Player Matchup

Sobek
Sobek
Fadox3666
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,509 Elo+
Solo
Agni
Agni
QuickyWiggles
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 92L
1,480 Elo+
Party 1
Arachne
Arachne
ShakounetteTTV
Arachne
Level 145
God Stats
6W - 8L
1,539 SR
Queue Stats
299W - 311L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
xIIRyannnIIX
Danzaburou
Level 86
God Stats
0W - 2L
1,256 SR
Queue Stats
53W - 43L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
xl D Wiggles lx
Sylvanus
Level 154
God Stats
130W - 109L
1,548 SR
Queue Stats
195W - 209L
1,481 Elo+
Party 1
Team Averages
Level 103
1,469 SR
1,505 Elo+

VS

Team Averages
Level 106
1,501 SR
1,504 Elo+
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MrRATBOY
Heimdallr
Level 128
God Stats
5W - 5L
1,587 SR
Queue Stats
177W - 172L
1,510 Elo+
Solo
Medusa
Medusa
Rododendro
Medusa
Level 83
God Stats
1W - 4L
1,270 SR
Queue Stats
110W - 120L
1,528 Elo+
Solo
Hades
Hades
danxhkh
Hades
Level 122
God Stats
8W - 5L
1,649 SR
Queue Stats
462W - 467L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fadox3666
Sobek
9
0 / 1 / 1
5,985
399
2,699
7,776
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 2
8,468
565
6,379
10,287
6,020
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
8 / 1 / 1
8,878
592
10,817
13,771
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
xIIRyannnIIX
Danzaburou
11
0 / 4 / 3
7,003
467
5,568
7,881
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
11
1 / 2 / 0
6,804
454
5,251
6,633
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 1 / 6
7,903
527
4,326
9,296
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
 
Awilix
11
2 / 3 / 2
7,707
514
4,039
11,484
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
MrRATBOY
Heimdallr
15
3 / 3 / 0
9,123
608
7,077
12,234
7,454
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Rododendro
Medusa
13
3 / 2 / 2
7,912
527
8,339
9,436
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
danxhkh
Hades
15
3 / 1 / 0
8,744
583
6,200
9,841
5,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
10
Kills
11
11
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
6
3
W
Awilix
 
Awilix
2
3
2
1
L
Sobek
Fadox3666
Sobek
0
1
1
0.5
W
Heimdallr
MrRATBOY
Heimdallr
3
3
0
1
L
1
3
2
0.67
W
Medusa
Rododendro
Medusa
3
2
2
2
L
8
1
1
8.5
W
Hades
danxhkh
Hades
3
1
0
3
L
Danzaburou
xIIRyannnIIX
Danzaburou
0
4
3
0.38
L
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,714
Damage
29,981
46,348
Taken
52,291
26,258
Mitigated
27,715
13,126
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,326
390
249
3,170
9,296
7,197
179
1,565
7,731
32,109
0
W
Awilix
 
Awilix
4,039
1,407
0
600
11,484
4,480
0
822
10,662
0
41,703
L
Sobek
Fadox3666
Sobek
2,699
260
0
1,437
7,776
6,725
92
1,585
6,191
11,120
0
W
Heimdallr
MrRATBOY
Heimdallr
7,077
1,904
0
1,763
12,234
7,454
1,094
6,171
6,063
0
68,258
L
6,379
338
0
2,750
10,287
6,020
0
405
9,882
70,012
0
W
Medusa
Rododendro
Medusa
8,339
5,230
0
5,225
9,436
3,515
907
1,506
7,930
0
56,682
L
10,817
6,399
0
5,526
13,771
7,060
0
2,268
11,503
0
64,836
W
Hades
danxhkh
Hades
6,200
878
402
6,001
9,841
5,069
0
3,657
6,184
80,522
0
L
Danzaburou
xIIRyannnIIX
Danzaburou
5,568
2,548
0
853
7,881
2,663
0
2,862
5,019
0
47,821
L
Sylvanus
5,251
1,594
281
2,279
6,633
3,790
0
3,406
3,227
44,526
11,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,138
Gold Earned
41,389
420
Minions Killed
535
0
Camps Cleared
0
1,462,317
Distance Traveled
1,377,125
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,903
527
56
4
0
273,760
3
W
Awilix
7,707
514
65
4
0
294,608
6
L
Sobek
5,985
399
14
1
0
286,726
2
W
Heimdallr
9,123
608
141
9
0
257,120
3
L
Agni
8,468
565
130
9
0
383,989
0
W
Medusa
7,912
527
117
8
0
263,896
5
L
Arachne
8,878
592
101
7
0
371,876
4
W
Hades
8,744
583
156
10
0
287,741
2
L
Danzaburou
7,003
467
84
6
0
254,552
2
L
Sylvanus
6,804
454
91
6
0
165,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role