Player Matchup

Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Conquerant_76
Cernunnos
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
198W - 241L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Slava4801
Gilgamesh
Level 147
God Stats
5W - 4L
1,324 SR
Queue Stats
477W - 471L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
TevasLTU
Jing Wei
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 109L
1,505 Elo+
Solo
Nu Wa
Nu Wa
xelvisjoel
Nu Wa
Level 103
God Stats
2W - 1L
1,853 SR
Queue Stats
50W - 45L
1,535 Elo+
Solo
Team Averages
Level 128
1,535 SR
1,506 Elo+

VS

Team Averages
Level 119
1,527 SR
1,502 Elo+
Danzaburou
Danzaburou
Darfang
Danzaburou
Level 65
God Stats
4W - 2L
1,525 SR
Queue Stats
139W - 128L
1,520 Elo+
Solo
Ah Puch
Ah Puch
DerOswald
Ah Puch
Level 160
God Stats
19W - 9L
1,406 SR
Queue Stats
701W - 671L
1,508 Elo+
Solo
Skadi
Skadi
IXOnePunchManXI
Skadi
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 55L
1,534 Elo+
Solo
Arachne
Arachne
IlC-_X
Arachne
Level 105
God Stats
2W - 0L
1,704 SR
Queue Stats
24W - 29L
1,427 Elo+
Solo
Vamana
Vamana
LosT06
Vamana
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
245W - 261L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
6 / 6 / 6
11,213
660
15,757
23,839
21,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Conquerant_76
Cernunnos
20
5 / 3 / 11
12,443
732
14,030
14,105
7,216
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Slava4801
Gilgamesh
18
3 / 5 / 11
12,420
731
17,022
30,664
26,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
TevasLTU
Jing Wei
15
0 / 5 / 10
9,798
576
8,069
15,491
6,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
20
4 / 3 / 10
12,164
716
22,652
12,737
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darfang
Danzaburou
20
5 / 2 / 12
12,643
744
21,171
19,863
9,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
DerOswald
Ah Puch
20
4 / 3 / 11
12,325
725
24,544
13,435
6,508
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 6 / 9
13,368
786
18,880
16,231
7,683
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
IlC-_X
Arachne
19
4 / 4 / 15
11,936
702
12,236
19,853
9,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
LosT06
Vamana
18
0 / 3 / 15
12,129
713
13,428
26,026
25,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
84
18
Kills
22
22
Deaths
18
48
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
6
6
6
1.5
L
Cernunnos
Conquerant_76
Cernunnos
5
3
11
3.5
W
Danzaburou
Darfang
Danzaburou
5
2
12
5.5
W
Ah Puch
DerOswald
Ah Puch
4
3
11
3.17
W
9
6
9
2.25
W
Arachne
IlC-_X
Arachne
4
4
15
2.88
W
Vamana
LosT06
Vamana
0
3
15
2.5
L
Gilgamesh
Slava4801
Gilgamesh
3
5
11
1.7
L
Jing Wei
TevasLTU
Jing Wei
0
5
10
1
L
Nu Wa
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,530
Damage
90,259
96,836
Taken
95,408
67,274
Mitigated
59,516
38,695
Healing
44,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
15,757
325
3,669
7,060
23,839
21,143
370
5,607
18,232
27,113
0
L
Cernunnos
Conquerant_76
Cernunnos
14,030
5,463
1,777
2,937
14,105
7,216
2,219
4,928
9,177
0
35,057
W
Danzaburou
Darfang
Danzaburou
21,171
6,498
1,597
5,149
19,863
9,408
2,851
8,931
10,887
0
57,196
W
Ah Puch
DerOswald
Ah Puch
24,544
1,293
4,603
4,255
13,435
6,508
1,063
4,744
8,681
63,482
0
W
18,880
7,040
1,802
2,186
16,231
7,683
2,510
8,061
8,139
0
50,093
W
Arachne
IlC-_X
Arachne
12,236
7,252
1,473
5,948
19,853
9,929
1,450
8,790
11,034
0
21,259
W
Vamana
LosT06
Vamana
13,428
4,672
5,775
11,354
26,026
25,988
47
7,717
18,258
0
26,054
L
Gilgamesh
Slava4801
Gilgamesh
17,022
3,084
3,539
8,987
30,664
26,122
1,778
8,093
22,571
0
25,840
L
Jing Wei
TevasLTU
Jing Wei
8,069
4,835
1,973
3,077
15,491
6,590
1,414
3,797
11,694
0
23,153
L
Nu Wa
22,652
4,054
2,650
3,026
12,737
6,203
2,485
2,119
10,618
57,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,038
Gold Earned
62,401
260
Minions Killed
223
0
Camps Cleared
0
1,452,498
Distance Traveled
1,572,432
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,213
660
44
3
0
250,021
0
L
Cernunnos
12,443
732
65
4
0
281,462
1
W
Danzaburou
12,643
744
57
3
0
317,058
1
W
Ah Puch
12,325
725
80
5
0
298,831
3
W
Skadi
13,368
786
43
3
0
281,852
1
W
Arachne
11,936
702
24
1
0
352,030
2
W
Vamana
12,129
713
19
1
0
322,661
3
L
Gilgamesh
12,420
731
24
1
0
325,583
1
L
Jing Wei
9,798
576
64
4
0
302,251
0
L
Nu Wa
12,164
716
63
4
0
293,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role