Player Matchup

Neith
Neith
Nicolasd6
Neith
Level 160
God Stats
120W - 93L
1,571 SR
Queue Stats
1,128W - 657L
1,643 Elo+
Party 1
Zhong Kui
Zhong Kui
Zeleth
Zhong Kui
Level 160
God Stats
9W - 0L
2,030 SR
Queue Stats
1,142W - 211L
1,891 Elo+
Party 1
Nox
Nox
Zõrya
Nox
Level 158
God Stats
41W - 12L
1,955 SR
Queue Stats
1,158W - 466L
1,754 Elo+
Party 1
Set
Set
xTrueee
Set
Level 150
God Stats
74W - 22L
1,662 SR
Queue Stats
1,779W - 764L
1,640 Elo+
Party 1
Hercules
Hercules
Ραin
Hercules
Level 149
God Stats
19W - 5L
1,789 SR
Queue Stats
701W - 218L
1,744 Elo+
Party 1
Team Averages
Level 155
1,801 SR
1,734 Elo+

VS

Team Averages
Level 90
1,499 SR
1,537 Elo+
Janus
Janus
AngelsSaint
Janus
Level 85
God Stats
2W - 5L
1,500 SR
Queue Stats
115W - 125L
1,579 Elo+
Party 2
Poseidon
Poseidon
FeanorTheElf
Poseidon
Level 149
God Stats
1W - 1L
1,407 SR
Queue Stats
118W - 140L
1,573 Elo+
Party 3
Raijin
Raijin
ItxZackyD
Raijin
Level 28
God Stats
1W - 1L
1,733 SR
Queue Stats
22W - 25L
1,754 Elo+
Party 2
Aphrodite
Aphrodite
Sairia
Aphrodite
Level 160
God Stats
24W - 14L
1,573 SR
Queue Stats
329W - 346L
1,535 Elo+
Party 3
Kukulkan
Kukulkan
alonepostman
Kukulkan
Level 30
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nicolasd6
Neith
20
7 / 0 / 25
12,901
1,173
31,515
11,740
9,456
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
Zeleth
Zhong Kui
18
3 / 0 / 31
13,472
1,225
21,990
15,964
27,776
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nox
Zõrya
Nox
18
5 / 0 / 24
11,870
1,079
16,439
7,525
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Set
19
15 / 2 / 14
13,298
1,209
34,167
18,369
18,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
Ραin
Hercules
18
10 / 1 / 18
13,425
1,220
17,057
16,972
16,046
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
10,983
998
10,935
24,806
8,487
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
FeanorTheElf
Poseidon
15
1 / 9 / 1
10,645
968
7,883
26,283
8,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
ItxZackyD
Raijin
15
0 / 10 / 2
9,723
884
3,704
24,541
8,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Sairia
Aphrodite
15
1 / 7 / 0
10,486
953
5,690
23,136
12,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
alonepostman
Kukulkan
15
0 / 9 / 2
9,967
906
7,576
24,391
10,303
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
10
40
Kills
3
3
Deaths
40
112
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Poseidon
FeanorTheElf
Poseidon
1
9
1
0.17
L
Raijin
ItxZackyD
Raijin
0
10
2
0.1
W
Neith
Nicolasd6
Neith
7
0
25
19.5
L
Aphrodite
Sairia
Aphrodite
1
7
0
0.14
W
Zhong Kui
Zeleth
Zhong Kui
3
0
31
18.5
W
Nox
Zõrya
Nox
5
0
24
17
L
Kukulkan
alonepostman
Kukulkan
0
9
2
0.11
W
Set
15
2
14
11
W
Hercules
Ραin
Hercules
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,168
Damage
35,788
70,570
Taken
123,157
75,285
Mitigated
48,143
25,208
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,935
255
0
0
24,806
8,487
0
9,368
15,438
29,203
0
L
Poseidon
FeanorTheElf
Poseidon
7,883
1,206
0
0
26,283
8,219
0
5,671
20,612
35,081
0
L
Raijin
ItxZackyD
Raijin
3,704
576
0
19
24,541
8,969
0
8,613
15,928
6,534
0
W
Neith
Nicolasd6
Neith
31,515
15,896
0
3,640
11,740
9,456
0
7,749
3,991
0
56,456
L
Aphrodite
Sairia
Aphrodite
5,690
229
2,876
4,693
23,136
12,165
0
7,120
16,016
14,668
0
W
Zhong Kui
Zeleth
Zhong Kui
21,990
5,780
5,627
4,318
15,964
27,776
0
10,617
5,347
33,271
0
W
Nox
Zõrya
Nox
16,439
1,277
174
1,387
7,525
3,607
0
5,827
1,698
39,621
0
L
Kukulkan
alonepostman
Kukulkan
7,576
441
0
0
24,391
10,303
0
7,657
16,734
15,062
0
W
Set
34,167
14,749
0
3,341
18,369
18,400
0
6,867
10,957
0
41,173
W
Hercules
Ραin
Hercules
17,057
2,982
1,389
5,332
16,972
16,046
0
4,728
6,739
0
28,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,966
Gold Earned
51,804
170
Minions Killed
155
10
Camps Cleared
3
1,120,810
Distance Traveled
998,025
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,983
998
56
5
0
193,530
0
L
Poseidon
10,645
968
62
6
0
213,409
2
L
Raijin
9,723
884
0
0
0
195,351
0
W
Neith
12,901
1,173
67
6
2
238,610
1
L
Aphrodite
10,486
953
25
2
2
197,099
0
W
Zhong Kui
13,472
1,225
18
2
1
239,325
1
W
Nox
11,870
1,079
50
5
1
237,146
1
L
Kukulkan
9,967
906
12
1
1
198,636
0
W
Set
13,298
1,209
13
1
4
193,805
0
W
Hercules
13,425
1,220
22
2
2
211,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role