Player Matchup

Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Lecterx
Shiva
Level 155
God Stats
3W - 3L
1,702 SR
Queue Stats
75W - 94L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
OrionDevilC
Ao Kuang
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 296L
1,451 Elo+
Solo
Hou Yi
Hou Yi
Thunder Wolf903
Hou Yi
Level 104
God Stats
33W - 22L
1,554 SR
Queue Stats
180W - 171L
1,527 Elo+
Party 1
Skadi
Skadi
fayritipig
Skadi
Level 62
God Stats
6W - 6L
1,453 SR
Queue Stats
33W - 45L
1,418 Elo+
Party 1
Team Averages
Level 102
1,542 SR
1,462 Elo+

VS

Team Averages
Level 58
1,371 SR
1,409 Elo+
Danzaburou
Danzaburou
Boybetterkn0w
Danzaburou
Level 62
God Stats
14W - 14L
1,504 SR
Queue Stats
155W - 168L
1,410 Elo+
Solo
Bellona
Bellona
Gaivodka
Bellona
Level 58
God Stats
10W - 18L
1,215 SR
Queue Stats
115W - 136L
1,394 Elo+
Solo
Yu Huang
Yu Huang
MickeyMouse2518
Yu Huang
Level 25
God Stats
6W - 6L
1,245 SR
Queue Stats
156W - 177L
1,370 Elo+
Party 2
Fenrir
Fenrir
SWIENTY2003
Fenrir
Level 97
God Stats
10W - 14L
1,389 SR
Queue Stats
156W - 177L
1,370 Elo+
Party 2
Atlas
Atlas
Tauriu
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 2 / 1
7,330
489
6,368
10,174
8,935
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
Lecterx
Shiva
12
4 / 0 / 5
8,035
536
10,783
11,904
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
OrionDevilC
Ao Kuang
13
6 / 2 / 2
8,166
544
5,137
11,599
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 2 / 2
8,094
540
10,880
11,592
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
12
0 / 0 / 5
6,521
435
5,837
6,610
2,486
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boybetterkn0w
Danzaburou
10
0 / 5 / 0
6,531
435
7,033
11,199
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Gaivodka
Bellona
14
3 / 2 / 0
8,670
578
7,473
12,973
11,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
13
0 / 3 / 3
7,813
521
5,777
10,256
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
13
3 / 1 / 1
7,935
529
5,861
12,904
7,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Tauriu
Atlas
10
0 / 2 / 0
6,469
431
5,740
15,459
11,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
6
6
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
2
1
0.25
L
Danzaburou
Boybetterkn0w
Danzaburou
0
5
0
0
L
Bellona
Gaivodka
Bellona
3
2
0
1.5
W
Shiva
Lecterx
Shiva
4
0
5
6.5
L
Yu Huang
0
3
3
0.5
W
Ao Kuang
OrionDevilC
Ao Kuang
6
2
2
3.5
L
Fenrir
3
1
1
3.5
L
Atlas
Tauriu
Atlas
0
2
0
0
W
2
2
2
1.5
W
Skadi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,005
Damage
31,884
51,879
Taken
62,791
29,698
Mitigated
38,277
13,335
Healing
20,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,368
785
0
962
10,174
8,935
570
0
9,460
0
49,582
L
Danzaburou
Boybetterkn0w
Danzaburou
7,033
2,390
0
2,621
11,199
3,920
615
1,338
9,861
0
47,654
L
Bellona
Gaivodka
Bellona
7,473
2,553
0
1,870
12,973
11,005
0
1,642
11,331
0
67,395
W
Shiva
Lecterx
Shiva
10,783
1,261
457
2,813
11,904
9,376
0
3,076
8,828
9,884
34,449
L
Yu Huang
5,777
988
0
2,805
10,256
4,294
247
1,091
9,165
63,071
0
W
Ao Kuang
OrionDevilC
Ao Kuang
5,137
1,122
0
2,741
11,599
4,483
0
1,579
9,971
54,414
0
L
Fenrir
5,861
1,118
137
7,911
12,904
7,627
0
700
12,204
0
54,897
L
Atlas
Tauriu
Atlas
5,740
2,676
268
4,529
15,459
11,431
0
2,008
13,451
24,530
0
W
10,880
6,574
0
4,355
11,592
4,418
1,428
4,746
6,846
0
62,766
W
Skadi
5,837
2,579
0
2,007
6,610
2,486
145
2,116
4,494
0
38,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,146
Gold Earned
37,418
370
Minions Killed
449
0
Camps Cleared
0
1,443,962
Distance Traveled
1,399,468
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,330
489
84
6
0
264,629
2
L
Danzaburou
6,531
435
78
5
0
248,436
3
L
Bellona
8,670
578
139
9
0
315,594
5
W
Shiva
8,035
536
52
3
0
306,890
2
L
Yu Huang
7,813
521
110
7
0
251,161
3
W
Ao Kuang
8,166
544
81
5
0
324,055
9
L
Fenrir
7,935
529
85
6
0
295,222
0
L
Atlas
6,469
431
37
2
0
289,055
0
W
Hou Yi
8,094
540
86
6
0
268,993
7
W
Skadi
6,521
435
67
4
0
279,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role