Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GoddessPugatorio
Ra
Level 128
God Stats
3W - 6L
1,477 SR
Queue Stats
357W - 356L
1,474 Elo+
Solo
Chaac
Chaac
II85I024
Chaac
Level 69
God Stats
28W - 27L
1,599 SR
Queue Stats
847W - 913L
1,443 Elo+
Party 1
Neith
Neith
steadyclimber
Neith
Level 127
God Stats
3W - 2L
1,633 SR
Queue Stats
246W - 290L
1,400 Elo+
Solo
Pele
Pele
unnamedpig
Pele
Level 65
God Stats
57W - 47L
1,526 SR
Queue Stats
478W - 553L
1,415 Elo+
Party 1
Team Averages
Level 95
1,547 SR
1,446 Elo+

VS

Team Averages
Level 96
1,493 SR
1,425 Elo+
Baba Yaga
Baba Yaga
FWS-HUNT3R-BL4CK
Baba Yaga
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,494 Elo+
Solo
Kali
Kali
PJ_Smgod_
Kali
Level 82
God Stats
2W - 5L
1,500 SR
Queue Stats
24W - 35L
1,395 Elo+
Solo
Discordia
Discordia
ThrivingAgony
Discordia
Level 62
God Stats
3W - 3L
1,406 SR
Queue Stats
6W - 10L
1,309 Elo+
Solo
Bacchus
Bacchus
X0x baki x0X
Bacchus
Level 108
God Stats
8W - 9L
1,445 SR
Queue Stats
154W - 161L
1,452 Elo+
Solo
Neith
Neith
the_GOD_035
Neith
Level 123
God Stats
3W - 3L
1,612 SR
Queue Stats
374W - 361L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 0 / 1
7,520
442
4,059
16,201
16,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 0
8,373
493
4,194
9,424
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
II85I024
Chaac
13
1 / 5 / 0
7,798
459
4,942
17,157
9,839
Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 0
7,027
413
4,715
12,217
5,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 0
8,045
473
6,312
15,415
6,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
15
3 / 1 / 3
9,222
542
16,298
10,817
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kali
14
1 / 0 / 3
8,556
503
2,723
15,987
7,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
ThrivingAgony
Discordia
15
5 / 2 / 0
8,745
514
8,768
8,451
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
X0x baki x0X
Bacchus
12
1 / 0 / 3
7,929
466
7,703
5,570
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 0 / 2
8,872
522
14,768
10,616
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
13
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
1
0.5
W
Baba Yaga
3
1
3
4.5
L
1
2
0
0.5
L
Chaac
II85I024
Chaac
1
5
0
0.2
W
Kali
1
0
3
2.5
W
Discordia
ThrivingAgony
Discordia
5
2
0
2.5
W
Bacchus
X0x baki x0X
Bacchus
1
0
3
2.5
L
0
3
0
0
W
3
0
2
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,222
Damage
50,260
70,414
Taken
51,441
42,646
Mitigated
26,096
17,677
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,059
246
2,863
2,730
16,201
16,242
54
5,520
10,681
35,445
0
W
Baba Yaga
16,298
1,475
0
3,458
10,817
4,981
0
383
10,434
69,340
0
L
4,194
608
646
2,642
9,424
4,307
549
4,833
4,591
76,025
0
L
Chaac
II85I024
Chaac
4,942
298
0
4,436
17,157
9,839
132
13,134
4,023
0
50,801
W
Kali
2,723
1,175
0
3,407
15,987
7,044
0
2,168
13,819
0
80,509
W
Discordia
ThrivingAgony
Discordia
8,768
414
0
1,555
8,451
3,458
138
2,580
5,871
61,395
0
W
Bacchus
X0x baki x0X
Bacchus
7,703
550
437
1,165
5,570
5,500
0
1,302
4,268
23,701
0
L
4,715
515
0
1,721
12,217
5,760
0
4,756
7,461
0
50,033
W
14,768
6,183
0
3,379
10,616
5,113
849
1,985
8,631
0
83,997
L
6,312
747
0
2,639
15,415
6,498
0
4,526
10,889
0
77,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
43,324
460
Minions Killed
478
0
Camps Cleared
0
1,608,374
Distance Traveled
1,674,508
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,520
442
44
3
0
304,950
6
W
Baba Yaga
9,222
542
112
7
0
328,059
0
L
Ra
8,373
493
127
7
0
331,855
9
L
Chaac
7,798
459
85
5
0
321,699
3
W
Kali
8,556
503
106
6
0
399,240
0
W
Discordia
8,745
514
83
5
0
325,220
1
W
Bacchus
7,929
466
31
2
0
356,650
10
L
Neith
7,027
413
96
6
0
294,404
1
W
Neith
8,872
522
146
9
0
265,339
5
L
Pele
8,045
473
108
6
0
355,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role