Player Matchup

Merlin
Merlin
Douggygrillo
Merlin
Level 158
God Stats
4W - 6L
1,621 SR
Queue Stats
207W - 233L
1,489 Elo+
Party 2
Pele
Pele
SoraMaximoff
Pele
Level 147
God Stats
7W - 16L
1,392 SR
Queue Stats
191W - 187L
1,572 Elo+
Solo
Ares
Ares
TheWills81
Ares
Level 126
God Stats
5W - 5L
1,753 SR
Queue Stats
170W - 173L
1,544 Elo+
Solo
Chaac
Chaac
TrollFanzy
Chaac
Level 159
God Stats
4W - 1L
1,563 SR
Queue Stats
233W - 250L
1,502 Elo+
Party 2
Apollo
Apollo
yorimarcos
Apollo
Level 160
God Stats
0W - 2L
1,300 SR
Queue Stats
138W - 142L
1,504 Elo+
Party 2
Team Averages
Level 150
1,526 SR
1,522 Elo+

VS

Team Averages
Level 98
1,596 SR
1,696 Elo+
Guan Yu
Guan Yu
Konscious
Guan Yu
Level 69
God Stats
8W - 4L
1,640 SR
Queue Stats
16W - 14L
1,529 Elo+
Party 1
Zhong Kui
Zhong Kui
NightyEX
Zhong Kui
Level 129
God Stats
6W - 7L
1,417 SR
Queue Stats
305W - 294L
1,518 Elo+
Solo
Atlas
Atlas
XenoGenes
Atlas
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,587 Elo+
Party 1
Rama
Rama
XenosDad
Rama
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 13L
1,874 Elo+
Party 1
Poseidon
Poseidon
Сaps
Poseidon
Level 153
God Stats
4W - 1L
1,924 SR
Queue Stats
92W - 41L
1,969 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
6 / 6 / 5
8,475
848
9,443
9,872
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 5
7,819
782
7,435
9,281
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
2 / 5 / 5
7,480
748
6,986
15,260
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
13
1 / 3 / 5
7,041
704
7,596
16,994
14,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
yorimarcos
Apollo
14
1 / 5 / 8
7,758
776
7,321
13,706
6,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Konscious
Guan Yu
14
1 / 5 / 14
8,272
827
5,936
15,752
14,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
NightyEX
Zhong Kui
16
5 / 2 / 7
8,815
882
13,854
13,297
8,861
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
XenoGenes
Atlas
15
4 / 3 / 13
8,519
852
9,900
10,843
9,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
15
5 / 3 / 10
8,495
850
12,432
10,020
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Сaps
Poseidon
17
9 / 0 / 8
9,931
993
17,847
7,757
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
13
Kills
24
24
Deaths
13
28
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
6
5
1.42
W
Guan Yu
Konscious
Guan Yu
1
5
14
1.6
W
Zhong Kui
NightyEX
Zhong Kui
5
2
7
4.25
L
3
5
5
1.1
L
2
5
5
0.9
L
Chaac
1
3
5
1.17
W
Atlas
XenoGenes
Atlas
4
3
13
3.5
W
Rama
5
3
10
3.33
L
Apollo
yorimarcos
Apollo
1
5
8
1
W
Poseidon
Сaps
Poseidon
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,781
Damage
59,969
65,113
Taken
57,669
45,605
Mitigated
40,161
8,437
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,443
1,423
0
290
9,872
4,760
0
7,178
2,694
28,186
0
W
Guan Yu
Konscious
Guan Yu
5,936
1,195
1,943
3,673
15,752
14,512
470
4,706
11,046
0
9,502
W
Zhong Kui
NightyEX
Zhong Kui
13,854
2,106
0
2,852
13,297
8,861
1,471
2,591
10,706
38,805
0
L
7,435
1,585
0
865
9,281
4,522
0
6,661
2,620
0
28,667
L
6,986
500
0
1,406
15,260
15,291
0
9,324
5,936
11,040
0
L
Chaac
7,596
817
0
4,223
16,994
14,799
0
10,143
6,851
0
15,378
W
Atlas
XenoGenes
Atlas
9,900
3,402
657
1,001
10,843
9,782
688
4,349
6,494
22,374
0
W
Rama
12,432
10,421
0
2,606
10,020
3,914
2,291
3,019
7,001
0
28,351
L
Apollo
yorimarcos
Apollo
7,321
4,337
0
1,653
13,706
6,233
0
8,295
5,411
0
21,124
W
Poseidon
Сaps
Poseidon
17,847
3,698
0
700
7,757
3,092
80
1,764
5,993
50,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,573
Gold Earned
44,032
145
Minions Killed
220
0
Camps Cleared
0
1,018,120
Distance Traveled
1,095,775
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,475
848
43
4
0
184,617
2
W
Guan Yu
8,272
827
4
0
0
228,912
0
W
Zhong Kui
8,815
882
62
6
0
214,156
1
L
Pele
7,819
782
44
4
0
202,574
2
L
Ares
7,480
748
2
0
0
210,235
0
L
Chaac
7,041
704
19
2
0
218,453
2
W
Atlas
8,519
852
18
2
0
196,777
0
W
Rama
8,495
850
52
5
0
205,664
1
L
Apollo
7,758
776
37
4
0
202,241
1
W
Poseidon
9,931
993
84
8
0
250,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role