Player Matchup

Thor
Thor
Pepper1441
Thor
Level 89
God Stats
3W - 0L
1,574 SR
Queue Stats
62W - 52L
1,511 Elo+
Solo
Xbalanque
Xbalanque
SMOOTHCR1M1N8L
Xbalanque
Level 160
God Stats
4W - 3L
1,546 SR
Queue Stats
613W - 622L
1,502 Elo+
Solo
Apollo
Apollo
ZemmyGod
Apollo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 274L
1,415 Elo+
Solo
Tiamat
Tiamat
alcohmist
Tiamat
Level 129
God Stats
3W - 8L
1,568 SR
Queue Stats
266W - 271L
1,520 Elo+
Solo
Atlas
Atlas
sleptonkid
Atlas
Level 100
God Stats
3W - 0L
1,692 SR
Queue Stats
12W - 17L
1,408 Elo+
Solo
Team Averages
Level 117
1,576 SR
1,471 Elo+

VS

Team Averages
Level 127
1,497 SR
1,626 Elo+
Sol
Sol
Camiin
Sol
Level 131
God Stats
6W - 5L
1,682 SR
Queue Stats
197W - 174L
1,558 Elo+
Party 2
Vamana
Vamana
Danyiin
Vamana
Level 100
God Stats
2W - 5L
1,443 SR
Queue Stats
223W - 187L
1,557 Elo+
Party 2
Rama
Rama
Fleeter37
Rama
Level 126
God Stats
4W - 3L
1,608 SR
Queue Stats
119W - 103L
1,539 Elo+
Party 1
Ymir
Ymir
H2O Drippin
Ymir
Level 122
God Stats
0W - 2L
1,254 SR
Queue Stats
75W - 63L
1,664 Elo+
Party 1
Zhong Kui
Zhong Kui
KaatieKat
Zhong Kui
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 145L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 15
10,912
839
17,771
13,716
7,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
SMOOTHCR1M1N8L
Xbalanque
18
6 / 4 / 11
10,876
837
23,136
13,166
7,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
ZemmyGod
Apollo
19
6 / 4 / 15
11,110
855
17,139
17,139
9,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
alcohmist
Tiamat
18
5 / 3 / 16
11,160
858
13,065
12,001
10,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
17
3 / 5 / 15
10,371
798
9,474
22,494
25,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Camiin
Sol
17
5 / 5 / 8
10,002
769
15,133
13,574
5,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Danyiin
Vamana
18
9 / 4 / 9
11,074
852
13,673
23,677
27,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
15
2 / 5 / 11
9,308
716
14,065
14,617
7,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 7 / 9
9,095
700
8,240
28,233
34,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
KaatieKat
Zhong Kui
15
4 / 6 / 7
9,175
706
15,455
21,813
15,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
64
27
Kills
20
20
Deaths
27
72
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sol
Camiin
Sol
5
5
8
1.8
L
Vamana
Danyiin
Vamana
9
4
9
3.38
L
Rama
2
5
11
1.5
L
0
7
9
0.64
L
Zhong Kui
KaatieKat
Zhong Kui
4
6
7
1.25
W
7
4
15
3.63
W
Xbalanque
SMOOTHCR1M1N8L
Xbalanque
6
4
11
2.88
W
Apollo
ZemmyGod
Apollo
6
4
15
3.38
W
Tiamat
alcohmist
Tiamat
5
3
16
4.33
W
Atlas
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,585
Damage
66,566
78,516
Taken
101,914
60,835
Mitigated
90,882
31,235
Healing
32,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Camiin
Sol
15,133
5,680
1,253
2,403
13,574
5,677
240
2,669
10,905
27,713
0
L
Vamana
Danyiin
Vamana
13,673
5,969
590
7,655
23,677
27,833
648
5,165
18,512
0
21,653
L
Rama
14,065
8,918
2,235
2,347
14,617
7,128
1,097
2,949
11,668
0
30,466
L
8,240
1,210
4,450
5,322
28,233
34,572
0
7,290
20,943
17,348
0
L
Zhong Kui
KaatieKat
Zhong Kui
15,455
647
1,023
5,497
21,813
15,672
461
4,466
17,347
27,078
0
W
17,771
2,741
2,406
1,619
13,716
7,521
1,657
7,079
6,637
0
25,980
W
Xbalanque
SMOOTHCR1M1N8L
Xbalanque
23,136
10,696
1,158
4,150
13,166
7,076
2,297
7,248
5,918
0
40,170
W
Apollo
ZemmyGod
Apollo
17,139
11,263
701
7,053
17,139
9,680
2,440
7,829
9,310
0
34,884
W
Tiamat
alcohmist
Tiamat
13,065
1,100
2,009
4,379
12,001
10,609
1,035
6,725
5,276
32,565
0
W
Atlas
9,474
3,237
2,860
4,900
22,494
25,949
518
9,947
12,547
17,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,429
Gold Earned
48,654
139
Minions Killed
143
0
Camps Cleared
0
1,177,591
Distance Traveled
1,113,675
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,002
769
22
2
0
216,002
0
L
Vamana
11,074
852
17
1
0
254,414
1
L
Rama
9,308
716
40
3
0
212,582
0
L
Ymir
9,095
700
19
1
0
213,301
0
L
Zhong Kui
9,175
706
45
3
0
217,376
0
W
Thor
10,912
839
18
1
0
256,241
3
W
Xbalanque
10,876
837
45
3
0
218,035
3
W
Apollo
11,110
855
32
2
0
241,853
0
W
Tiamat
11,160
858
32
2
0
225,035
0
W
Atlas
10,371
798
12
1
0
236,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role