shiva
6,498
888
104
2,796
11,635
8,160
0
5,389
5,846
0
60,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,866
Gold Earned
39,327
372
Minions Killed
452
0
Camps Cleared
0
1,415,371
Distance Traveled
1,504,406
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,078
539
90
6
0
381,097
4
W
Scylla
7,981
532
103
7
0
287,707
3
L
Ullr
6,893
460
59
4
0
264,452
1
W
Jing Wei
8,131
542
110
7
0
253,982
10
L
Morgan Le Fay
6,699
447
61
4
0
268,585
2
L
Cthulhu
7,304
487
55
4
0
275,864
0
L
Ne Zha
7,190
479
75
5
0
309,133
0
W
Sylvanus
6,646
443
35
2
0
270,910
1
W
Poseidon
8,491
566
114
8
0
310,710
6
L
Shiva
7,780
519
122
8
0
297,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role