Player Matchup

Baron Samedi
Baron Samedi
Silver II
Bízarre
Baron Samedi
Silver II
Level 95
God Stats
8W - 4L
1,692 SR
Queue Stats
53W - 48L
1,286 MMR
Party 1
Fenrir
Fenrir
Silver III
SharedChicken
Fenrir
Silver III
Level 126
God Stats
7W - 3L
1,716 SR
Queue Stats
47W - 48L
1,351 MMR
Party 1
Artemis
Artemis
Silver IV
jaydenisgay
Artemis
Silver IV
Level 105
God Stats
2W - 1L
1,764 SR
Queue Stats
5W - 12L
1,282 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,724 SR
1,306 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,466 SR
1,197 MMR
Chang'e
Chang'e
Silver III
Animalia99
Chang'e
Silver III
Level 145
God Stats
10W - 20L
1,343 SR
Queue Stats
244W - 425L
956 MMR
Solo
Medusa
Medusa
Silver III
Chiefohio
Medusa
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,406 MMR
Solo
Ares
Ares
Silver II
ViolentInertia
Ares
Silver II
Level 121
God Stats
17W - 18L
1,555 SR
Queue Stats
72W - 117L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bízarre
Baron Samedi
13
3 / 0 / 9
8,502
850
7,259
8,680
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 1 / 8
7,935
794
9,283
8,565
5,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
jaydenisgay
Artemis
13
5 / 0 / 6
8,311
831
11,510
7,516
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AchillesAgniIzanamiBastetGeb

VS

Bans
ThothPoseidonOdinVulcanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Animalia99
Chang'e
11
0 / 1 / 1
6,359
636
6,179
7,151
2,680
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Chiefohio
Medusa
10
1 / 7 / 0
6,577
658
6,540
11,790
4,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
6,313
631
3,724
13,296
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Animalia99
Chang'e
0
1
1
0.5
W
Baron Samedi
Bízarre
Baron Samedi
3
0
9
7.5
L
Medusa
Chiefohio
Medusa
1
7
0
0.14
W
4
1
8
8
L
0
4
1
0.13
W
Artemis
jaydenisgay
Artemis
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,052
Damage
16,443
24,761
Taken
32,237
16,452
Mitigated
18,847
10,607
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Animalia99
Chang'e
6,179
221
1,566
1,724
7,151
2,680
0
2,130
4,877
22,705
0
W
Baron Samedi
Bízarre
Baron Samedi
7,259
1,231
1,534
5,385
8,680
7,823
418
3,859
4,821
26,773
0
L
Medusa
Chiefohio
Medusa
6,540
1,846
0
500
11,790
4,610
0
2,954
8,548
0
22,788
W
9,283
2,416
0
1,862
8,565
5,513
516
3,791
4,774
0
26,271
L
3,724
107
0
2,124
13,296
11,557
0
2,496
10,667
6,592
0
W
Artemis
jaydenisgay
Artemis
11,510
6,214
0
1,826
7,516
3,116
1,975
2,958
4,558
0
34,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
19,249
109
Minions Killed
80
7
Camps Cleared
2
605,070
Distance Traveled
518,902
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,359
636
46
5
1
198,320
5
W
Baron Samedi
8,502
850
35
4
1
197,270
1
L
Medusa
6,577
658
28
3
1
161,047
2
W
Fenrir
7,935
794
34
3
3
213,081
2
L
Ares
6,313
631
6
1
0
159,535
2
W
Artemis
8,311
831
40
4
3
194,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role