Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Angel_Pepperoni
Neith
Level 124
God Stats
7W - 1L
1,500 SR
Queue Stats
181W - 189L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
FraternityXFreak
Nu Wa
Level 80
God Stats
32W - 30L
1,474 SR
Queue Stats
729W - 758L
1,296 Elo+
Party 1
Kukulkan
Kukulkan
KalonKiwi
Kukulkan
Level 55
God Stats
16W - 15L
1,368 SR
Queue Stats
355W - 371L
1,289 Elo+
Party 1
Kuzenbo
Kuzenbo
Pigsaw89
Kuzenbo
Level 57
God Stats
13W - 10L
1,282 SR
Queue Stats
154W - 151L
1,332 Elo+
Party 2
Team Averages
Level 75
1,425 SR
1,367 Elo+

VS

Team Averages
Level 73
1,501 SR
1,381 Elo+
Sol
Sol
FLAMiNGNiNJA719
Sol
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 121L
1,440 Elo+
Solo
Merlin
Merlin
FaeSpirit
Merlin
Level 108
God Stats
23W - 36L
1,212 SR
Queue Stats
218W - 273L
1,343 Elo+
Solo
Atlas
Atlas
RoninDireWolf
Atlas
Level 120
God Stats
25W - 28L
1,836 SR
Queue Stats
129W - 167L
1,319 Elo+
Party 3
Neith
Neith
Sotrin09Z3
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
Squtr
Nemesis
Level 39
God Stats
64W - 49L
1,458 SR
Queue Stats
165W - 208L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
1 / 1 / 1
5,285
529
2,700
7,632
2,434
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 3
5,961
596
6,690
8,692
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 0 / 2
6,175
618
4,269
3,258
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
KalonKiwi
Kukulkan
10
2 / 1 / 1
5,896
590
2,367
4,296
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Pigsaw89
Kuzenbo
9
2 / 3 / 4
5,899
590
1,475
8,141
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,758
476
5,434
6,536
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
FaeSpirit
Merlin
9
0 / 3 / 1
5,320
532
2,655
6,281
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 3
5,625
563
4,177
7,585
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
7
0 / 4 / 0
4,450
445
1,585
5,295
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Squtr
Nemesis
9
2 / 2 / 0
5,398
540
2,422
7,303
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
4
7
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
1
1
1.5
W
4
2
3
2.75
L
0
4
1
0.13
L
Merlin
FaeSpirit
Merlin
0
3
1
0.17
W
4
0
2
5
W
Kukulkan
KalonKiwi
Kukulkan
2
1
1
2.5
W
Kuzenbo
Pigsaw89
Kuzenbo
2
3
4
1.33
L
2
1
3
3.5
L
Neith
0
4
0
0
L
Nemesis
Squtr
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,501
Damage
16,273
32,019
Taken
33,000
14,618
Mitigated
12,562
10,911
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
2,700
755
0
2,978
7,632
2,434
0
568
7,064
0
29,488
W
6,690
3,896
0
4,595
8,692
3,111
758
3,446
5,246
0
40,510
L
5,434
2,460
0
1,459
6,536
1,554
0
923
5,609
33,313
0
L
Merlin
FaeSpirit
Merlin
2,655
268
0
1,709
6,281
2,412
226
2,621
3,609
33,437
0
W
4,269
985
0
1,205
3,258
944
816
0
3,258
28,345
0
W
Kukulkan
KalonKiwi
Kukulkan
2,367
333
0
250
4,296
1,560
792
3,165
1,131
35,211
0
W
Kuzenbo
Pigsaw89
Kuzenbo
1,475
599
309
1,574
8,141
6,569
142
5,087
3,054
10,506
0
L
4,177
1,536
0
651
7,585
4,420
0
900
6,645
15,966
0
L
Neith
1,585
507
0
361
5,295
1,840
0
2,897
2,156
0
15,471
L
Nemesis
Squtr
Nemesis
2,422
1,131
0
3,398
7,303
2,336
0
393
6,870
0
35,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
25,551
253
Minions Killed
225
0
Camps Cleared
0
912,696
Distance Traveled
923,765
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,285
529
59
6
0
219,063
0
W
Neith
5,961
596
63
6
0
161,135
0
L
Sol
4,758
476
58
6
0
168,587
0
L
Merlin
5,320
532
60
6
0
173,850
6
W
Nu Wa
6,175
618
52
5
0
156,826
1
W
Kukulkan
5,896
590
70
7
0
168,721
3
W
Kuzenbo
5,899
590
9
1
0
206,951
0
L
Atlas
5,625
563
18
2
0
191,705
3
L
Neith
4,450
445
21
2
0
154,135
0
L
Nemesis
5,398
540
68
7
0
235,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role