Player Matchup

Poseidon
Poseidon
HBCRevolt
Poseidon
Level 88
God Stats
4W - 5L
1,484 SR
Queue Stats
86W - 83L
1,390 Elo+
Solo
Hel
Hel
Mr-Weed-ITA-94
Hel
Level 55
God Stats
5W - 12L
1,425 SR
Queue Stats
25W - 45L
1,381 Elo+
Solo
Arachne
Arachne
NwOr_IaM_NiLLiS
Arachne
Level 88
God Stats
7W - 10L
1,460 SR
Queue Stats
140W - 141L
1,433 Elo+
Solo
Danzaburou
Danzaburou
geger27
Danzaburou
Level 49
God Stats
3W - 5L
1,396 SR
Queue Stats
45W - 44L
1,420 Elo+
Solo
Erlang Shen
Erlang Shen
thewrecker-42
Erlang Shen
Level 84
God Stats
18W - 13L
1,578 SR
Queue Stats
332W - 430L
1,357 Elo+
Solo
Team Averages
Level 73
1,468 SR
1,396 Elo+

VS

Team Averages
Level 71
1,437 SR
1,441 Elo+
Ra
Ra
AC-BLOODS
Ra
Level 89
God Stats
21W - 27L
1,377 SR
Queue Stats
24W - 32L
1,445 Elo+
Solo
Izanami
Izanami
Yshay41
Izanami
Level 89
God Stats
42W - 23L
1,642 SR
Queue Stats
102W - 102L
1,392 Elo+
Solo
Susano
Susano
dahljorgensen
Susano
Level 48
God Stats
2W - 5L
1,096 SR
Queue Stats
108W - 123L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
sabro-lippert
Heimdallr
Level 65
God Stats
7W - 3L
1,618 SR
Queue Stats
269W - 304L
1,472 Elo+
Party 1
Geb
Geb
villadshallu1
Geb
Level 63
God Stats
13W - 10L
1,450 SR
Queue Stats
200W - 224L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HBCRevolt
Poseidon
19
1 / 4 / 2
12,300
473
15,955
19,076
8,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 4 / 2
9,890
380
10,089
16,007
14,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
5 / 5 / 2
12,399
477
11,449
25,857
15,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
geger27
Danzaburou
14
0 / 1 / 1
9,909
381
9,415
17,021
7,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
thewrecker-42
Erlang Shen
17
7 / 5 / 1
12,401
477
21,186
29,701
26,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 4
12,359
475
15,458
18,657
11,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Yshay41
Izanami
20
5 / 0 / 6
13,755
529
19,229
20,042
10,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 3 / 4
13,450
517
16,186
21,173
10,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
sabro-lippert
Heimdallr
18
5 / 7 / 3
12,109
466
15,699
25,663
12,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 0 / 10
11,122
428
8,758
21,676
25,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
13
Kills
18
19
Deaths
13
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Poseidon
HBCRevolt
Poseidon
1
4
2
0.5
L
0
4
2
0.25
L
5
5
2
1.2
W
Izanami
Yshay41
Izanami
5
0
6
8
W
4
3
4
2
L
Danzaburou
geger27
Danzaburou
0
1
1
0.5
W
Heimdallr
sabro-lippert
Heimdallr
5
7
3
0.93
L
Erlang Shen
thewrecker-42
Erlang Shen
7
5
1
1.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,094
Damage
75,330
107,662
Taken
107,211
73,721
Mitigated
71,160
36,642
Healing
49,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,458
1,105
4,373
9,349
18,657
11,313
2,045
7,163
11,494
111,626
0
L
Poseidon
HBCRevolt
Poseidon
15,955
1,132
0
1,056
19,076
8,948
114
5,108
13,968
125,194
0
L
10,089
364
4,544
5,580
16,007
14,980
138
4,573
11,434
64,765
0
L
11,449
8,199
0
10,036
25,857
15,613
258
4,032
21,825
0
120,653
W
Izanami
Yshay41
Izanami
19,229
13,700
0
14,607
20,042
10,807
3,807
5,118
14,924
0
170,484
W
16,186
2,954
0
8,471
21,173
10,655
141
4,382
16,791
0
137,938
L
Danzaburou
geger27
Danzaburou
9,415
5,486
0
5,067
17,021
7,501
216
2,332
14,689
0
64,734
W
Heimdallr
sabro-lippert
Heimdallr
15,699
7,036
0
8,503
25,663
12,453
1,598
943
24,720
0
87,392
L
Erlang Shen
thewrecker-42
Erlang Shen
21,186
13,035
0
10,359
29,701
26,679
900
8,914
20,787
0
76,179
W
8,758
1,778
367
3,470
21,676
25,932
225
8,438
13,238
21,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,899
Gold Earned
62,795
632
Minions Killed
761
0
Camps Cleared
0
2,250,709
Distance Traveled
2,305,571
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,359
475
174
7
0
355,369
5
L
Poseidon
12,300
473
192
7
0
457,719
3
L
Hel
9,890
380
96
4
0
463,646
0
L
Arachne
12,399
477
155
6
0
488,249
1
W
Izanami
13,755
529
264
10
0
438,274
7
W
Susano
13,450
517
170
7
0
530,845
3
L
Danzaburou
9,909
381
90
3
0
314,685
6
W
Heimdallr
12,109
466
126
5
0
415,766
0
L
Erlang Shen
12,401
477
99
4
0
526,410
2
W
Geb
11,122
428
27
1
0
565,317
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role