Player Matchup

Heimdallr
Heimdallr
FreeTuggiesx
Heimdallr
Level 154
God Stats
2W - 1L
1,686 SR
Queue Stats
272W - 194L
1,617 Elo+
Party 4
Eset
Eset
Gārrett
Eset
Level 160
God Stats
9W - 5L
1,794 SR
Queue Stats
457W - 311L
1,724 Elo+
Party 3
Rama
Rama
JakeDaaGreat
Rama
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 202L
1,529 Elo+
Party 4
Da Ji
Da Ji
LITTLEHEFF
Da Ji
Level 160
God Stats
1W - 4L
1,204 SR
Queue Stats
400W - 302L
1,694 Elo+
Party 3
Athena
Athena
YoLan0
Athena
Level 38
God Stats
11W - 6L
1,466 SR
Queue Stats
98W - 56L
1,648 Elo+
Party 3
Team Averages
Level 109
1,530 SR
1,643 Elo+

VS

Team Averages
Level 80
1,570 SR
1,582 Elo+
Janus
Janus
JinxedLeague
Janus
Level 72
God Stats
4W - 6L
1,667 SR
Queue Stats
54W - 50L
1,645 Elo+
Party 2
Erlang Shen
Erlang Shen
RepentingSoul
Erlang Shen
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 70L
1,660 Elo+
Party 2
Loki
Loki
crazychunkygames
Loki
Level 25
God Stats
70W - 42L
1,527 SR
Queue Stats
174W - 121L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
epicdood2014
Jormungandr
Level 135
God Stats
16W - 7L
1,654 SR
Queue Stats
140W - 90L
1,621 Elo+
Party 1
Apollo
Apollo
i87x
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FreeTuggiesx
Heimdallr
15
1 / 0 / 6
8,605
574
8,351
10,821
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
14
5 / 0 / 6
8,805
587
15,984
8,056
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 11
7,908
527
5,809
12,051
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
15
12 / 3 / 7
9,626
642
9,795
13,929
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
YoLan0
Athena
12
3 / 4 / 12
7,817
521
5,420
15,719
15,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 0
8,647
576
8,844
8,254
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
RepentingSoul
Erlang Shen
11
0 / 6 / 3
6,792
453
4,396
16,483
8,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 0
7,417
494
3,396
11,168
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
epicdood2014
Jormungandr
10
2 / 5 / 5
7,161
477
9,777
17,659
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
i87x
Apollo
11
1 / 5 / 3
7,162
477
7,835
12,277
4,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
23
Kills
8
9
Deaths
23
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
FreeTuggiesx
Heimdallr
1
0
6
4
W
Eset
5
0
6
8
W
2
2
11
3.75
L
5
3
0
1.67
W
Da Ji
12
3
7
5.17
L
Erlang Shen
RepentingSoul
Erlang Shen
0
6
3
0.25
W
Athena
YoLan0
Athena
3
4
12
2.25
L
0
4
0
0
L
Jormungandr
epicdood2014
Jormungandr
2
5
5
0.9
L
Apollo
i87x
Apollo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,359
Damage
34,248
60,576
Taken
65,841
35,412
Mitigated
31,124
17,831
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
FreeTuggiesx
Heimdallr
8,351
2,151
0
5,234
10,821
5,111
1,359
960
9,861
0
65,718
W
Eset
15,984
2,294
420
1,666
8,056
3,869
641
3,559
4,497
87,350
0
W
5,809
4,415
0
4,129
12,051
4,490
1,140
3,347
8,704
0
46,491
L
8,844
681
0
450
8,254
2,962
0
3,830
4,424
63,401
0
W
Da Ji
9,795
3,511
0
4,566
13,929
6,719
734
3,026
10,903
0
53,547
L
Erlang Shen
RepentingSoul
Erlang Shen
4,396
2,377
0
1,581
16,483
8,844
0
5,039
11,444
0
48,801
W
Athena
YoLan0
Athena
5,420
2,167
0
1,816
15,719
15,223
133
7,729
7,990
20,648
0
L
3,396
519
0
1,732
11,168
4,067
0
602
10,566
0
54,847
L
Jormungandr
epicdood2014
Jormungandr
9,777
4,053
0
1,930
17,659
10,756
8
8,959
8,700
38,507
0
L
Apollo
i87x
Apollo
7,835
5,986
0
3,674
12,277
4,495
178
2,974
9,303
0
42,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,761
Gold Earned
37,179
446
Minions Killed
401
0
Camps Cleared
0
1,422,410
Distance Traveled
1,556,258
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,605
574
114
8
0
258,319
8
W
Eset
8,805
587
154
10
0
276,528
4
W
Rama
7,908
527
77
5
0
273,258
5
L
Janus
8,647
576
113
8
0
285,300
1
W
Da Ji
9,626
642
86
6
0
319,857
4
L
Erlang Shen
6,792
453
74
5
0
321,517
4
W
Athena
7,817
521
15
1
0
294,448
4
L
Loki
7,417
494
98
7
0
382,416
1
L
Jormungandr
7,161
477
49
3
0
299,094
2
L
Apollo
7,162
477
67
4
0
267,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role