Player Matchup

Chaac
Chaac
Amateur_Samurai7
Chaac
Level 99
God Stats
23W - 26L
1,487 SR
Queue Stats
501W - 511L
1,420 Elo+
Solo
Nu Wa
Nu Wa
DWAAAAAADE-HW
Nu Wa
Level 62
God Stats
10W - 8L
1,451 SR
Queue Stats
165W - 213L
1,414 Elo+
Solo
The Morrigan
The Morrigan
IriaZeph
The Morrigan
Level 157
God Stats
70W - 79L
1,485 SR
Queue Stats
277W - 345L
1,423 Elo+
Solo
Ullr
Ullr
JacPhuqNuggets
Ullr
Level 102
God Stats
7W - 5L
1,505 SR
Queue Stats
45W - 48L
1,430 Elo+
Solo
Atlas
Atlas
mizuki786
Atlas
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 45L
1,490 Elo+
Solo
Team Averages
Level 100
1,486 SR
1,435 Elo+

VS

Team Averages
Level 55
1,352 SR
1,326 Elo+
Skadi
Skadi
 
Skadi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Elisubwolffa
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
1,216 Elo+
Party 1
Poseidon
Poseidon
FluffierMoney60
Poseidon
Level 63
God Stats
2W - 7L
1,181 SR
Queue Stats
282W - 351L
1,323 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KingDeeGiants42
Cu Chulainn
Level 27
God Stats
0W - 3L
1,149 SR
Queue Stats
3W - 20L
1,216 Elo+
Party 1
Fenrir
Fenrir
Zehpo
Fenrir
Level 65
God Stats
7W - 11L
1,432 SR
Queue Stats
156W - 186L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 4
13,928
557
18,207
24,412
26,467
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 8 / 7
12,334
493
23,484
18,752
8,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
IriaZeph
The Morrigan
19
5 / 3 / 8
12,216
489
13,723
17,085
8,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 2 / 7
10,395
416
12,486
17,554
8,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Atlas
mizuki786
Atlas
16
2 / 2 / 9
10,661
426
12,185
27,355
34,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 5 / 5
10,642
426
13,119
20,068
9,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Elisubwolffa
Cthulhu
16
3 / 2 / 5
10,957
438
16,338
21,396
27,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Poseidon
17
4 / 8 / 6
11,419
457
18,813
20,643
8,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
KingDeeGiants42
Cu Chulainn
17
1 / 9 / 1
10,492
420
5,824
23,037
14,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Zehpo
Fenrir
17
6 / 5 / 3
11,129
445
11,210
25,818
12,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
29
Kills
16
17
Deaths
29
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
5
0.9
W
14
2
4
8
W
7
8
7
1.31
L
Cthulhu
Elisubwolffa
Cthulhu
3
2
5
2.75
L
Poseidon
4
8
6
0.88
W
The Morrigan
IriaZeph
The Morrigan
5
3
8
3
W
1
2
7
2.25
L
Cu Chulainn
KingDeeGiants42
Cu Chulainn
1
9
1
0.17
L
Fenrir
Zehpo
Fenrir
6
5
3
1.5
W
Atlas
mizuki786
Atlas
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,085
Damage
65,304
105,158
Taken
110,962
86,562
Mitigated
73,030
26,054
Healing
25,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,119
5,126
0
3,538
20,068
9,290
0
9,712
10,188
0
86,731
W
18,207
3,737
0
5,469
24,412
26,467
2,651
4,117
20,173
0
104,800
W
23,484
4,890
100
1,923
18,752
8,202
1,524
8,660
9,537
72,773
0
L
Cthulhu
Elisubwolffa
Cthulhu
16,338
1,254
1,503
3,732
21,396
27,541
0
10,468
10,658
46,517
0
L
Poseidon
18,813
3,635
0
3,392
20,643
8,837
658
11,111
8,968
83,623
0
W
The Morrigan
IriaZeph
The Morrigan
13,723
2,266
1,196
10,894
17,085
8,889
1,170
3,968
12,967
105,786
5,462
W
12,486
4,494
0
1,117
17,554
8,223
385
8,428
9,050
0
87,685
L
Cu Chulainn
KingDeeGiants42
Cu Chulainn
5,824
1,971
0
7,951
23,037
14,571
1,050
5,444
17,437
0
92,493
L
Fenrir
Zehpo
Fenrir
11,210
3,501
0
5,186
25,818
12,791
0
8,369
17,177
0
89,794
W
Atlas
mizuki786
Atlas
12,185
4,856
0
5,355
27,355
34,781
190
9,316
17,868
46,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,534
Gold Earned
54,639
594
Minions Killed
529
0
Camps Cleared
0
2,181,681
Distance Traveled
2,219,670
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,642
426
106
4
0
435,929
6
W
Chaac
13,928
557
158
6
0
474,444
5
W
Nu Wa
12,334
493
101
4
0
385,278
0
L
Cthulhu
10,957
438
58
2
0
459,046
0
L
Poseidon
11,419
457
128
5
0
394,167
4
W
The Morrigan
12,216
489
160
6
0
433,496
3
W
Ullr
10,395
416
121
5
0
430,495
0
L
Cu Chulainn
10,492
420
136
5
0
428,771
2
L
Fenrir
11,129
445
101
4
0
501,757
0
W
Atlas
10,661
426
54
2
0
457,968
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role