Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
IlC-_X
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,416 Elo+
Solo
Hachiman
Hachiman
frecherfehu
Hachiman
Level 101
God Stats
4W - 1L
1,533 SR
Queue Stats
68W - 70L
1,516 Elo+
Solo
Thoth
Thoth
lfred27
Thoth
Level 105
God Stats
0W - 3L
1,128 SR
Queue Stats
102W - 112L
1,455 Elo+
Solo
Raijin
Raijin
yuel08
Raijin
Level 93
God Stats
7W - 6L
1,580 SR
Queue Stats
247W - 258L
1,409 Elo+
Solo
Team Averages
Level 113
1,448 SR
1,459 Elo+

VS

Team Averages
Level 120
1,531 SR
1,542 Elo+
Sol
Sol
Attef
Sol
Level 120
God Stats
3W - 2L
1,502 SR
Queue Stats
242W - 232L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
Culdasac
Zhong Kui
Level 123
God Stats
1W - 1L
1,652 SR
Queue Stats
138W - 123L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
EwankB
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,584 Elo+
Party 1
Hou Yi
Hou Yi
RavelordNito999
Hou Yi
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
180W - 171L
1,588 Elo+
Party 1
Chang'e
Chang'e
andyboi69
Chang'e
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 99L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
5 / 2 / 13
11,726
651
7,768
24,678
31,181
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
IlC-_X
Athena
17
0 / 3 / 15
9,995
555
10,431
38,970
30,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
frecherfehu
Hachiman
19
7 / 4 / 8
11,478
638
26,063
18,709
11,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
lfred27
Thoth
17
0 / 9 / 7
10,042
558
13,414
18,024
9,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
yuel08
Raijin
20
7 / 5 / 5
12,205
678
20,264
20,966
13,040
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Attef
Sol
19
2 / 2 / 12
11,998
667
18,631
17,760
8,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Culdasac
Zhong Kui
20
8 / 5 / 13
13,800
767
30,485
25,710
19,702
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
EwankB
Cthulhu
16
2 / 7 / 12
11,171
621
13,953
29,684
32,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
5 / 2 / 13
13,159
731
27,762
14,222
6,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
andyboi69
Chang'e
20
6 / 4 / 8
13,403
745
18,172
21,946
10,124
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
81
19
Kills
23
23
Deaths
20
48
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
2
13
5.75
W
Sol
Attef
Sol
2
2
12
4
W
Zhong Kui
Culdasac
Zhong Kui
8
5
13
2.9
W
Cthulhu
EwankB
Cthulhu
2
7
12
1.14
L
Athena
IlC-_X
Athena
0
3
15
2.5
W
5
2
13
5.75
W
Chang'e
andyboi69
Chang'e
6
4
8
2.5
L
Hachiman
frecherfehu
Hachiman
7
4
8
2.75
L
Thoth
lfred27
Thoth
0
9
7
0.39
L
Raijin
yuel08
Raijin
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,940
Damage
109,003
121,347
Taken
109,322
96,072
Mitigated
77,708
60,514
Healing
55,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,768
2,023
16,875
11,361
24,678
31,181
162
15,139
9,539
16,487
0
W
Sol
Attef
Sol
18,631
2,394
1,148
4,812
17,760
8,204
3,459
8,690
9,070
38,399
0
W
Zhong Kui
Culdasac
Zhong Kui
30,485
5,263
5,078
9,050
25,710
19,702
876
9,891
15,819
56,406
0
W
Cthulhu
EwankB
Cthulhu
13,953
917
3,210
2,499
29,684
32,826
200
11,308
18,376
26,413
0
L
Athena
IlC-_X
Athena
10,431
2,589
2,845
12,725
38,970
30,992
81
27,493
11,477
18,698
0
W
27,762
10,243
1,823
3,435
14,222
6,852
3,626
10,197
4,025
0
47,013
W
Chang'e
andyboi69
Chang'e
18,172
2,605
14,635
9,367
21,946
10,124
1,245
11,791
8,607
45,577
0
L
Hachiman
frecherfehu
Hachiman
26,063
11,254
1,176
3,291
18,709
11,664
561
15,680
3,029
0
46,885
L
Thoth
lfred27
Thoth
13,414
630
1,940
691
18,024
9,195
57
10,520
7,504
37,417
0
L
Raijin
yuel08
Raijin
20,264
1,468
6,796
2,814
20,966
13,040
0
12,409
8,557
48,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,446
Gold Earned
63,531
171
Minions Killed
238
0
Camps Cleared
0
1,566,348
Distance Traveled
1,744,127
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,726
651
19
1
0
293,409
7
W
Sol
11,998
667
41
2
0
375,730
3
W
Zhong Kui
13,800
767
79
4
0
298,925
0
W
Cthulhu
11,171
621
24
1
0
329,268
0
L
Athena
9,995
555
14
1
0
361,385
2
W
Hou Yi
13,159
731
37
2
0
380,509
1
W
Chang'e
13,403
745
57
3
0
359,695
2
L
Hachiman
11,478
638
34
2
0
308,708
0
L
Thoth
10,042
558
41
2
0
292,000
0
L
Raijin
12,205
678
63
4
0
310,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role